Project Zomboid

Project Zomboid

More Traits
4,673 Comments
Jeenx 13 hours ago 
i cant get the gordanite trait with dynamic trait , in b41 i can get it at short/large blunt lv6 :((
Leu_810 18 hours ago 
@TheBromgrev If you still want to use the trait, check the discussion right before this section, called XP Multipliers Conflict, there's a walktrought about a workaround to solve it, just keep in mind you should use a text editor to help you with
timidr Aug 2 @ 1:26pm 
Since I downloaded this mod, when I pick the Smoker trait my stress level completely maxes out every couple of hours, not 100% sure it's from this mod but thought it was worth mentioning.

Also, there used to be a dynamic traits submod for this, is that right or am I misremembering? I haven't been seeing it on my mod list for a while.
ElimMaster Aug 2 @ 10:20am 
Is there any way to lose the alchoholic trait after you start a run with it?
TheBromgrev Aug 1 @ 5:11pm 
The Gym Goer trait is throwing errors related to giving bonus XP. The code behind the part of the description that says "exercise is twice as effective for you". I'm playing with dev mode on, because B42's unstable, so this is making my game literally unplayable if I want to exercise during a helicopter event.

The offending lines of MoreTraits.lua are 83, 1349, and 3205.
itward Jul 29 @ 7:08am 
@Doge
I have prepared the knife and mortar, but after picking up the corpse, the crafting interface still shows no corpse available. I think it might be due to using too many mods causing mod conflicts. I'll need some time to troubleshoot. But thank you anyway for your help.:steamhappy:
云茹 Jul 29 @ 6:30am 
After choosing the Drunkard trait, drinking will reduce the fatigue value to 0. Is this a bug?
tilarium Jul 28 @ 2:00pm 
Clue 1: "DESCRIPTION
IMPORTANT: Build 41.68 and Higher"

Clue 2: Tags "Build 41, Build 42, Silly/Fun, Traits"
Saveroo Jul 28 @ 12:19pm 
B42 available?
Doge Jul 28 @ 4:11am 
@itward
You gotta have all the tools for it on you and the corpse in your hand (as you'd do when moving a body)

Should work then!
Seeker Jul 27 @ 9:31am 
Hi there! Hope you're doing well.
I’d really appreciate your help with this mod.
I tried to create it using AI, but I wasn’t successful. The idea is described in the mod’s description — though the logic might be completely wrong.

If you manage to make it work and want to publish it, feel free to release it as your own — I’ll remove this version.
If you’re willing to take a look, I’d be happy to send you a coffee as a thank-you for your work. And of course, all the credit goes to you!

👉 https://steamcommunity.com/sharedfiles/filedetails/?id=3535954743
Remory Jul 27 @ 6:00am 
I am not getting any of the traits in this mod for some time now. By now I should already have grunt worker, thuggish, prowess blunt, wildsman. Is this mod no longer able to make characters gain new traits by raising skill levels?
SweetieGen08 Jul 26 @ 11:59pm 
The amputation trait works but the arm isnt cut off, it just sits there(Overall good mod tho)
Doomie Jul 26 @ 2:20pm 
level 10 fitness and 9 strength no longer give pack mule trait and hardy, is it bugged right now or nerfed/removed
itward Jul 25 @ 11:11pm 
How do I use corpses for composting?‌ I've learned the recipe and prepared the tools, but I don't know how to get corpses. I killed zombies, but I can't use their bodies.:deadwhiterat:
Ziodyne967 Jul 24 @ 2:04am 
So uhh... I've been away from this game for a loooong time. Has this mod been fixed? I remember this mod giving me problems a long time ago, but I don't remember them now. Are things better now?
Trubadur Jul 23 @ 2:06pm 
yall removed the dynamic thing, cant find it in my mod list
Chad Jul 22 @ 12:41pm 
i used the "super-imune" trait, the second i got one scratch from a zombie gave me immediate virus, my health started to drop like crazy. wtf?
Hypnotox Jul 20 @ 4:12am 
In build 42, the Mule trait has no effect.
Mayu~ Jul 17 @ 6:41pm 
Gym goer freezes game for a second everytime you do a pushup
Lizard from State Farm Jul 16 @ 5:01pm 
Getting issue where b42 server is unable to find dynamic sub mod
1299328280\1299328280/ToadTraitsDynamic;
_Zevon Jul 16 @ 4:42pm 
`Callframe at: setMutualExclusive
function: initToadTraits -- file: MoreTraitsMainCreationMethods.lua line # 342 | MOD: More Traits
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor84.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
_Zevon Jul 16 @ 4:41pm 
I'm seeing a number of errors on this when I load it up on a new game for B42. Sadly, I'm gonna have to disable this. Is there anything I might do to fix these errors?
Great Value Swat Jul 15 @ 3:39pm 
Extracting propane and mincing corpses into fertilizer no longer works because (I assume) dragging a corpse does not count as having it in your inventory.
It can be worked around with the Pickup Corpses mod though.
SDgamer Jul 14 @ 10:15am 
After the Devs added the ability to craft something 1 level lower than you should after reading a recipe book, I can't make bandages after reading the respective recipe book. Going to try and find that error and where i can post it here because the Repair Any Clothes mod that I always have installed, generates errors that can be ignored all the time
㋡NOTRINUN㋡ Jul 13 @ 5:24am 
Fixed the issue I was facing. All you gotta do is go to

