Space Engineers

Space Engineers

JUPITER HD
107 Comments
Gaë_Territory😈 Dec 11, 2024 @ 3:49pm 
Why do i spawn it but then, see nothing but my suit lights, and HUD? how do i spawn it further
ninjawizard Nov 15, 2022 @ 12:17am 
could you post some pictures of the surface? even without being able to take off, its still possible with ubber strong thrusters mods maybe?
riotgrrl_adria Jul 7, 2022 @ 8:31pm 
@caseyrolltide24 google steam workshop downloader
caseyrolltide24 Jul 7, 2022 @ 8:24pm 
@riotgrrl_adria How do I download a mod externally?
riotgrrl_adria Jul 7, 2022 @ 7:16am 
@caseyrolltide24

Download the mod externally and edit a file called PlanetJupiter.sbc (or PlanetJupiterHD.sbc - I don't remember off the top of my hat) with your favorite editor software, like Notepad, Notepad ++, Atom, etc.

In there, you will find the value <gravity>xx</gravity>

Change whatever the xx value is to whatever you want.
Base value of 1 is earths gravity of 9.8 m/s
riotgrrl_adria Jul 7, 2022 @ 6:57am 
@soulbladex
Hmm. Ill have to look into that
caseyrolltide24 Jul 6, 2022 @ 9:43pm 
Do you know of any way I can lower the gravity? I like this mod but the distance you have to travel to actually escape its gravity field is a bit ridiculous for SE's scale, imo. Not to say that this is a bad mod.
soulbladex Jun 6, 2022 @ 4:54am 
I have an issue where asteroid and all planet dirt textures are corrupted (ranging from flat dark grey, to black, to black with white specks). This mod is likely dead, which is okay. I thought I would write this just in case.
riotgrrl_adria May 31, 2022 @ 8:18am 
https://github.com/RiotgrrlAdria/Ghost-Planet-Updates/tree/Alpha

This is what I've been working on.

I don't much have time to work on it with any regularity. If you want to contribute, send me a message through github.

Please do NOT create a new fork of the project.

-Adria
riotgrrl_adria May 31, 2022 @ 6:34am 
@ninjawizard
the planet does indeed have a surface on it. In this version, the gravity it so bloody high that you won't be able to take off from it.
ninjawizard May 30, 2022 @ 12:00am 
i would try this because the giant gases from ATA got glitched core textures, but there are no pictures of the surface, nor does it says if it still works
ninjawizard May 30, 2022 @ 12:00am 
looks like giant gas planets does have a solid surface, but really deep in it, back 10 years ago they were not very sure about it, when i was a kid my astromony teacher told me it prb was all gas lmao
Sparktite Dec 7, 2021 @ 10:13pm 
so does this jupiter have a surface u can land on, or what happens when u fly too close to it rn?
BloodyBathSalt Apr 10, 2021 @ 3:25am 
Actually two cubic meters of steel is 15,700 Kilograms. And Jupiter has a gravity of 24.79 m/s².
Which gives our cube of steel 39,687 Kgf. Which would Easily be able to withstand it's own weight. If our cube of steel had a base of 1 square meter, it would feel 0.389 MPa of pressure. But the yield strength of steel is 250 MPa. The steel structure would EASILY be able to handle the gravity on a planet like Jupiter. In fact, You could stack these blocks of steel about 380 blocks high. If you Made the base thicker and the top taper to a more narrow point you could start thinking about constructing a skyscraper.

Now, As for wind, Pressure, Temperature.. The forces are so extreme you can't really do anything to protect your structure from those forces.

