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PropRotating Params is fully compatible with Plazas & Promenades DLC.
Please follow the Plazas & Promenades DLC Compatible modlist.
Please send me your mod list in our chat session.
I would really like one and I can't find any on the workshop.
I'm using Skerryvore lighthouse and it's light is still on during day time and still rotating. As RealTime mod changes way time works, I was wondering if there were some issues/conflicts?
I am looking for the shader that controls level crossing prop (up / down) movement. I created a new prop, importing it using the existing prop as a template. The issue I have is the barrier now rotates clockwise 45 degrees instead of lowering & then counter clockwise 45 degrees instead of raising. The wrong axis is being used, looking to change this setting. Changing the vertex colour only reduces the amount of rotation. Any help would be much appreciated.
No mod just followed a tutorial on uv scrolling by Jerenable.
I just have limited control on the speed of the scrolling.
I was trying to find a way to slow it down
Thanks again i got the UV sctolling to work.
https://steamcommunity.com/sharedfiles/filedetails/?id=947056536
I saw you said this didn't work with lights, what if a attached a light to a prop, would the light spin
Thanks i was just curious the video was tough to follow because i was paying attention to work :).
Thanks.
Also, if I'm not mistaken this is making the actual prop rotate, not just UV scrolling. Is my understanding correct?
Do i need to paste the parameters like you did?
A new custom light effects mod by me and vasimr22 will likely be released on friday. The initial experimentation with lights was done because somebody wanted a rotating light for a lighthouse. That will be possible soon. More info on that here: http://community.simtropolis.com/forums/topic/71388--/?do=findComment&comment=1670569