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The game isn't decided by the 5 minutes mark and way less snowbally than Angel Arena Reborn. At the same time, there are a lot more skirmishes and less tunnel-visioning on farming neutral creeps. Overall pretty well-balanced.
The first few games can feel a bit hard to get into. Mostly due to the way efficient gold generation work and the upgrade system being slightly unintuitive. The former is being worked on, AFAIK, or even fixed right now. The latter is easily figured out over the course of one, maximum two games being played.
But so far, in my last 10 games, riki has been a big offender of being a very good guy at hitting people with his R (which is probably the point of the hero/ultimate, but...), and some heroes are just not good here. So I hope we can fix that (even though I can't really give a direct feedback on what to fix)
Even though I understand you changing your game into a more familliar map/content, I would strongly advice you to go back to a diagonal-crossed map and implementing a system where farm is available for only one team, to enable comback mechanics. My only positive feedback about the new map is the location of the bosses. By spreading them more out, you make certain 'moves' of the enemy team less predictable (instead of doing 4 in a row, you can now pick multiple options).
or -rep
The dota+ update introduced a new bug where if you have viewed the end-game screen at any point in the current dota session then the game becomes unable to load a file named "util.js". We simply moved the file into another folder and everything started working. There's no way for us to know about these sorts of bugs ahead of time, and Valve gives no insight or signals any intention to fix them.
Enjoy the game!!
But, just played and got placed in no team, couldnt do anything and now im banned. Think it was the lock + start button that was bugged. Plz try n fix, feels sad when i got like 4 games a week 2 play and now im banned from it.