the zigginator Jan 25, 2020 @ 1:04pm 
ok, thank you. I was playing on a map with this planet and wanted to try and live on the surface but i guess that will not happen. Thanks for the info
riotgrrl_adria Jan 25, 2020 @ 11:10am 
In the up coming update I'm working on, the gravity has been set to accurate levels, but a script will be present which will simulate the ridiculous winds which will smash anything that comes into the atmosphere. This makes it much more realistic, while serving the same initial purpose.
riotgrrl_adria Jan 25, 2020 @ 11:08am 
No ores are present on the planet.
The gravity was set ridiculously high as a means to ensure that flying anything close to the planet was meant to be a death trap, not actually have someone on the surface.
the zigginator Jan 15, 2020 @ 3:59pm 
Does anyone know if this planet has all the ores in it or not?
Spyro The Gamer Jul 29, 2019 @ 8:05am 
Oh, yeah, right, that makes sense.
riotgrrl_adria Jul 29, 2019 @ 7:25am 
Building a massive ring around a planet is something that people have talked about in the past, not just Jupiter, but on Earth.
So when I read build a giant right I assumed they were talking about the giant ring, as it would fit the rest of the context they were talking about.
I didn't talk about the other major problems of the structure itself, like problems of materials would be so great one would pretty much deplete a small planet worth of iron (the size of Mercury), and how air distribution would kinda be impossible due to the inability to maintain atmospheric pressure inside such a large structure. I really, really, didn't want to try and show why using fluid dynamic calculations as it was 4:30 in the morning.
Spyro The Gamer Jul 27, 2019 @ 1:11pm 
When I said I didn't know what
Pentasquares was talking about it, I actually just didn't understand
what thing he was talking about putting around Jupiter. He said "put a
massive (blank space) around it, and in my head I was like "a
massive WHAT?!" XD
riotgrrl_adria Jul 27, 2019 @ 2:47am 
(Note, math is very basic and doesn't account for a lot. The gravitational forces would be relative to the area of the structure, so the forces would be much less than 1.25 × 10²⁷. However, the forces would still be sufficiant to rip it apart, should you want to do the calculations more accurately, and include all of the various applied forces, such as flexing, tensile, etc. It's 4:30am and I'm not up for complicated math.
riotgrrl_adria Jul 27, 2019 @ 2:40am 
Assuming a structure made up ONLY of steel 2 meters square, it would weigh 58,232,000 kilograms. That's being pulled against by a planet which is exerting 1.25 × 10²⁷ Newtons of gravitational energy against it, and it would be ripped apart (U= -G [mM/R]
No substance can survive that at all.

Secondly, pressure isn't the only killing force here. You also have to contend with forces like the winds, which can reach speeds up to 1,800 km/h should this structure be in the atmosphere.
riotgrrl_adria Jul 27, 2019 @ 2:40am 
The difference in velocity would result in the ring not moving equally with the relative velocity of the planet, as it would too also have some relatively minor effects of gravitational pull of the sun, and the planets various moons. This creates varying stresses along such a structure, relative to the total mass and velocity. Such a force would not equally propogate through the structure instantly (no force can act faster than the cosmic speed limit of light). This would result in massive build ups of tensile forces, which would would cause the structure to (assuming it wouldn't break under that force) wobble so wildly, it would eventually crash into the planet.
Secondly, the strength of the material would have to be unimaginably massive, as it's overall mass would be wildly huge.
riotgrrl_adria Jul 27, 2019 @ 2:39am 
@Epic Tails I think they are talking about a comment in regards to the possibility to colonize the planet.

" just build a massive right around it. or just build something strong enough to take the pressure (which probably nothing can)'

