Awesomenauts
Moonrush V2
27 σχόλια
Sryder 24 Ιουν 2017, 13:35 
The area between the turrets top and bottom lane feels a bit cramped, and there is a lot of hide area in the middle of the map that can be abused.
Burkus  [Δημιουργός] 14 Απρ 2017, 12:43 
Thank you Vikri and Garr! :)
Garr! 14 Απρ 2017, 11:34 
Nice screenshots! Also, nice map! Would play multiple times again ^^
VikriViri 31 Μαρ 2017, 8:43 
Great work as always!
Burkus  [Δημιουργός] 26 Μαρ 2017, 4:20 
Thanks Merry, Max and Don for the comments!
/merry/ 26 Μαρ 2017, 2:08 
it's so good, it should win :shcscribe:
UpgradetoMax 25 Μαρ 2017, 21:46 
I actually didnt like the map when it had the normal textures but now its just awesome!
UpgradetoMax 25 Μαρ 2017, 21:40 
DAM the taxtures!
Burkus  [Δημιουργός] 11 Μαρ 2017, 17:26 
@Baronatron thanks will adjust this.
@Regal Rabbit cheers! glad you like them :)
@Paraakie Editor! I can't see this. Did they fix it? :/
Paraakie 11 Μαρ 2017, 12:46 
your map like many other now have a ribbit4 background pasted in to them, thanks to the latest patch, nothing wrong with it so might just keep, though I just point that out though
32x32 Riker jpeg 10 Μαρ 2017, 19:29 
Great map, I really dig the crushers. :D
Baronatron 5 Μαρ 2017, 1:54 
It's the platforms in the critter area. I would shorten the solid platforms to make it to climb up
Burkus  [Δημιουργός] 1 Μαρ 2017, 15:59 
Thanks for letting me know :D
EmptySoul01 1 Μαρ 2017, 10:35 
Your map is on 3.5 Launching update news good job on it.
Burkus  [Δημιουργός] 20 Φεβ 2017, 14:16 
Up at the top of the workshop page there is a discussions tab. There is also a dedicated change notes tab! :) glad you liked it!
NikeyNine 20 Φεβ 2017, 13:13 
Really cool map! This is less of a question about the map but more about how steam workshop works, but how did you add a discussion to the bottom of the description? Would be really helpful for a changelog and stuff. Or does steam put those there by itself?
Burkus  [Δημιουργός] 18 Φεβ 2017, 11:27 
Thanks Baronatron! So just to be sure, is it the platforms in the critter area you would you like see have more glass vs more solid obstacle? Or is it the two glass platforms closer to ground level you are talking about?
Baronatron 18 Φεβ 2017, 7:32 
Map seems pretty cool.
I'd like to see the platforms between the crusher and turret changed a bit because it feels a bit cramped. Perhaps use more glass platform then solid ones, or add increase the space?
Joost 17 Φεβ 2017, 5:20 
Beta 2 just launched. You can now set a thumbnail for your map, and some changes were made that might require some small tweaks to your map. Also, lots of general tweaks, fixes and new features for map editing. :) Check the patches here: https://www.awesomenauts.com/forum/viewtopic.php?f=19&t=49184
Burkus  [Δημιουργός] 15 Φεβ 2017, 3:41 
Thanks everyone for the comments! 10000379, I plan on making a couple of tutorials for the techniques to do it.
EmptySoul01 14 Φεβ 2017, 21:58 
Awesome map love the crusher doors.
10000370 14 Φεβ 2017, 19:44 
This is really cool. I love the Crusher. Can you show how you got the delay and cooldown to work?
极阳~少年 12 Φεβ 2017, 14:37 
还不错
Kuda * NTC 12 Φεβ 2017, 8:04 
Good
/merry/ 12 Φεβ 2017, 3:06 
It's amazing.
Burkus  [Δημιουργός] 11 Φεβ 2017, 9:35 
Thank you for the kind comments! I've noticed that texture disappearing randomly as well (it randomly affects certain players) and I will endeavour to get rid of it :)

The DOORS OF DOOM sound like they are doing their job ;) I've made a discussion thread about cooldown times, activation times etc. of the crusher, so if anyone has any ideas let me know!
Popcioslav 11 Φεβ 2017, 6:21 
Just tested it, a really fun or frustrating map, depends if you are on the team that knows how to use crushers/DOORS OF DOOM :)

Other than that, this is a highly professional map that could've been in the normal game
I will definetly recommend it, the middle might be a little campy and as I said, being on the receiving end of the worm- I mean DOORS OF DOOM, can be slightly annoying, but all and all, it's a really fun and semi balanced map and the said doors have much bigger potential then Sorona's worm.

I've noticed one bug with walls on the left side not appearing/having any textures, but that's the only negative I can say. If it was added to map rotation, I wouldn't mind at all. Sub if you can!