Project Zomboid

Project Zomboid

5,964 ratings
KillCount
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175.467 KB
Jul 21, 2021 @ 6:48pm
Oct 4 @ 12:11am
33 Change Notes ( view )

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KillCount

In 3 collections by Tchernobill
PZ Build 41
27 items
Taste of Vanilla B41
35 items
B42
23 items
Description
Details kills by weapon category and by weapon in a new dedicated tab of character window.
[Solo]Adds to the genuine character panel the number of Z that died of other things than player weapon.

B42.12 Limitations
  • Car kills are now partially counted by vanilla. This can create counters discrepencies.
  • Ask your questions on Discord mod_support channel[discord.gg].

Technical details
  • Total number of kills can be exported (if selected in sandbox options) to %username%/Zomboid/lua/killcount.txt (windows path)
  • [Solo only] Counts fire kills in addition to vanilla weapon kills on the genuine character sheet.
  • [Solo & Multiplayer] Details kills by weapon category and by weapon in a new dedicated tab of character window.
  • [Multiplayer] You can visualise the kills of other players, with a delay (configurable in sandbox options).
  • [Multiplayer] You can visualise the total number of kills on the server (same delay).
  • [Multiplayer] You can deactivate the sharing of dead characters from sandbox options (to reduce GlobalModData size on never-wiping servers).
  • [Multiplayer] You can deactivate the sharing of kill count from sandbox options (to remove GlobalModData use).
  • Visible at death time in the PostDeathUI text (can be removed in sandbox options).
  • Handles character specific counters (saved with mod data, so server must be stopped properly for the values to be saved).
  • Works only for one local player. i.e. not for multiscreen.
  • Ask your questions on Discord mod_support channel[discord.gg].

Credits where it is due: this is inspired from Additional Kill Counter

Workshop ID: 2553809727
Mod ID: KillCount
Popular Discussions View All (11)
24
Nov 3 @ 6:11pm
Getting an error every kill after update.
Arkitekt
4
Nov 8 @ 5:37am
Translations
Art Tippet
9
Nov 15, 2024 @ 3:21am
Vehicle Kill Bug
yug
374 Comments
Elk 8 hours ago 
Not sure what was causing it but this counter wasn't counting most kills with rain's guns. It counted some but it felt super coin toss-y if it did. (killed a 500+ zombie horde and it only counted 90 of them)
jlcarneiro 9 hours ago 
Great mod, thanks!

Unfortunately, it conflicts with Bandits (when show bandits killed is on, the info tab gets longer than the screen)...

Is it possible to inlcude a on/off switch to showing killcount on info tab? The killcount tab would suffice...
Donni Kubbitz Nov 7 @ 2:27am 
Works in 41 78 YAY!
TY!!
pandaman Oct 22 @ 5:00pm 
:steamthumbsup:
Tchernobill  [author] Sep 28 @ 8:58am 
Version 1.30 is out.
Weapon categories are now back to what they were for NEW kills.
Kills made with v1.29 (swinging, etc...) will NOT be corrected retroactively (sorry).

As always, Ask your questions on Discord mod_support channel [discord.gg].
Cтapый senior_pilot Sep 28 @ 3:55am 
new stabs and swings dont count in evolving traits world
Hokaie Sep 25 @ 4:49pm 
The mod is displaying "errors" with the new update, maybe because now the car kills are already counted ?
Morphius Sep 24 @ 9:36am 
also for those people who are wondering if the mod works with bandits, yes it does.
Morphius Sep 24 @ 9:33am 
yoo, @p6kocka thx u, it really helps me. When i moved mod before everything else it fixed :spiffo:
p6kocka May 1 @ 10:14pm 
@Pain Fixed it. You have to move this mod before everything else in the Order window to fix it.