C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1299328280\mods\More Traits\42\media\lua\client

Open MoreTraits.lua with a notepad app and search for the word sound. The first thing that should come is the line below

And then change the value after setVolume in the line "getSoundManager():PlaySound("ZombieSurprisedPlayer", false, 0):setVolume(1.00);"

The value after the setvolume is the sound of the fake jumpscare and it is 0.05 by default.
㋡NOTRINUN㋡ Jul 13 @ 4:48am 
Hey, great mod. But I have a small issue I am facing. How can I increase the sound of the fake jumpscare induced by the Paranoia trait? It is so low that it kinda feels pointless/free.
Szurek Jul 12 @ 4:42pm 
Can I turn off some od traits from the character selection? E.g super immiune ?
Snæ Jul 8 @ 4:04pm 
such a buggy and incompatible mod
timidr Jul 7 @ 1:00pm 
Has the "Dynamic Traits" submod disappeared for anyone else?
ManuelitoBulnesGaming41 Jul 7 @ 9:03am 
Hey! Cool mod. One small thing. I'm playing in build 42.10.0 and my character has the alcoholic trait. For some reason, instead of getting sleepy when drinking alcohol, my character gets so energetic that he can keep going without sleeping for days as long as he drinks a quarter of a bottle every time he gets drowsy. It's kind of overwhelming. I hope it gets fixed.
hotfreshpopcorn Jul 6 @ 7:43pm 
DONT USE ANTI-GUN ACTIVIST, WHENEVER U SHOOT A ZOMBIE, IT CRASHES! thanks for listening 🥰
Dig_Boofus Jul 5 @ 2:44pm 
where can i get the zombification cure? i found one on a zombie but cant seem to find anymore. it also says it can be crafted in the item description?
Visionz 凸(ಠ益ಠ)凸 Jul 3 @ 8:55pm 
@Murrr ah okay thanks because I have looted and set up so much with my character and was really hoping I wouldn't have to commit seppuku and throw away the trait
렌소베리 Jul 3 @ 3:43pm 
Alcoholics have a bug. When you drink alcohol, your fatigue increases. No offset is applied and your stress does not decrease. (B41 version)
Murrr Jul 2 @ 1:40pm 
@Visionz 凸(ಠ益ಠ)凸 a week or two
Visionz 凸(ಠ益ಠ)凸 Jul 1 @ 8:47pm 
can anyone tell me how long the broken leg lasts? I know it says start with broken leg but i figured it would heal over time
HOONIGAN Jul 1 @ 4:52pm 
why would you remove the zombie to meat recipe and replace it with a propane recipe? that doesn't even make sense and totally broke the meta
vlcro Jul 1 @ 12:09pm 
whenever i use the"injured" & "broken leg" perk , it doesn't apply to my character after spawning
Kurt-051 Jun 30 @ 6:19pm 
This mod as of the most recent update for B42 crashes my game I like using this one because of editing the carry-weight for the survivor.
seanpook Jun 30 @ 5:12pm 
Why are there so many different Mod IDs but no explanation of which one to use?

Do I use the ones with the number as well or just the ones without it?
bibizyaba Jun 29 @ 3:38pm 
can't start new game, any help?
Bjorn the Fell-Handed Jun 29 @ 12:56pm 
@Mull r I am using it with B41. It hasnt given me any problems.
Naneau Jun 28 @ 4:16am 
That mod is bugged, I cannot pass the last lvl of any skills, I keep getting the music of level up each time I use my weapons... I'm stuck at 99% lvl xp of last lvl of skill
Mull r Jun 25 @ 2:54pm 
is this a mod that works with build 41?
SupremeQuesoDesuPizza Jun 25 @ 2:23pm 
I noticed that the dynamic trait submod is listed as version 41 even within its 42 folder. I don't know if this is intentional, but I thought I'd bring it up as I noticed none of the submods show up in update 42.
DeadDystroyer Jun 24 @ 10:43am 
B42, gymgoer causes a stack overflow which lags the game a lot. What I think is happening is that when the character gains xp from fitness/strength the event "AddXP" is triggered which then means it goes into your GymGoer function which adds xp, which then triggeres the even AddXP again. This then causes a stack overflow. Here's a short stack trace
function: expDrop -- file: ISExpBar.lua line # 711 | MOD: RuneExp
function: onAddExp -- file: RUNE-EXP.lua line # 25 | MOD: RuneExp
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@a74800c1
function: AddXP -- file: MoreTraits.lua line # 83 | MOD: More Traits
function: GymGoer -- file: MoreTraits.lua line # 3205 | MOD: More Traits
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@a74800c1
function: AddXP -- file: MoreTraits.lua line # 83 | MOD: More Traits
function: GymGoer -- file: MoreTraits.lua line # 3205 | MOD: More Traits
Tevin Jun 24 @ 8:08am 
I can't take bait fish from fishing nets. Anyone getting this problem?
NoopGamer Jun 23 @ 10:44am 
Dose dynamic sub mods was gone ?