Age of Empires II (2013)

Age of Empires II (2013)

Magyar Buildings fix
163 commentaires
Frayo 12 mai 2022 à 7h30 
Extremely beautiful, love your work on the details
Silver 8 avr. 2022 à 10h37 
wow the university overhaul is insanely good. market as well.
[GDL] Doña Gaby 6 déc. 2020 à 16h47 
Excellent work! I hated the quality of the buildings that the devs gave to the Forgotten pack. Now I can be happy.
afzer 16 mai 2020 à 11h39 
These buildings fit in quite well :steamhappy:
Soldado 1103 15 mai 2020 à 23h50 
I love this redesign!
Raider 17 janv. 2020 à 16h52 
Man, you just did art. Thank you so much for sharing!
rocky 13 mars 2019 à 23h59 
Mas +10 lince papu
marckpablo22 25 févr. 2019 à 12h55 
esta genial
Damo 22 déc. 2018 à 17h17 
I must say the original looks so Blocky compared to this redesign! I Love it! :D
Tadgu 5 oct. 2018 à 4h59 
Most architecure mods have a problem... they too bşg or too tall... they dont fell like they are part of the game... but this one is extremely good...
AlienPornStar 22 aout 2018 à 15h03 
Very beatiful buildings, much better than the original version
LiveLeak Superstar 19 juin 2018 à 10h38 
good stuff man! your architecture is very detailed, can you mod the vanilla european architecture next time?
Saint_Michaels_ 4 avr. 2018 à 18h25 
Anyone who is asking for IA Versions, I've already done so on Gwotyng's behalf. This includes the Huns, Slavs and Vikings. Gwotyng's original mod, which is this one, can be used to only affect the Magyars since the Magyars for IA still uses the original ID's.

They can be found by just searching "gwotyng" or even "magyar" on the Workshop.
Andstopher 18 janv. 2018 à 17h10 
Can you make this an IA for the Huns? Or at least give the files over to someone who would make the IA for the Huns? I would love to use this mod(I do when I play the magyar campaigns and such) but would love for it to work consistently with my use of it for the Huns.
robert.kis.rath 13 janv. 2018 à 15h08 
This is a really fine mod with great attention to detail. I've always thought that brick architecture fits the teutons more than the magyars or slavs who usually plastered the walls if we look at old towns in poland/hungary/czechia. Have you thought of replacing the german architecture with this set or even creating an IA teutonic set with these slps?
Saint_Michaels_ 7 déc. 2017 à 20h07 
@Haiduch' - This is because Independent Architecture makes the Slavs use their own unique SLP Files, meaning that they have to be modded independently. Gwotyng's Magyar Buildings are already ported for the Slavs (And other Civs such as the Huns & Vikings) for IA. Searching with "[IA]" or even "Gwotyng" should find them.

