Project Zomboid

Project Zomboid

KillCount
368 Comments
El Grasón Aug 20 @ 12:43am 
Is this incompatible with bandits mod?
Odoxon Jul 26 @ 6:56pm 
Does this still work?
leon Jul 20 @ 6:01am 
not compatible with Bandits mod, overlaps.
p6kocka May 1 @ 10:14pm 
@Pain Fixed it. You have to move this mod before everything else in the Order window to fix it.
p6kocka May 1 @ 1:19am 
@Pain I have the same isue
Pain Apr 30 @ 12:37pm 
When I open the tab info it goes down to the end of the screen how to fix it? https://imgur.com/a/fC0WUbk https://imgur.com/a/53ROEAV
LiliPuppy <3 Apr 15 @ 9:22pm 
Is there a way to export all kills and the weapons used? Even if its just like, push a button and wait for it to generate? I love seeing how many kills I can get with different weapons and think it would be neat to put that data into a spreadsheet.
breweries Apr 5 @ 9:55am 
In my experience, it registers SOME firearm kills while using ATRO, about 1 in 10 will register. I currently have 42 registered kills on my multiplayer server, but I've shot hundreds of rounds of ammo at the zombies.
sellin_my_soul Mar 26 @ 7:21am 
Just mentioning that KillCount doesn't register firearm kills made when using ATRO, in case there's something that can be done to fix it on this end
Rusty #DopeRust Mar 20 @ 4:20am 
@Tchernobill, firstly, thank you from the bottom of my heart for keeping the mod updated to the new build, awesome work.

Second, i wanted to second what was already said, your mod, currently isnt counting firearms kills, only hand-weapon ones, hope you have a fix soon.

Keep the awesome work you do, cheers.
Joey Bagodonuts Mar 19 @ 7:23pm 
firearm kills arent showing up
Dangel Mar 2 @ 6:25pm 
não esta contando as mortes com o mod "Advanced Trajectory's''.
SolarMaximum Feb 25 @ 4:27pm 
@The Beast i was having the same issue and fixed it by moving killcount and more traits above the bandits mod (I'm guessing you have it too) the bandits mod has a setting that tracks bandit kills which conflicts with this one.
The Beast Feb 25 @ 7:40am 
I am playing with a few mods (I use this because of more traits mod) and when I open my info, the kill count just goes down to the bottom of the screen, what could cause that ?
Pavlus Feb 23 @ 1:47am 
It looks like this mod not working with "Advanced Trajectory's Realistic Overhaul" because it don't count kills with firearms.
Bananaut Feb 16 @ 9:43am 
bruh what yall saying its literally working flawlessly on other mods, i have heavily modded save rn and no issues in it...

