Space Engineers

Space Engineers

Escape From Mars (Old version, do not use)
594 Comments
koshononiki Jan 24, 2021 @ 2:18pm 
please remove this broken scenario. a newer one exists
L4R5 Dec 7, 2020 @ 8:10am 
world is broken.
joshua22856 Aug 14, 2020 @ 6:30pm 
thanks
joshua22856 Aug 14, 2020 @ 6:29pm 
um i need help it is having lag each time i lode up in the world
Wicorel  [author] Jan 13, 2020 @ 8:30pm 
See my post below. You need to use the updated version. Duckroll is no longer publishing my updates.

Get the current version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1653185489
MICRO Jan 5, 2020 @ 7:52pm 
[10:45:42] ERROR: System.InvalidOperationException: Invalid property
at Sandbox.ModAPI.Interfaces.TerminalPropertyExtensions.Cast[TValue](ITerminalProperty property)
at EscapeFromMars.BaseManager.BlocksFixup(IMyCubeGrid grid)
at EscapeFromMars.BaseManager.GridInitialising(IMyCubeGrid grid)
at Duckroll.AbstractCore`1.UpdateableListImpl.InitModSystems()
at Duckroll.AbstractCore`1.UpdateBeforeSimulation()
Silent Zephyrs Nov 10, 2019 @ 5:37am 
[13:36:36] ERROR: System.InvalidOperationException: Invalid property
at Sandbox.ModAPI.Interfaces.TerminalPropertyExtensions.Cast[TValue](ITerminalProperty property)
at EscapeFromMars.BaseManager.BlocksFixup(IMyCubeGrid grid)
at EscapeFromMars.BaseManager.GridInitialising(IMyCubeGrid grid)
at Duckroll.AbstractCore`1.UpdateableListImpl.InitModSystems()
at Duckroll.AbstractCore`1.UpdateBeforeSimulation()
veryinky Jul 14, 2019 @ 6:27pm 
I don't think this world scenario works anymore. Need to use the Wico version.
Harvey2571 Jul 14, 2019 @ 7:42am 
It says when i loaded up the world Escape from Mars has encountered an error please post log on workshop, where do i do that, here?
Jolly Jul 6, 2019 @ 6:03am 
Yes, You must remove the Antenna/Remote Control block. Not just break it but remove it.
Sea Raider Jul 6, 2019 @ 2:25am 
Hey does anyone know how to stop from drones from coming to investagate a gcrop base you fully taken over
fcb Jul 2, 2019 @ 4:08pm 
yeah
Jolly Jun 26, 2019 @ 9:42pm 
@Wicorel, can't you retitle this (Newer Ver. Available)
or something?
Wicorel  [author] Jun 26, 2019 @ 8:44pm 
This world is no longer being updated with my changes by Duckroll.

Get the current version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1653185489
sloftus Jun 23, 2019 @ 8:00pm 
Wicorel
sloftus Jun 23, 2019 @ 7:56pm 
the world won't work for me anymore.:steamsad:
RedSpiritDragon Jun 10, 2019 @ 12:01pm 
its giving me a crash error
Sol May 27, 2019 @ 4:31pm 
greetings to either of the authors, I was hoping to reach out, I have an idea which would require both of your help, I've sent you both friend requests, if you could respond, that would be greatly appreciated. Thanks o7
Wicorel  [author] Apr 15, 2019 @ 9:35pm 
Reminder: Get the updated world (and MOD) here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1653185489

This world is no longer being updated by Duckroll
Jolly Apr 6, 2019 @ 4:39pm 
If only Keen gave us the tools and placements to make scenarios like this easier... imagine how many great stories or challenges could be shown?
gerald2 Apr 6, 2019 @ 9:38am 
just finished ,awesome mod *thumbs up* its how space engineers should work
Wicorel  [author] Mar 26, 2019 @ 4:32pm 
Use the updated world and MOD shown below.
shadenquest Mar 26, 2019 @ 10:06am 
pretty awesome, and i want to learn how to make a Maybel of my own!
DuneBugPI Mar 12, 2019 @ 7:39am 
This used to work for me, but in this new version of SE the drones do not spawn. Any thoughts?
Wicorel  [author] Feb 28, 2019 @ 6:03pm 
NOTE: Duckroll is not active and is not updating this world.

