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Also, F6 is quick save, it really surprises me how few players know about that.
And here is a guide for test chambers. :)
I found all these things after making my map and plan to use them in my next map (well, not all of them at once).
What I plan to do in the future is make my map in PeTI, then add finishing touches with Hammer.
Other than that, your maps are awesome! I learnt alot of new things from them and got a few ideas. *plays with gel balls bouncing on airiel faith plates*
Thanks again for reviewing my map.
The impulse to post my map on each item, it was more for the commenters than the author.
Your chambers are hard in the wrong sense. They are confusing and kill you for the slightest mistake, if it is a map that can kill you when the time comes. They are relentless to solve. I feel mentally exausted after playing your chambers. You have good ideas but they are plagued by bad configurations.
Try my map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=157760459
Your chambers have given me heaps of inspiration to learn to use the Hammer SDK.
I have also made the changes you suggested to my chambers, i also re-ordered them from smallest/easiest to largest/hardest chamber, and added them to a collection.
Heres the link to my updated collection. Please tell me what you think of the changes to the chambers you already know.
http://steamcommunity.com/sharedfiles/filedetails/?id=176765705
If you know of any refrences or info on how to use Hammer it would be greatly appreciated, i have 3DS Max skills and Cad software skills, but hammer is a bit hard to learn with no refrences. lol..
I have also made the changes you suggested to my puzzles, re-ordered them from easiest/smallest to hardest/largest chamber, and made it a collection.
If YOU searching for easy-medium maps with the known elements, but with new functions.
Play this awesome collection! :)
Cat, can you recall an example in my chambers where the punishment for a mistake is too harsh or do you just mean in general? I'm aware that Sulphur and Cobalt are my two harshest chambers so there's a couple of tricky moments in both.
Krikkit, the chambers aren't really meant to be played in any specific order, I know I recently added a subscribe to all button but without it I noticed players would only subscribe to the most popular at the top of the list so I never really got any good feedback on many of the others. Thanks for playing through enough to get an idea of consistency though, I'll happily give yours another go.
I will look at these.
Also thanks for the feed back on my test chamber :)
P.S. Watch this space for a new chamber soon.