Also, Makes sure IA (and all DAT mods) are listed as low on the priority list as possible. That also could be a reason why default graphics are appearing.
Gwotyng  [créateur] 3 déc. 2017 à 2h49 
Independent Architecture is a dat mod and will change the game mechanism. I play multiplay often, so I don't use any dat mod and don't know how they function.
Haiducu' 2 déc. 2017 à 9h16 
Love the work and detail put into it. Just sublime. One concern though. When I am using this mod and Saint_Michaels Independent Architecture mod for other civs, it reverses the slavs to their default graphics, only the magyars keeping your mod. Is there a way this can be fixed?
Androide 1042 14 nov. 2017 à 17h35 
Excellent work. You are very talented
Metopheles 10 nov. 2017 à 11h57 
I love this mod, really makes the buildings more organic and fitting in the landscape with the added graphical touches and grass etc. Could you upgrade the Imperial set though? The market, university and TC really stick out too much from the castle and military buildings. Like, they should also get new roofs and such.
Other than that, I must say this feels really real and european. Especially the towers and university
Akhandar 7 nov. 2017 à 8h15 
Amazing work !! It's really beautiful !
Jairo 7 nov. 2017 à 8h13 
An awesome job with all those buildings. now i really enjoy play with these civs
Frijolito 5 nov. 2017 à 7h56 
Awesome job !
Rafiki 21 sept. 2017 à 13h39 
This is incredible. It's what they should've looked like originally. Really impressive work, well done!
klavier 20 sept. 2017 à 12h06 
great!
Bojsi 19 sept. 2017 à 3h46 
Excellent work man! Especially that castle is unreal.
clifford stones 8 sept. 2017 à 9h45 
NOICE
滑个板 28 aout 2017 à 21h42 
什么
CommandeR 17 aout 2017 à 22h16 
Looks much better, nice!!
Dran_____ 15 aout 2017 à 8h18 
So advanced that even bushes change
SeismicShrimp 9 aout 2017 à 6h02 
:)
Gwotyng  [créateur] 8 aout 2017 à 4h57 
XD
So sad I have no time to fix the wonder.
Σm1lic0 6 aout 2017 à 22h16 
You should be proud. the Great Viper suscribed to your Fix :)
sirmenonot 6 aout 2017 à 17h30 
The Magyar/Slav textures where the ugliest by far. Great fix! they look like how they should.
Kepper 4 aout 2017 à 1h08 
Great job!
Siegfried 3 aout 2017 à 19h00 
Someone knows how riverplation has budist monks in their streamings?
Cyber Ps 3 aout 2017 à 6h09 
i thinks this will be cool <3
LA-Z R I D E R 2 aout 2017 à 18h39 
This is a brilliant fix, I always found the Magyar buildings kind of ugly and blocky which put me off playing them but now they fit so well into the game :)
Advow 2 aout 2017 à 14h59 
Great update!
Vince Nys 31 juil. 2017 à 13h44 
Terrific job man. A big talent, you are. Not only do the new buildings look better, they also fit better in the AoE-world like you said.
Whakahoatanga 30 juil. 2017 à 2h36 
Thank you for your update! Waiting for Magyar wonder update and then it's perfect ;)
TriRem 28 juil. 2017 à 19h20 
I think what you have done here is already a fantastic job, I am more than thankful with what you produced. It's true that creating a brand new set is an entirely new matter and requires significantly more work.
Gwotyng  [créateur] 28 juil. 2017 à 18h54 
I don't have any other plan. I might update current items occasionally if I find errors on them or add a trade workshop in the future but I definitely have no plan to change other existing graphics. The Incan buildings except the wonder just look fine to me. In Rise of Nations, Incans also share the same buildings with Mayans so I don't see any problem. I usually don't use mods to play games and I don't care much about historical accuracy. I only care if the qualities of in-game graphics are equal and stable.

Besides, modifying existing buildings and making an all new buildings set are totally different. I have to start from drawing lots of concepts, do lots of research, and be familiar with 3d tools if I want to create perfect animations. I have much free time 2 months ago but now I don't have time for this...
tkmj75 28 juil. 2017 à 9h01 
This is beautiful, well done OP. Thanks for the textures, looks amazing. This is what the developers should have originally put in the game.
TriRem 27 juil. 2017 à 14h43 
This is truly one of the best mods in the workshop, professional quality work, congrats.
I don't know what you are planning next, but as Bassi said Incas would be a great fit !
lonezewolf 27 juil. 2017 à 13h34 
Ima give this a shot. I see the comments say this is very good.
bassi 27 juil. 2017 à 8h04 
Excellent work, very professional. This set should replace the amateurish original one. Your talent is outstanding. You could be the right one to make an Inca set that fits their actual Building style, which was not similar to the Mayan or Aztec style. Anyway, thanks for this so far!
Voltoyle 27 juil. 2017 à 3h43 
The Magyar/Slavic buildings always made me feel uncomfortable somehow, especially the Watch Tower, it seems like a retextured version of the Goth/Teuton one and totally out of place.
Thanks for making this mod.
Gwotyng  [créateur] 27 juil. 2017 à 0h59 
Maybe. I can't make any promise. Trade workshop is scenario building and wonders are rarely built in multiplayer game. To me those buildings are not big problem.
Xaturnine 26 juil. 2017 à 19h13 
do you have any plans to fix the magyar wonder, or buildings like the trade workshop?