Project Zomboid

Project Zomboid

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More Traits
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3.486 MB
12/fev./2018 às 2:24
26 de mar. às 2:40
99 notas de atualização (ver)

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Descrição
IMPORTANT: Build 41.68 and Higher
Due to false-flags for anti-cheat, it is recommended to disable anti-cheat when hosting a server with this mod. You can try enabling some anti-cheats, but your mileage may vary.


A Personal Appeal To Decency:
Please do not add me directly on Steam or comment on my profile for help with this mod. Use the discord for that.

Information:
This mod adds a great deal more variety to the traits available to players during character creation.

This includes, but not limited to: traits that add some starting equipment, traits that increase your starting level in specific skills but don't give exp multiplier, a bunch of unique traits with interesting effects (examples: better weapons proficiencies, better exp gains for specific playstyle, zombie infection immunity with cure period, scavenging perks, driving perks, and so on). Of course, your typical +1/2 in some skills perks are also present.

The mod also attempts to add a greater variety of expense, as in there are more -1, -2, -3, -5 traits. This should help prevent the annoying feeling of having one solitary point left with nothing to spend it on.

Dynamic Traits submod is present - you can earn/lose traits by leveling skills, list of all available perks can be found here[docs.google.com]. Note, that almost everything is configurable through sandbox settings (120 Sandbox options). Want to make only specific perks dynamic? I got you covered,choose which perks you want 1by1. Want to change Skill level requirement to make it easier or harder? No problem, do that. Out of 90+ or so available perks, 50+ can be made dynamic. Some additional info can be found here

Known Issues
  • Made of Glass trait sometimes hurts players while sleeping. (Haven't experienced this in a while. Might be fixed?)
  • Killing players in Multiplayer with Martial Artist does not sync their death to the server.
  • Evasive Insta-Death is usually caused by Instant Infection Mortality. Fix is not expected, as we got no clue why this is happening.

Mod Compatibility:
  • Evolving Traits World (ETW) - ETW submod marks which traits are dynamic, also makes Butterfingers dynamic.
  • Dynamic Traits - The mod will opt to use their Alcoholic trait over its own.
  • The Only Cure - The Amputation is now officially supported, and the mod will opt to use their amputation method instead of its own.
  • Mod Options - Allows for Client-Side settings to be adjusted. Install if you would like extra options.
  • Moodle Framework - Adds in support for Alcoholic as a moodle.
  • Driving skill - some traits will be auto-disabled to avoid conflicts
  • Scavenging skill (fixed) - some traits will give exp boost in scavenging if mod is present. Scrounger perk is disabled if mod is present, it does same thing as Skill. Original works too.

Opening The Project Up To The Community:
The Mod is now available on GitHub for others to contribute.

https://github.com/hypnotoadtrance/MoreTraits

Here you will find the bleeding-edge version of the mod as I and the community continue to build upon it.

Regular updates will be posted to the Steam Workshop when appropriate.

Public Discord:
Because Steam comment sections aren't the best space for collaboration, I've set up a Discord server for this mod.

Since the project is officially moving to Github and opening up, it stands to reason that anyone working together on the project will want a place to work together.

https://discord.gg/6Czm3uqn4z

There, you will be able to share servers, discuss suggestions, make bug reports, perform translations, and get help coding for the project.

Authors:
Creators:
HypnoToadTrance - main mod
Fajdek - main mod
MusicManiac - dynamic submod

Additional Coding:
SteadySpring
Xenu47
Aristrofl
Vaikke
Domestos
Spring
hi117

Translations:
Simplified Chinese, by EndsM
Traditional Chinese, by ????
Russian, by Xenu47, Hea
German, by Marcv0dka
Portuguese , by Cinissh
Korean, by teray
French, by MonsterKillers1973
Turkish, by Sariserpito, Atlantic
Spanish, by franz, HawK
Polish, by Tony
Italian, by Lore11

Workshop ID: 1299328280
Mod ID: 1299328280/ToadTraits
Mod ID: 1299328280/ToadTraitsDisablePrepared
Mod ID: 1299328280/ToadTraitsDisableSpec
Mod ID: 1299328280/ToadTraitsDynamic

Workshop ID: 1299328280
Mod ID: 1299328280/ToadTraits
Mod ID: 1299328280/ToadTraitsDisablePrepared
Mod ID: 1299328280/ToadTraitsDisableSpec
Mod ID: 1299328280/ToadTraitsDynamic
Discussões populares Ver todos (60)
34
2
30 de abr. às 13:07
Error when trying to light campfire - prevents being able to light campfire at all
Sc0ut
2
10 de mai. às 13:55
Can't light fire with Burn Ward Patient trait (error)
F1tgal911
8
23 de mar. às 20:45
Temporary Bug Fix
TnT4u
4.515 comentário(s)
Jukka Wolf há 5 horas 
seems the inventory settings on sandbox options does nothing, packmule, pack rat or just default carry weight change doesent seem to do anything, just stays at the default 15 weight.
Squigee há 7 horas 
@dawfydd i'm using the b42 version of mod options and this mod works fine with it, no noticable issues. just ignore the other two required mods since they're not updated yet.
Kajecki há 13 horas 
I just died from infection even tho I was super imune - not sure it works.
I got bit twice if that changes anything
F1tgal911 há 17 horas 
Luv the mod. Still using it in b42.7 though I'd appreciate an üpdate a lot.
Altogolik 13 de mai. às 16:06 
does antique collector work in multiplayer ?
dawfydd 13 de mai. às 9:54 
similar question to Ferrus, if prereqs are build 41 how does it work in 42 lol which only seems to be an issue for the mod options mod, there is a build 42 option linked from the build 41 page but can't be sure it'd work can somebody confirm please.

Cheers!
SynkaY 11 de mai. às 7:16 
Hello there, there seems to be a bug with the quick rest trait, there's an error that pops up whenever I'm supposed to get the "Your endurance is full" text. Just letting you know!
Ferrus 10 de mai. às 1:52 
sorry if this is a silly question but as you need 2 mods that are for b41 ( mod options for example ) is this mod compatible for build 42 ?
Callialolz 10 de mai. às 1:05 
Hey! Nice mod. Love it for years.

It would be a problem doing a sandbox option where you can select more than one Preparation, Pack and Specialization? I could be wrong, but didn't see it in the game. Also, if it is too OP for doing it, I understand completely.
Red Rocket.TTV 8 de mai. às 22:08 
Hello, Immunocompromised is giving the zombie infection from getting damaged by a window, I don't think this is intended XD