I have an updated version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1653185489
seronis Jan 29, 2019 @ 1:59pm 
As of SE 1.188.105 i've played up through the ice cave. There are a few sensor activated sounds that dont seem to fire but tech tree and AI works. Will be going after convoys soon
Jota Jan 15, 2019 @ 5:17pm 
@Mysterius, it is. Have been playing with a friend for a couple days.
Mysterius Jan 13, 2019 @ 8:44am 
Soo... is it playable with the newest SE version ?
Wicorel  [author] Jan 6, 2019 @ 8:29pm 
Try using my version of the MOD instead of Duck's version.

When I fix things, I'll update my version.
VeteranLoser Dec 28, 2018 @ 1:54am 
Found out the game will suffer memory leak like lags because the drones keep spawning onto each other pilling up and clashing till the game is not playable... I can't play this anymore. It's broken.
Tech Dec 27, 2018 @ 11:12pm 
Wicorel I love this map,and the scenario but it keeps triggering drone attacks on me without me actually going there and its been setting me back quite a bit,also the explosives are a pain as sometimes they explode and dont take voxel away,we had to respawn explosives a few time with cheats to get it to work
Wicorel  [author] Dec 27, 2018 @ 8:41pm 
I haven't been playing SE for a couple of months. Nor looking here. Sorry.

Sounds like a lot of things have been broken. It will take quite a bit of time for me to go through all of them.
VeteranLoser Dec 25, 2018 @ 8:18am 
Memory leak. Game lags as you play on, have to restart every 30mins play. But the senario... so good... Must play on.....
Jam_Herobrine Dec 21, 2018 @ 10:12am 
What happened, i think, was SE Updated how scripting/Modding Worked and was done. this broke a large number of mods but most was just altered to be able to work with the new system.
However this is such a large mod with it's own map and scripts that just working on a 'Small' Fix for other things can take a long time with it's custom settings and ideas. SE has convoys just not automated ones, you could make them with a few drones but nothing too fancy.
It's funny since the SE Twitter noted this as existing (Twitter Link)
But didn't know it was borked until W4sted pointed it out.
Nuckinfutzcat Nov 6, 2018 @ 10:26am 
Never seen 'em before this. (SE has convoys?)
aikiwolfie Nov 3, 2018 @ 2:14pm 
@Nickinfutzcat, those are all SE problems. Not problems with this particular mod.
Jolly Oct 29, 2018 @ 6:12am 
It's too bad you cannot go back to a previous version. Wicorel gets too many requests, he doesn't get notifications from here. You're better off going to Bug Reports and posting there.
Nuckinfutzcat Oct 29, 2018 @ 5:15am 
Convoys do not move.
Vehicles clip into ground.
Game pauses for .5 sec every two sec. (Alienware, Aurora R7, Not my rig.)
Returning to crash site reveals large crater with wreck floating in middle.

Jolly Oct 26, 2018 @ 3:03pm 
Just asking for an "update" doesn't help, you need to be specific.
NTH0MATER Oct 26, 2018 @ 9:56am 
Escape From Mars [OUTDATED] Soon
NTH0MATER Oct 26, 2018 @ 9:55am 
So many work. I think you must create new scenario.
Baughn Oct 25, 2018 @ 10:44am 
@Wicorel A lot of sounds are missing, for instance the evacuation message that's supposed to play at the bottom of the elevator shaft, in the ice mine.

Is there anything that can be done?
Wicorel  [author] Oct 16, 2018 @ 8:05am 
@xplayer what's broken?
NTH0MATER Oct 14, 2018 @ 9:42am 
Escape From Mars: Another World -New Map plz
xplayer Oct 14, 2018 @ 8:51am 
why not update the map to the latest version of space engineers?
the AI ​​is broken and no longer whypoint beyond that of the ice mine.
thank you.
Matt The Lost Spaceman Sep 29, 2018 @ 8:26am 
i have 1 question why dont we see the Ship that shot us down from out of the sky? or like it sitting Dead in space?
DeclanLee43 Aug 12, 2018 @ 4:06pm 
i was wathing w4stedspace's stream and i decided to try this map out,i only watched teh first stream because i didnt want too much spoiled but ive just gotten to teh ice mine and i noticed
that teh 7 power cells on teh table arent tehre have they despawned for me or were tehy removed from the world?
notintheface11 Aug 7, 2018 @ 6:03am 
How long does it take for the 3rd waypoint to appear? I think it's the weapon research lab. I hacked the flight research computer about 2 or 3 hours ago in-game and no updated waypoint.
Spiky38 Aug 1, 2018 @ 8:41pm 
Will it work with mods that add more ships weapons and blocks?