Arma 3
Demo Ai Injured Script
40 kommentarer
BULLWAR 6 jan, 2023 @ 7:36 
that voice the end what is?
Miyamoto 2 apr, 2018 @ 14:25 
wow just wow i saw ai dragging one of his squad members bullets flying great script
Wallabell 24 mar, 2018 @ 17:34 
Could you possibly show me how to disable the smoke drop parameter? i see the params that say this select 0 and 1 and then the ;. do i just put false in by the this select 1;? (like this (anim this select 1;false
Persian MO  [skapare] 13 jan, 2018 @ 17:58 
injured ai mod added to bis forum. follow the link at description
Persian MO  [skapare] 31 dec, 2017 @ 15:08 
it's possible.i have to check out arma tools.if somebody else can do the mod, feel free to do so.
Unusual_Lee 31 dec, 2017 @ 11:23 
Hi! Is it possible to make a full mod, not a script? To work constantly.
Persian MO  [skapare] 29 dec, 2017 @ 2:25 
Copy folder and files from demo mission into your mission folder.
Check out init.sqf and injured.sqf and killer.sqf for more setting and add your own sounds.
Grufumble 28 dec, 2017 @ 23:20 
im still not understanding how to get the mod in a mission i made plz help
Persian MO  [skapare] 18 dec, 2017 @ 15:10 
redownload it, set false second parameter to disable smoke drop by ais
Wallabell 18 dec, 2017 @ 14:07 
i tried to look at that and removed the smoke lines but i got an error, now i cant use the mod
Persian MO  [skapare] 18 dec, 2017 @ 11:31 
Wallabell 18 dec, 2017 @ 8:48 
How to disable the smoke dropping for the AI?
GilliganTrevor93 7 dec, 2017 @ 17:45 
Hi can this be edited so that only Csat and Independent factions react Im creating a mission using Ravage Zombies and they are Civilian class lol its funny seeing them drag each other around and throw smoke .
Wallabell 23 nov, 2017 @ 18:17 
Nevermind, but i do need help disabling the sounds. That forum link wont work for me, and the "suprise motherfucker" sound is annoying as hecc. I like the crying sounds and all but not that its annoying. Help?
uhhmm 28 okt, 2017 @ 19:45 
pretty good
uhhmm 28 okt, 2017 @ 19:45 
hmm seems like a amazing thing to use in single player i may be loney ;-; but atleast i can make it like multiplayer now
BRENDI 12 okt, 2017 @ 14:47 
cant civlen medics carry injusrd ai ?
Forever a Loner 21 sep, 2017 @ 12:42 
Hey, awesome mod, really immersive and fun to play around with. I got one question though, I added costum sounds and noticed that there is a way to make sounds factionspecific. I tried it by inserting the sounds only to the "East ´" faction wich should be Opfor, but instead of playing the sounds only for Opfor it does not play them at all... any ideas? Would be very thankful for help!
Senile Scramchun 19 sep, 2017 @ 16:14 
Hi im new to arma 3 and dont know how to copy the files from the senerio demo to the editor missions help
Selectlol13 26 aug, 2017 @ 13:23 
if your injured will your team mate ai help you?
borderland 19 maj, 2017 @ 7:08 
Hello! Tell me, please, how to install it in a single company? Is it possible to increase the interval to death?
Imperator 18 maj, 2017 @ 15:43 
mersi azizam im practicing my farsi khodahafez
Persian MO  [skapare] 15 maj, 2017 @ 6:42 
if you want a non-audio script, please read this forum.
https://forums.bistudio.com/topic/196899-release-injured-ai-simple-script/
also, you have a parameter to disable audio part
Imperator 14 maj, 2017 @ 19:37 
amazing job please remove movie scene audio thanks
Persian MO  [skapare] 24 apr, 2017 @ 9:01 
just ignore _dragger error.the script working anyway.
Wibble 24 apr, 2017 @ 3:31 
Can confirm that this doesn't work anymore. Unknown expression at _Dragger
Lt.Maclean 2 mar, 2017 @ 23:35 
Can u do this with Zeus?
Persian MO  [skapare] 30 dec, 2016 @ 23:38 
1- set the false first argument to disable sound for ais, rest sounds like pain sounds it's not possible yet but if you know how to work with sqf, you can disable it too.
2- not now, ais will not help players but if you check out the condition in injured.sqf, you can change it yourself
3- follow the last link that I sent to see forum, there you will found some helpful stuff
Raider176 29 dec, 2016 @ 20:22 
Persian, It would be nice if you would turn this into a general download like bCombat where all is needed is to download mod and ai combat works on any SP or hosted MP missions.
CasioFin 23 dec, 2016 @ 6:34 
Hello...

- How do I get custom sounds off. And so that everything is working correctly?
- Is it possible that the coop mission ai also help players up?
- This script is very well done anyway, that I recommend to others.
Persian MO  [skapare] 13 nov, 2016 @ 15:14 
Right now with Zeus situation is messy, Timer is good idea, i see what i can do.
Gladio 13 nov, 2016 @ 14:59 
It's nice how people get down with a single bullet, i like it, but : with zeus , people left the owning faction to get placed into civilians. it's a little messy cause, ai won't kill them, and they don't die without another bullet! can you please add a timer in which they can be healed or they will die?
Ghostcoffee 4 nov, 2016 @ 19:19 
So how can I add this to my missions?
Persian MO  [skapare] 4 nov, 2016 @ 16:37 
wait for it.i ll update script to add this feature very soon.
cinnamon545 4 nov, 2016 @ 15:51 
Will this work with units placed via zeus in the mission?
Persian MO  [skapare] 3 nov, 2016 @ 18:25 
yes, it work.You just have to disable ace ai unconscious via medical setting module
Luxxx 3 nov, 2016 @ 17:08 
does it work with ACE???
angel618 31 okt, 2016 @ 6:24 
cool!