Space Engineers

Space Engineers

Nanobot Build and Repair System
3,397 Comments
SKO85 Apr 29 @ 6:02am 
Fixed version of the script for Nanobot Build and Repair:
https://steamcommunity.com/sharedfiles/filedetails/?id=3472701905
GigaCars Apr 18 @ 10:22am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3465147662 this person is claiming your work as his own
go nuke em
SKO85 Apr 11 @ 6:31am 
For the ones looking a working version. I have just updated mine.

Non-nerfed with original resources as the original mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3099489876

Nerfed version:
https://steamcommunity.com/sharedfiles/filedetails/?id=2111073562
Sabio_O Apr 9 @ 4:06am 
Не работает
mrmoore2050 Apr 2 @ 2:16am 
This is one of the best mods of all time.
@The Autistic Page
that isnt due to a mod conflcit its due to this version of bars beeing deadly out of date and already having had probs with grinding unowned subgrids like wheels beforehand while it was still maintained.
i suggest searching a still maintained version of bars and look if you have the same problem there or not and you have there a far better chance to get it fixed.

or you do the same as me and switch over to aie and have fun with robot helpers.
The Autistic Page Mar 18 @ 11:34am 
For some reason even when all the settings are correct some of my units GRIND my base or ships. This is when it is set to welding only and grind colors are also off. Any idea if there are conflicts with specific other mods?
Psysop Mar 3 @ 9:06am 
For those that can't find the blocks: they are gated by the progression system.
Junoh Feb 12 @ 11:20am 
Change the world/global settings. Check the pinned thread titled "Block Settings".
Dr.Theo Feb 8 @ 1:18pm 
is there a way to make it more faster?
@fyreeater
dont think this version of bars is getting an update anytime in the visible future, though there are still maintained versions of it out there.
fyreeater Feb 6 @ 8:20pm 
Is the build and repair going to get updated. I want to use it. But it has been crashing on some games.
@Swiftie @CaveDweller
this version of bars is atm deadly out of date and looks like Dummy08 is no longer around to update it, but there are others versions of bars out there stil beeing kept up to date or even aktivly beeing worked on.

i for my part switched over form bars to aie as i find that one far more fun.
Swiftie Feb 2 @ 9:30pm 
Just jumping back into the game and this mod seems to be dead. I cant even find it in the build menu any more. RIP
CaveDweller Feb 2 @ 3:49pm 
@lordgamer7225

I'm going to say doubtful considering this mod appears to no longer be updated. Though I do hope something similar appears. A lot of my builds are designed with this mod as a core component
lordgamer7225 Feb 2 @ 1:39pm 
is there any plans to move to space engineers 2?
@McStone
id like to point out that you might want to look for a more up to date version of bars, there are multiple avaible inside the workshop.

besides that the wheels beeing eaten is due to se ownership handling and any subgrid without a ownable block (which wheels are) counting as kinda neutral and thus keeping the default janitor setting of janitoring unowned and neutral stuff results in them beeing eaten.
McStone Jan 15 @ 6:35am 
Thank you for this mod, it is an essential on our server and I think most others now. It does, however, famously love eating the wheels off of rovers. Even if it is on the same rover grid while you are actively driving around. Is it possible to add a toggle to 'ignore wheels' from the janitor? Even if this results in a hard exception to ignores all wheels even if painted, the tradeoff to hand grind them is worth not having them get randomly eaten off.

Also, the priority list is broken, it only grids furthers/nearest first.

Thank you again for this most excellent mod!
Troi Jan 14 @ 5:02pm 
"NANOMACHINES SON!" - Senator Stephen Armstrong 2013 M.G.R.R
Around999People Jan 10 @ 3:24pm 
@ThiRalÐ

Yes! Near the end of the description you'll find the link to a script that helps automate a lot of that!
ThiRalÐ Jan 10 @ 3:08pm 
Tell me, is it possible to tell Nanobot to make the missing parts? It's a bit of a pain to do them ourselves. Thanks for your answers!
HeyLookitsParrot! Jan 6 @ 12:45pm 
Running into an issue as of late, unsure if anyone else is having the same. but no matter what i try i cannot get large grid build systems to work most of the time, the od time i can get them to weld, but for the life of me i cannot get them to grind, ive set the colours and the priority but no dice. any help would be appreciated.
@Жириновский
that would be the one that is the most up to date one i know of.
https://steamcommunity.com/sharedfiles/filedetails/?id=2111073562
Junoh Jan 4 @ 12:44am 
@Abisius thanks for letting us know about there being other branches. I'm gonna use the SKO85 one, Nanobot Build and Repair System (Maintained).
Жириновский Jan 3 @ 11:07pm 
@Abisius which fork would you recommend? From which user?
Around999People Jan 3 @ 8:01pm 
So, is it me or is the grind priority list broken? No matter what I set it to, it either does the further possible blocks or the nearest possible blocks. Oftentimes resulting in it grinding armor before it ever gets to any of the more important bits. I've set armor to the lowest priority. I've set it to the highest. I've set it to nearest, to furthest, to smallest, etc.
@Жириновский
its most probably one of the probs having creeped up over time due to this version of bars beeing deadly out of date and as it looks not having an update anytime soon.
i suggest using a more up to date version of bars.
Жириновский Jan 3 @ 7:39am 
I ran into a problem. Downloaded the blueprint (from my other save). 1/4 of the ship was welded, and then the nanobots began to repair themselves (?) Iskra simply jumps on the nanobot blocks themselves and consumes resources without creating anything. How can I fix this? We play on a dedicated server.
Itami Jan 1 @ 9:16am 
when they are trying to build a blueprint off of a projector, it will start welding a block and then that block will disappear and will infinitely try to weld that block even though its invisible.
CaveDweller Dec 29, 2024 @ 2:37pm 
@ Adrios

