Arma 3
Demo Ai Injured Script
40 Kommentare
BULLWAR 6. Jan. 2023 um 7:36 
that voice the end what is?
Miyamoto 2. Apr. 2018 um 14:25 
wow just wow i saw ai dragging one of his squad members bullets flying great script
Wallabell 24. März 2018 um 17:34 
Could you possibly show me how to disable the smoke drop parameter? i see the params that say this select 0 and 1 and then the ;. do i just put false in by the this select 1;? (like this (anim this select 1;false
Persian MO  [Autor] 13. Jan. 2018 um 17:58 
injured ai mod added to bis forum. follow the link at description
Persian MO  [Autor] 31. Dez. 2017 um 15:08 
it's possible.i have to check out arma tools.if somebody else can do the mod, feel free to do so.
Unusual_Lee 31. Dez. 2017 um 11:23 
Hi! Is it possible to make a full mod, not a script? To work constantly.
Persian MO  [Autor] 29. Dez. 2017 um 2:25 
Copy folder and files from demo mission into your mission folder.
Check out init.sqf and injured.sqf and killer.sqf for more setting and add your own sounds.
Grufumble 28. Dez. 2017 um 23:20 
im still not understanding how to get the mod in a mission i made plz help
Persian MO  [Autor] 18. Dez. 2017 um 15:10 
redownload it, set false second parameter to disable smoke drop by ais
Wallabell 18. Dez. 2017 um 14:07 
i tried to look at that and removed the smoke lines but i got an error, now i cant use the mod
Persian MO  [Autor] 18. Dez. 2017 um 11:31 
Wallabell 18. Dez. 2017 um 8:48 
How to disable the smoke dropping for the AI?
GilliganTrevor93 7. Dez. 2017 um 17:45 
Hi can this be edited so that only Csat and Independent factions react Im creating a mission using Ravage Zombies and they are Civilian class lol its funny seeing them drag each other around and throw smoke .
Wallabell 23. Nov. 2017 um 18:17 
Nevermind, but i do need help disabling the sounds. That forum link wont work for me, and the "suprise motherfucker" sound is annoying as hecc. I like the crying sounds and all but not that its annoying. Help?
uhhmm 28. Okt. 2017 um 19:45 
pretty good
uhhmm 28. Okt. 2017 um 19:45 
hmm seems like a amazing thing to use in single player i may be loney ;-; but atleast i can make it like multiplayer now
BRENDI 12. Okt. 2017 um 14:47 
cant civlen medics carry injusrd ai ?
Forever a Loner 21. Sep. 2017 um 12:42 
Hey, awesome mod, really immersive and fun to play around with. I got one question though, I added costum sounds and noticed that there is a way to make sounds factionspecific. I tried it by inserting the sounds only to the "East ´" faction wich should be Opfor, but instead of playing the sounds only for Opfor it does not play them at all... any ideas? Would be very thankful for help!
Senile Scramchun 19. Sep. 2017 um 16:14 
Hi im new to arma 3 and dont know how to copy the files from the senerio demo to the editor missions help
Selectlol13 26. Aug. 2017 um 13:23 
if your injured will your team mate ai help you?
borderland 19. Mai 2017 um 7:08 
Hello! Tell me, please, how to install it in a single company? Is it possible to increase the interval to death?
Imperator 18. Mai 2017 um 15:43 
mersi azizam im practicing my farsi khodahafez
Persian MO  [Autor] 15. Mai 2017 um 6:42 
if you want a non-audio script, please read this forum.
https://forums.bistudio.com/topic/196899-release-injured-ai-simple-script/
also, you have a parameter to disable audio part
Imperator 14. Mai 2017 um 19:37 
amazing job please remove movie scene audio thanks
Persian MO  [Autor] 24. Apr. 2017 um 9:01 
just ignore _dragger error.the script working anyway.
Wibble 24. Apr. 2017 um 3:31 
Can confirm that this doesn't work anymore. Unknown expression at _Dragger
Lt.Maclean 2. März 2017 um 23:35 
Can u do this with Zeus?
Persian MO  [Autor] 30. Dez. 2016 um 23:38 
1- set the false first argument to disable sound for ais, rest sounds like pain sounds it's not possible yet but if you know how to work with sqf, you can disable it too.
2- not now, ais will not help players but if you check out the condition in injured.sqf, you can change it yourself
3- follow the last link that I sent to see forum, there you will found some helpful stuff
Raider176 29. Dez. 2016 um 20:22 
Persian, It would be nice if you would turn this into a general download like bCombat where all is needed is to download mod and ai combat works on any SP or hosted MP missions.
CasioFin 23. Dez. 2016 um 6:34 
Hello...

- How do I get custom sounds off. And so that everything is working correctly?
- Is it possible that the coop mission ai also help players up?
- This script is very well done anyway, that I recommend to others.
Persian MO  [Autor] 13. Nov. 2016 um 15:14 
Right now with Zeus situation is messy, Timer is good idea, i see what i can do.
Gladio 13. Nov. 2016 um 14:59 
It's nice how people get down with a single bullet, i like it, but : with zeus , people left the owning faction to get placed into civilians. it's a little messy cause, ai won't kill them, and they don't die without another bullet! can you please add a timer in which they can be healed or they will die?
Ghostcoffee 4. Nov. 2016 um 19:19 
So how can I add this to my missions?
Persian MO  [Autor] 4. Nov. 2016 um 16:37 
wait for it.i ll update script to add this feature very soon.
cinnamon545 4. Nov. 2016 um 15:51 
Will this work with units placed via zeus in the mission?
Persian MO  [Autor] 3. Nov. 2016 um 18:25 
yes, it work.You just have to disable ace ai unconscious via medical setting module
Luxxx 3. Nov. 2016 um 17:08 
does it work with ACE???
angel618 31. Okt. 2016 um 6:24 
cool!