The problem with a massive ring has several problems, past getting enough material to circumnavigate around the planet.
The planet is currently traversing around the sun at a velocity of ~9.69 k/s. However, it's actual velocity varies due to its relative location to the sun, as (like all planets), its orbital path is slightly eliptical.
Spyro The Gamer Jul 24, 2019 @ 9:13pm 
@PentaSquares Sorry; I have NO idea what you are talking about.....
PentaSquares Jul 24, 2019 @ 7:40pm 
technically its possible to establish a colony. just build a massive right around it. or just build something strong enough to take the pressure (which probably nothing can)
riotgrrl_adria Jul 7, 2019 @ 9:40pm 
As it sits, I've put this on the back burner for the time being and having been updating planets in alphabetical order. I've gotten a few up and running fine, but need some height map fixes. I'll be uploading them as soon as I get that part fixed.
riotgrrl_adria Jul 7, 2019 @ 9:38pm 
There's no way to create a realistic gas giant like that. It's like any other planet in the game, with a ring around it, and a solid ground to land on.
In the update that I'm working on, I will have a script that will make landing on it hazardous, but I'm updating almost every planet that Ghost made and that exact feature is on the back burner. That's pretty much the best one can do with what one is given.
Spyro The Gamer Jul 7, 2019 @ 1:38pm 
How realistic is this mod? I'd guess since this planet is a gas giant, there's no way in the game to establish a colony on the surface? Do you have that realism incorporated in? Also, if I go near the great red spot will my spacecraft get ripped apart like in real life, too?
riotgrrl_adria May 29, 2019 @ 1:02pm 
sgtklink: Most modders don't have a clue about all of the settings used in modded planets because KSH has a tendency to add in new settings and still haven't updated any descriptions as to what any of them actually do. If Keen did a better job at explaining what the new settings DO, it would make it a hell of a lot easier to figure out how to get mods to work nice.
sgtklink May 18, 2019 @ 12:26pm 
It would be nice if there was a way to allow simple modification of modded planet sizes using SEToolbox. A lot of these planets (particularly the gas giants) created by modders look great, and SEToolbox is fairly easy to use to make them incredibly large.
riotgrrl_adria Mar 11, 2019 @ 8:00am 
@Deathstroke:
I've played with this planet and found the same things. I'll be updating this as soon as I get time. I have been hella busy with trying to get a job, as well as giving a look at all of GHOSTXV's planets to try and compile a list of things that I need to fix with each of them.
Many of them have missing textures, some have had the file names for the textures changed, but did have therm updated in the config files so they show up pink, and virtually all of them need to be updated to the 'proper standard' that Keen is using for planets.
I'll also make sure that things like heat and what not are accounted for, if there's some setting that needs to be added in.
riotgrrl_adria Mar 11, 2019 @ 7:55am 
I've gotten GHOSTXV's permission to continue work on the various planets that they made. I will be updating them to fix various issues, such as pink textures, missing texture assets, and bad names of files in the configs.
Keep in mind, there's a load of planets that I need to fix, and I'm currently trying to balance mod work and getting my work situation squared away.
V.silverhand Mar 9, 2019 @ 10:23pm 
hey buddy, those textures were moved to another address(now it is on an folder inside the steam main folder)
AND the files that was supposed to be downloaded at /mods folder now is an bin file ... i managed to extract the bin file itself and follow the instructions. but i dont see the textures working btw (tested on jupruna)
꧁Vladiev꧂ Sep 17, 2018 @ 5:43pm 
went on it surface to see how the gravitation pull is... the 99 gravity pull starts very far away from the planet... ship interplantary ship gets mushed... im stuck on planet lol well thats jupiter
Vas Aug 24, 2018 @ 10:04am 
4000KM, typo xP Meant 4000KM not 7000.
Vas Aug 24, 2018 @ 9:58am 
Although I must say the planet certainly looks odd at 7000KM in size, hugely pixelated except the area you're directly standing on.
Vas Aug 24, 2018 @ 9:57am 
Behold, your planet at massive scale;
https://steamcommunity.com/sharedfiles/filedetails/?id=1491171130
It is kinda awesome trying to land on it. Every single piece of the ship explodes on it making massive holes. The land visually warps around you when you're down there too. Its impossible to escape from.
GHOSTXV  [author] Aug 8, 2018 @ 10:58am 
no the textures mod is not any more i will be taking it down the skys are now in the planet files.
i do apologize for not answering i havent been on lately an it looks like alot of my planets are in need of updating
phoenix Jul 30, 2018 @ 6:36pm 
GHOSTXV, is your other mod "GHOSTXIV CLOUD LAYER TEXTURES" required to use this planet? if not could you please remove it from the "Required Items" in steam?

the way the new mod system in space engineers works is that it will automatically download all the listed "required" mods
Tony [CH] Jul 26, 2018 @ 12:12pm 
there is a big problem....
gravitation on earth in real life and in game is 9.81m/s² = 1.0G

gravitation on jupiter in reallife is 24.79m/s² = 2.52G

gravitation on jupiter in game is 24.7G = 243m/s²

i think this is mistake and you could fix it easy
Dreph Jul 2, 2018 @ 3:06pm 
I know in real life Jupiter has no surface, is that reflected here?
GHOSTXV  [author] Feb 20, 2018 @ 12:02pm 
ok as i said you dont need the skytexture at all its included with the planet now so when loading a new world make sure you have just saturn or jupiter in mod list then load world, in world press shift+ f10 which is the planet list you should see it there then just spawn it in
OSkar12141 Feb 20, 2018 @ 6:08am 
I have the SkyTextures in my mod list of the world. I have SaturnHD and JupiterHD in the list too. Bot when i fly in space i can't i find those planets... So where are they?
GHOSTXV  [author] Feb 17, 2018 @ 9:52am 
how ever any rings on my gas giants arnt working at this time
GHOSTXV  [author] Feb 17, 2018 @ 9:51am 
no it should work without the sky mod just resub jupiter and load into world
OSkar12141 Feb 17, 2018 @ 1:40am 
Should i put the 773189417 in the Sky folder?
GHOSTXV  [author] Feb 4, 2018 @ 11:21pm 
IM BACK i have looked into this i have found a solution i have now added the sky to the planet file no need for the sky texture mod at all just re sub load into world it should work it is in testing phase at the moment but try it out
Ƿynnþrýð Nov 25, 2017 @ 7:15am 
Is this working for anyone else, because it seems that Jupiter and Saturn's clouds/rings are no longer working. Haven't tested any other GHOSTXV planets.