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If not, would it be possible to make a trait or something to have them count as magical undead without the penalties going too high.
golems dormant position is saved as coordinates on map, normally its not a problem but when you have golem on gravship thier dormant position will not change when you fly somewhere else, the position is set outside your ship.
First thing to came to my mind to repair it (its not perfect but it would work) make dormant positon be saved as structure, it would propably cause inability to build over this place but its first thing that came to my mind
https://steamcommunity.com/sharedfiles/filedetails/?id=3710659418