RimWorld

RimWorld

A RimWorld of Magic
7,201 Comments
ChaosAttractor 14 hours ago 
Are the elemental rifts supposed to spawn over 100 (Not an exaggeration, the 2nd wave alone had 96) enemies in 2 waves? I have a few powerful colonists, but I don't think its physically possible to carve through that many to get the the rift before it just respawns them all. Disabling event for now
Cleric_McManus 21 hours ago 
@Torann is there a way to completely remove the cooldown on spells? I made a unique casting class and added <magicCooldown>-1</magicCooldown> but I notice that it only brings the cooldown to 25% of its max, it doesn't completely eliminate it.
Cleric_McManus 21 hours ago 
@KiraNotima Do you have Character Editor? I'd recommend adding a magic class that way, saving the game, exiting, then loading back in. That did the trick for me.
KiraNotima Jul 29 @ 2:30pm 
I was trying with a chronomancer and necromancer, then when that didnt work I tried editing to add magically gifted on top of that. load and save. nothing works also the chronomancer had the same issue with the recall book
binjabreel Jul 29 @ 7:34am 
@KiraNotima I'm having the exact same problem.
EtsuyaH Jul 29 @ 6:25am 
@KiraNotima is your pawn magically gifted or physically gifted?
KiraNotima Jul 29 @ 4:04am 
When I try to use a book or scroll. It just says TM_Learn. The pawn reads it but nothing happens. Am i doing something wrong?
binjabreel Jul 28 @ 9:47pm 
For whatever reason this mod just isn't functioning after the Odyssey update. None of the items work and I can't seem to apply any classes to pawns. Even if I go into dev mode and spawn an arcane tome it just adds the class trait but then does nothing. No pawns get a "magic" tab and pawns with the "magically gifted" trait don't get a button to become a wayfarer.
Clane Jul 28 @ 10:12am 
Would absolutely love a vacuum protection spell or a mana powered grav engine (echoing @Edramon), but I actually wanted to ask if...

Anyone else struggling with golems not being able to be drafted?
Visoth Jul 28 @ 9:26am 
Would it be possible to disable animal bonding for Necromancers? They randomly bond to their undead animals, which is kind of annoying. I don't want to be a psychopath, but I also don't wanna be bonding with undead. Defeats the purpose of undeads disposable nature.
Visoth Jul 28 @ 7:43am 
I redacted my previous comment, because of course I found a solution to the problem after posting...

I was posting in regards to the annoying alerts in the bottom right for using Undeads as a solo colonist. The things like "No slave beds" and "No [insert ideology role]".

But it turns out, there exists a mod to remove those annoying alerts. God bless modders...!!

For anyone also annoyed by this niche problem of mine, the solution was a mod called "Block Unwanted Minutiae (Continued)" by Mlie, one of the greatest modders.
Winter Jul 27 @ 9:41am 
@DelightfullyDemented No, this mod doesn't require any dlc. Might be a mod conflict; try disabling all your other mods to see if it still crashes.
DelightfullyDemented Jul 26 @ 6:42pm 
do i need to own the anomly dlc as well? cause i use jecslite and still have hard crash when enable this mod which sucks cause this mods is in every world i make cause its so good
Opus Of A Bone Daddy Jul 26 @ 2:22am 
Ya gotta save then load. The fire mage stuff will load properly afterwards
KiraNotima Jul 25 @ 8:34pm 
I used character editor to make my pawn a fire mage but it didnt seem to add any magic spells or mana bar. Am i doing something wrong?
Cleric_McManus Jul 25 @ 5:38pm 
@Shinoskay if you're getting a crash, don't forget to report the bug.
Cleric_McManus Jul 25 @ 5:37pm 
@Saki best way I've found is to use magic/might as often as possible! Maybe hunt all the animals on your map down, repeatedly beat prisoners, etc.
Cleric_McManus Jul 25 @ 5:36pm 
@StoryTellerMerc unless you use Character Editor to add a specific class (e.g., Fire Mage) to a pawn's traits, you do need to find a book and learn a class (and that would only work for someone with the ability to learn magic, there's a trait that highlights their potential).
Saki Jul 25 @ 4:08pm 
Any way to train and gain xp for magic/fighting? I'm looking for training facilities liek the ones in 'Misc. Training', with scheduling and maybe facilities to place down.
Shinoskay Jul 24 @ 9:23pm 
Hey, why does using animal bond on a thrumbo cause my previous animal bond to 'disapear'?

