Space Engineers

Space Engineers

Notes
14 Comments
Marco Schepper Dec 24, 2024 @ 1:00am 
Many thanks for this awesome mod. Being a chaotic space engineer I needed and used it a lot before the datapads emerged - they are a lot more immersive. Still - thumbs up and favorite.
Darian Stephens Feb 1, 2020 @ 9:22am 
Have you considered making this use the new rendering method that ignores post-processing, making it actually readable in the corners?
Also, a way to simply hide and show it would be nice, instead of saving+loading.
DraygoKorvan  [author] Feb 24, 2018 @ 11:26am 
NP.
[FR] Rem Feb 24, 2018 @ 11:07am 
My bad !!!! I am so stupid... i don't add the Text HUD API in my world...
[FR] Rem Feb 24, 2018 @ 4:55am 
Hi, the mod is broken or it is Text HUD API ?
I try the mod in 1.186, i add a note but not nothing on the screen.
Thanks.
Darian Stephens Nov 23, 2017 @ 11:56pm 
@deejK
If you're still looking for something like that and are in Singleplayer, you could try out the Comms tab in your terminal. I wrote things in that a while ago to see if it worked as a journal, and they haven't been erased yet. That was back when planets came out, and the notes are there to this day.
I'd say that works pretty well as a notepad. You might even be able to make your own factions that act as chapters, with the 'Factions' window at the bottom-left.
deejK May 2, 2017 @ 2:08pm 
hey, thanks for the mod! I was looking for something akin to Take Notes! for Skyrim, in that I would like a way to enter notes in a journal-like fashion for RP purposes. kind of an Engineer's Log, if you will... I'm going to sub to this and try it out, but it doesn't seem as if this does exactly what I'll need. nonetheless, could be useful!
Syn Thesis Dec 1, 2016 @ 6:02pm 
I really like this mod, thank you for that.

I was finding it while searching a way to inject from a programmable block into the HUD. Now I understand that this not possible with Notes right now. I tried having a go with the source, but are just lacking the skill yet. So maybe as as feature suggestion, could you think of an (more or less) easy way to modify it to access Notes from the menu system and so inject arbitrary output from a programmable block?

I also really think that would be an easy way to make the Text HUD API accessible from ingame, a thing that is probably quite searched by from scripters.
DraygoKorvan  [author] Sep 18, 2016 @ 6:27pm 
Notes will now hide if the HUD is hidden.
DraygoKorvan  [author] Sep 11, 2016 @ 4:24pm 
Yes, notes are private though.
DraygoKorvan  [author] Sep 7, 2016 @ 5:33pm 
Save/load functionality has been added.
DraygoKorvan  [author] Sep 6, 2016 @ 6:29pm 
Ill be adding save/load functionality in the near future.
verZalj Sep 6, 2016 @ 6:26pm 
I think this is great. Thank you!
d_valroth Sep 6, 2016 @ 12:02pm 
Nice.