are you sure it was repairing and not disassembling? =P
Adrios Dec 29, 2024 @ 1:43pm 
Love the Mod, plugged it into my ship and it repaired thing that I didn't know were broken.
Junoh Dec 28, 2024 @ 2:50pm 
If you have progression enabled then you might not have it unlocked yet. Check to see where it is in progression. It's probably somewhere in the assembler tech tree.
rdn Dec 28, 2024 @ 1:38pm 
help guys nanobot build and repair work in creative mode only the block doesn't show in survival
Coxie Dec 28, 2024 @ 1:16pm 
Does anyone know of a complimentary mod that adds some kind of maintenance task. i.e. a nanobot assembler?

I know the idea of the build and repair system is to make it easier to make things. But I think some kind of mod to serve as a material input to the build and repair machine would be cool. For example a nanobot factory that requires iron to build nanobots, and the nanobots only last for so long.

Some people will probably think this is a stupid idea which is fair enough but just wondering if there is anything like that out there?
Reaper [DK] Dec 23, 2024 @ 12:09am 
Hallo i have a problem with the mod on my server, i changed the range of them. But the range seems to keep resetting to like 200m. And i dont know why.
Junoh Dec 22, 2024 @ 4:47pm 
It tries to grind in the safe zone from my experience but can't grind a block fully.
xblackstargamingx Dec 22, 2024 @ 2:06pm 
Will build and repair grind black if the build and repair is in a safe zone and the grid needing to be dismantled is in a safe zone?
VikWolf Dec 22, 2024 @ 12:20am 
what are the tools doing in the inventory. is this based for speed. so if i put higher end tools in it and more quantity it wil operate faster?
_Dave. Dec 3, 2024 @ 8:43am 
@Junoh: try unchecking "grind unowned blocks"
Junoh Nov 25, 2024 @ 8:54pm 
@CaveDweller You're probably right but I'm wondering why it picks and chooses which wheels to kill. If it always grinds down the wheels then I'd be able to understand it.
CaveDweller Nov 25, 2024 @ 11:15am 
@Junoh

from what I understand, it has something to do with the wheel itself being a sub grid of the wheel assembly. I think the way to keep the wheel is to turn off grind unowned blocks. I might be mistaken though
Junoh Nov 25, 2024 @ 10:51am 
Why does this thing sometimes grind down wheels? It's not a huge deal since I can jump and attach a wheel but for some reason I'll just be driving normally and it'll decide that I've got one too many wheels. I'll also leave a rover at my base and come back to it missing 2-3 wheels.
Inspector de Patas Nov 19, 2024 @ 3:29am 
where can I get that script?
⎛⎝Ramon⎠⎞ Nov 13, 2024 @ 2:07am 
@inspector de Patas, there is a script for that
Inspector de Patas Nov 5, 2024 @ 9:35pm 
Can you give it an option that if crafting materials are missing to have it add them to queue if it is connected to an assembler with raw materials? It would be really helpful rathen than be guessing what I am missing.
Anubis Corporation Nov 4, 2024 @ 1:52pm 
Hi, can you make another version of it for small grid?
Catanchovy Nov 1, 2024 @ 10:59am 
how to change effects color ?
lordfadooboo Oct 23, 2024 @ 8:37pm 
i know this is an old mod but is the smallgrid unable to work in fly mode? no matter what i do it seems to only weld connected grids. it has power, its on, set to fly, weld only, within range, has components. anyone else have this?
Abisius Xarvenius Carbensius Oct 22, 2024 @ 3:14am 
@Mikoto Takamachi
even further back 29.08.2021 outgoing from the information on the top right of the workshop page and the patchlog.

outgoing from my stand of informations i would say this version of bars is no longer maintained, though there are a bunch of still maintained versions of bars avaible in the steam workshop.

https://steamcommunity.com/sharedfiles/filedetails/?id=2111073562 that one was original just rebalancing but looks like it has atm the most maintained state and if you dont want the ressource rebalance there is one version linked in that mods moddescription with the opriginal ressource balance.

i have myself switched over to aienabled https://steamcommunity.com/sharedfiles/filedetails/?id=2596208372 as i find it far more fun than bars.
Mikoto Takamachi Oct 22, 2024 @ 3:08am 
Does anyone know if this mod is still being maintained? Last update was in 2022