Awesomenauts

Awesomenauts

Moonrush V2
27 Comments
Sryder Jun 24, 2017 @ 1:35pm 
The area between the turrets top and bottom lane feels a bit cramped, and there is a lot of hide area in the middle of the map that can be abused.
Burkus  [author] Apr 14, 2017 @ 12:43pm 
Thank you Vikri and Garr! :)
Garr! Apr 14, 2017 @ 11:34am 
Nice screenshots! Also, nice map! Would play multiple times again ^^
VikriViri Mar 31, 2017 @ 8:43am 
Great work as always!
Burkus  [author] Mar 26, 2017 @ 4:20am 
Thanks Merry, Max and Don for the comments!
/gunship hunter/ Mar 26, 2017 @ 2:08am 
it's so good, it should win :shcscribe:
UpgradetoMax Mar 25, 2017 @ 9:46pm 
I actually didnt like the map when it had the normal textures but now its just awesome!
UpgradetoMax Mar 25, 2017 @ 9:40pm 
DAM the taxtures!
Burkus  [author] Mar 11, 2017 @ 5:26pm 
@Baronatron thanks will adjust this.
@Regal Rabbit cheers! glad you like them :)
@Paraakie Editor! I can't see this. Did they fix it? :/
Paraakie Mar 11, 2017 @ 12:46pm 
your map like many other now have a ribbit4 background pasted in to them, thanks to the latest patch, nothing wrong with it so might just keep, though I just point that out though
32x32 Riker jpeg Mar 10, 2017 @ 7:29pm 
Great map, I really dig the crushers. :D
Baronatron Mar 5, 2017 @ 1:54am 
It's the platforms in the critter area. I would shorten the solid platforms to make it to climb up
Burkus  [author] Mar 1, 2017 @ 3:59pm 
Thanks for letting me know :D
EmptySoul01 Mar 1, 2017 @ 10:35am 
Your map is on 3.5 Launching update news good job on it.
Burkus  [author] Feb 20, 2017 @ 2:16pm 
Up at the top of the workshop page there is a discussions tab. There is also a dedicated change notes tab! :) glad you liked it!
NikeyNine Feb 20, 2017 @ 1:13pm 
Really cool map! This is less of a question about the map but more about how steam workshop works, but how did you add a discussion to the bottom of the description? Would be really helpful for a changelog and stuff. Or does steam put those there by itself?
Burkus  [author] Feb 18, 2017 @ 11:27am 
Thanks Baronatron! So just to be sure, is it the platforms in the critter area you would you like see have more glass vs more solid obstacle? Or is it the two glass platforms closer to ground level you are talking about?
Baronatron Feb 18, 2017 @ 7:32am 
Map seems pretty cool.
I'd like to see the platforms between the crusher and turret changed a bit because it feels a bit cramped. Perhaps use more glass platform then solid ones, or add increase the space?
Joost Feb 17, 2017 @ 5:20am 
Beta 2 just launched. You can now set a thumbnail for your map, and some changes were made that might require some small tweaks to your map. Also, lots of general tweaks, fixes and new features for map editing. :) Check the patches here: https://www.awesomenauts.com/forum/viewtopic.php?f=19&t=49184
Burkus  [author] Feb 15, 2017 @ 3:41am 
Thanks everyone for the comments! 10000379, I plan on making a couple of tutorials for the techniques to do it.
EmptySoul01 Feb 14, 2017 @ 9:58pm 
Awesome map love the crusher doors.
10000370 Feb 14, 2017 @ 7:44pm 
This is really cool. I love the Crusher. Can you show how you got the delay and cooldown to work?
极阳~少年 Feb 12, 2017 @ 2:37pm 
还不错
Kuda * NTC Feb 12, 2017 @ 8:04am 
Good
/gunship hunter/ Feb 12, 2017 @ 3:06am 
It's amazing.
Burkus  [author] Feb 11, 2017 @ 9:35am 
Thank you for the kind comments! I've noticed that texture disappearing randomly as well (it randomly affects certain players) and I will endeavour to get rid of it :)

The DOORS OF DOOM sound like they are doing their job ;) I've made a discussion thread about cooldown times, activation times etc. of the crusher, so if anyone has any ideas let me know!
Popcioslav Feb 11, 2017 @ 6:21am 
Just tested it, a really fun or frustrating map, depends if you are on the team that knows how to use crushers/DOORS OF DOOM :)

Other than that, this is a highly professional map that could've been in the normal game
I will definetly recommend it, the middle might be a little campy and as I said, being on the receiving end of the worm- I mean DOORS OF DOOM, can be slightly annoying, but all and all, it's a really fun and semi balanced map and the said doors have much bigger potential then Sorona's worm.

I've noticed one bug with walls on the left side not appearing/having any textures, but that's the only negative I can say. If it was added to map rotation, I wouldn't mind at all. Sub if you can!