Like, yes, its abused... I am using it for easy taming good animals. but, so what?!?
Shinoskay Jul 23 @ 11:54pm 
It seems like trying to use animal bond woodsman ability on vanilla animals crashes the game but using it on modded animals is fine.
Edramon Jul 23 @ 3:13pm 
Any updates or to this linking to the new Odyssey content?
Like vacuum protection spells, an alternative to grav engine, powered by mana, etc?
flyingmunkie0 Jul 23 @ 9:01am 
this mod makes the game. hands down, huge thank you to all involved!
Tiny Tony Jul 22 @ 11:44pm 
IDK IF THIS IS GONNA WORK MID PLAY THROUGH NGL
StoryTellerMerc Jul 22 @ 11:09pm 
tried checking the wiki but added this mod mid playthrougth. i have mana and says my colonist can learn a new spell but i have no magic tab. i assume i have to find a book or scroll to learn a magic type then i can use the points iv gained?
wydscum Jul 22 @ 10:13pm 
@EvilNecroid in the debug menu there should be a remove class button :D
EvilNecroid Jul 22 @ 5:54pm 
my guy started as what looks like a shaman class and i saw no indication that this was going to happen when creating a new game and now i cant remove it?
i used character editor and that showed nothing. i used god mode and that just lets me reset my points but not remove the class. i did see a hidden hedif thingy on the health tab that said something about magic so i deleted it and that did nothing.
EvilNecroid Jul 22 @ 5:33pm 
which shard resets my class?
Vulpes rueppellii Jul 22 @ 5:25pm 
@Shinoskay

surprising but same - crashes game the moment when animal will be bonded
Gideon Bast Jul 22 @ 11:38am 
This mod is amazing thank you! Can't play without it
Druid que não é Druid Jul 22 @ 10:56am 
best mod of RimWorld!!
Undare Jul 22 @ 10:51am 
Thank you! :green_jewel:
Bruhitzsam Jul 22 @ 8:52am 
Thank you for the update! Such a cool mod!
Twilimark Jul 22 @ 7:02am 
@gladiosanctus. It's possible uou are still running older mods for hugs or jecstools. Or the mod folder hasn't updated on ur side for rim world fo magic. I suggest you locate the mods and delete them all the let the workshop rebuild them. ( that's the self destructive route) or u can look at the error logs and run it through ChatGPT and see which mod is braking stuff
Twilimark Jul 22 @ 7:00am 
@evilnecroid

I suggest character editor but if not then you can use the shard to remove the magic from a pawn and then give them an arcane gem and the book (spawn them) to change the class. I am not sure about a dev option but thats how I do it when I break the class on a pawn.
EvilNecroid Jul 22 @ 5:51am 
is there dev options to add and remove classes?
GladioSanctus Jul 21 @ 11:27pm 
Adding rimworld of magic gives me errors all over the place and resets my mods to no mods. Is this broken or is it simply not compatible with any other mods out there?
Shinoskay Jul 21 @ 11:26pm 
Rimworld of magics Animal bond seems to crash the game.
Snow Jul 21 @ 10:48pm 
Thank you so much!
Cleric_McManus Jul 21 @ 5:41pm 
Awesome, thank you Torann!
RemShizuna Jul 21 @ 4:28pm 
thanks man
Twilimark Jul 21 @ 2:01pm 
Been waiting patiently for thus update. Checked every day lol. This has brighten my day. I thank you from the bottom of my wicked little heart.
chrisque1 Jul 21 @ 1:06pm 
Now I can go to space!!! Tnxs a lot :cozybethesda:
Omin1412 Jul 21 @ 12:24pm 
So excited! Thanks for the update!
Segen Jul 21 @ 12:02pm 
Thank you!!!
MadRam Jul 21 @ 7:06am 
Today is a good day
Betrayedleaf Jul 21 @ 5:57am 
The best
[NIROS]Marduk Jul 21 @ 5:20am 
Thank you for the update! RoM is by far my favorite Rimworld mod.

Also, if I could make a humble request I would really appreciate it if undead were given vacuum immunity (or at least resistance to it). My space-pirate-necromancer is having a hard time making enough vacsuits for his ever-growing undead horde :)
gitarrlillan Jul 21 @ 5:05am 
Wow thank you so much. i wasn't expecting this for a nother couple of weeks :D
FtoE Jul 21 @ 4:29am 
I have very tough today. And this is my gift. Thank you Torann