comment on bandits mod/week one mod that yall saying to add compatability with this and not here lmao
Altay995 Feb 16 @ 8:57am 
need an update, causing the character info panel in game to crash
Viruana Feb 15 @ 3:20am 
Putting this mod at the bottom of the load order does not fix the issue with Bandits/Week One.
Doogla Feb 14 @ 2:28pm 
Recently, I can't get this to work on a vanilla server running only this mod. All the extra traits mods require this so they all no longer work. Does anyone else have this experience?
EVA I Feb 13 @ 3:58pm 
Dont work with mod Bandits...
[NCE]RotInPixels Feb 7 @ 10:18am 
Does this work for B42?
Draftlight Jan 30 @ 1:20pm 
@Chazza simply just put it at the bottom of the load order
Chazza Jan 27 @ 1:53pm 
@RedStaR what is the mod load order
RedStaR Jan 26 @ 11:11am 
I found a fix for now I think for the Bandits mod issue, just change the mod load order.
Chazza Jan 25 @ 8:27am 
doesnt work with the bandits mod i also habe the exact same problem as GoSu
GoSu Jan 25 @ 3:28am 
I think there is an incompatability with the bandits mod. Anytime I load the two the player info screen starts expanding vertical to the bottom of the screen. I noticed he has an option to track bandit kills so maybe thats why.
yoblex Jan 24 @ 9:57am 
hi, I want to make a bot that will display statistics, can you tell me where the kill data is stored?:bbtcat:
Tchernobill  [author] Jan 22 @ 6:38pm 
@Hellbent try more :)
Hellbent Jan 22 @ 6:07pm 
I think IDidNaat_OhHiMark may be right. Had a save where I had almost 2 months of spear usage (lvl 4) and short blunt (lvl 2), not even 1 maintenance. Might be worth looking into? Just trying to help.
Art Tippet Jan 18 @ 4:20pm 
Ciao! @Tchernobill.
I translated your mod into Italian, thanks for your work and for sharing it with the community!
RedStaR Jan 18 @ 11:29am 
@Mcguigz I have the same issue
McGuigz Jan 18 @ 11:04am 
I have a strange issue that ive fixed by disabling the bandits kill count feature in the sandbox settings, when i go to the Health menu and go to the info tab the box will go to the bottom of the screen rendering it impossible to see the actual kill count, on turning off this bandits setting it fixed the issue
Tchernobill  [author] Jan 14 @ 12:46pm 
@IDidNaat_OhHiMark Feel free to give arguments *grab popcorn*
IDidNaat_OhHiMark Jan 14 @ 12:13pm 
I'm 95% sure that this mod is currently disabling maintenance XP. (Single Player)
McGuigz Jan 13 @ 6:45pm 
Mod was working fine but is now broken
why mod not working in b42?
Pantstain Jan 3 @ 1:01pm 
simphany update your shit. plain and simple. other ppl shouldnt have to pander to you because you dont like change.
Death Incarnate Jan 1 @ 3:12am 
Do I have to start a new game to use the mod? I'm just playing with a friend
thesimphany Dec 28, 2024 @ 4:12pm 
Please consider to keep a build 41 Version for those of us That will be remaining on Build 41 And the servers and files we have used for Years
Friendly Fire Fredrick Dec 27, 2024 @ 8:29pm 
How do I get this working on B42? it doesn't appear in my list
James Dean Dec 27, 2024 @ 9:06am 
Love the mod! Thank you for the swift update for B42 compatibility. Quick question though, I see in the mod settings there's an option to have the kill count displayed during the death text scroll. After a ten day play through on the unstable B42, I died but did not see this information in the text scroll. I'm not sure if I've done something wrong while setting the mod up, or if it's a bug (as the kills shown correctly while alive and checking the character sheet), so if there's anything you can point me to, that'd be great!
axKuro Dec 25, 2024 @ 3:07pm 
is there any way to remove the fire and car kills from counting and just have the vanilla character info screen but keep the kill count tab for looking at specific weapon kills?
Tchernobill  [author] Dec 24, 2024 @ 8:53am 
@darrenkyle incompatibility with another mod that changes the Character kills tab
darr3n.m Dec 23, 2024 @ 7:43pm 
I am not sure if this mod is 100% the root cause of this bug, but I suspecting it is. At the start of a game in B42, when I kill my first zombie then go to my character tab, the bottom of the list where it shows the zombie kill count expands empty space all the way to the bottom of my screen and it keeps expanding until i can't see the kill count on my monitor. Any idea why this is?
Azure Moonlight Dec 22, 2024 @ 9:01am 
Huh, thats interesting. I suppose thats going to be their issue to fix then. I admittedly hadn't played with guns without the mod, just been slowly re-enabling them as they update for B42. I appreciate the update on why its happening!
Tchernobill  [author] Dec 22, 2024 @ 6:55am 
@Azure Moonlight The problem with shotguns comes from B42 vanilla (counting 2 kills when multihitting one same zombie)
Daedalus Dec 21, 2024 @ 4:37pm 
Welcome to the Kill Count where we tally up the victim in all our favourite horror movies and video games, Im James A Janisse and today we are looking at Project Zomboid.
Fear4TheUnknown Dec 20, 2024 @ 1:16am 
Hey there, I've using this mod for quite a while but since a few days ago my kill count doesn't update when killing zombies with firearms, I've been using Firearms B41 and Advanced Trajectory Overhaul, I'm also using it with 2 friends in a dedicated server, and it's also not working for them. I also tried to tweak and play around with the options, but to no avail. The counter it's working, just not for firearms.
Tchernobill  [author] Dec 20, 2024 @ 12:58am 
@Azure Moonlight thx for report
It may take time, but this will be analysed.
Azure Moonlight Dec 19, 2024 @ 11:07pm 
Minor bug I noticed on the unstable with this- while in the kill tab its counting correctly, on the character tab its not. Shooting into a crowd of zombies was literally multiplying the shown kill count on the character screen, I think it was counting one kill per individual buckshot projectile.

This was exclusively noticed when using a shotgun.