Arma 3
Demo Ai Injured Script
40 Comments
BULLWAR Jan 6, 2023 @ 7:36am 
that voice the end what is?
Miyamoto Apr 2, 2018 @ 2:25pm 
wow just wow i saw ai dragging one of his squad members bullets flying great script
Wallabell Mar 24, 2018 @ 5:34pm 
Could you possibly show me how to disable the smoke drop parameter? i see the params that say this select 0 and 1 and then the ;. do i just put false in by the this select 1;? (like this (anim this select 1;false
Persian MO  [author] Jan 13, 2018 @ 5:58pm 
injured ai mod added to bis forum. follow the link at description
Persian MO  [author] Dec 31, 2017 @ 3:08pm 
it's possible.i have to check out arma tools.if somebody else can do the mod, feel free to do so.
Unusual_Lee Dec 31, 2017 @ 11:23am 
Hi! Is it possible to make a full mod, not a script? To work constantly.
Persian MO  [author] Dec 29, 2017 @ 2:25am 
Copy folder and files from demo mission into your mission folder.
Check out init.sqf and injured.sqf and killer.sqf for more setting and add your own sounds.
Grufumble Dec 28, 2017 @ 11:20pm 
im still not understanding how to get the mod in a mission i made plz help
Persian MO  [author] Dec 18, 2017 @ 3:10pm 
redownload it, set false second parameter to disable smoke drop by ais
Wallabell Dec 18, 2017 @ 2:07pm 
i tried to look at that and removed the smoke lines but i got an error, now i cant use the mod
Persian MO  [author] Dec 18, 2017 @ 11:31am 
Wallabell Dec 18, 2017 @ 8:48am 
How to disable the smoke dropping for the AI?
GilliganTrevor93 Dec 7, 2017 @ 5:45pm 
Hi can this be edited so that only Csat and Independent factions react Im creating a mission using Ravage Zombies and they are Civilian class lol its funny seeing them drag each other around and throw smoke .
Wallabell Nov 23, 2017 @ 6:17pm 
Nevermind, but i do need help disabling the sounds. That forum link wont work for me, and the "suprise motherfucker" sound is annoying as hecc. I like the crying sounds and all but not that its annoying. Help?
uhhmm Oct 28, 2017 @ 7:45pm 
pretty good
uhhmm Oct 28, 2017 @ 7:45pm 
hmm seems like a amazing thing to use in single player i may be loney ;-; but atleast i can make it like multiplayer now
BRENDI Oct 12, 2017 @ 2:47pm 
cant civlen medics carry injusrd ai ?
Forever a Loner Sep 21, 2017 @ 12:42pm 
Hey, awesome mod, really immersive and fun to play around with. I got one question though, I added costum sounds and noticed that there is a way to make sounds factionspecific. I tried it by inserting the sounds only to the "East ´" faction wich should be Opfor, but instead of playing the sounds only for Opfor it does not play them at all... any ideas? Would be very thankful for help!
Senile Scramchun Sep 19, 2017 @ 4:14pm 
Hi im new to arma 3 and dont know how to copy the files from the senerio demo to the editor missions help
Selectlol13 Aug 26, 2017 @ 1:23pm 
if your injured will your team mate ai help you?
borderland May 19, 2017 @ 7:08am 
Hello! Tell me, please, how to install it in a single company? Is it possible to increase the interval to death?
Imperator May 18, 2017 @ 3:43pm 
mersi azizam im practicing my farsi khodahafez
Persian MO  [author] May 15, 2017 @ 6:42am 
if you want a non-audio script, please read this forum.
https://forums.bistudio.com/topic/196899-release-injured-ai-simple-script/
also, you have a parameter to disable audio part
Imperator May 14, 2017 @ 7:37pm 
amazing job please remove movie scene audio thanks
Persian MO  [author] Apr 24, 2017 @ 9:01am 
just ignore _dragger error.the script working anyway.
Wibble Apr 24, 2017 @ 3:31am 
Can confirm that this doesn't work anymore. Unknown expression at _Dragger
Lt.Maclean Mar 2, 2017 @ 11:35pm 
Can u do this with Zeus?
Persian MO  [author] Dec 30, 2016 @ 11:38pm 
1- set the false first argument to disable sound for ais, rest sounds like pain sounds it's not possible yet but if you know how to work with sqf, you can disable it too.
2- not now, ais will not help players but if you check out the condition in injured.sqf, you can change it yourself
3- follow the last link that I sent to see forum, there you will found some helpful stuff
Raider176 Dec 29, 2016 @ 8:22pm 
Persian, It would be nice if you would turn this into a general download like bCombat where all is needed is to download mod and ai combat works on any SP or hosted MP missions.
CasioFin Dec 23, 2016 @ 6:34am 
Hello...

- How do I get custom sounds off. And so that everything is working correctly?
- Is it possible that the coop mission ai also help players up?
- This script is very well done anyway, that I recommend to others.
Persian MO  [author] Nov 13, 2016 @ 3:14pm 
Right now with Zeus situation is messy, Timer is good idea, i see what i can do.
Gladio Nov 13, 2016 @ 2:59pm 
It's nice how people get down with a single bullet, i like it, but : with zeus , people left the owning faction to get placed into civilians. it's a little messy cause, ai won't kill them, and they don't die without another bullet! can you please add a timer in which they can be healed or they will die?
Ghostcoffee09 Nov 4, 2016 @ 7:19pm 
So how can I add this to my missions?
Persian MO  [author] Nov 4, 2016 @ 4:37pm 
wait for it.i ll update script to add this feature very soon.
cinnamon545 Nov 4, 2016 @ 3:51pm 
Will this work with units placed via zeus in the mission?
Persian MO  [author] Nov 3, 2016 @ 6:25pm 
yes, it work.You just have to disable ace ai unconscious via medical setting module
Luxxx Nov 3, 2016 @ 5:08pm 
does it work with ACE???
angel618 Oct 31, 2016 @ 6:24am 
cool!