Hearts of Iron IV

Hearts of Iron IV

(OUTDATED) Naval Rework Mod (v1.22)
206 kommentarer
Elouda  [ophavsmand] 18. mar. 2019 kl. 14:40 
marius977 20. juli 2018 kl. 11:20 
why
Hyeon Gyu Yang 14. juli 2018 kl. 13:01 
IOWA is Battle-Crusier?
Erwin 20. maj 2018 kl. 10:29 
The idea of smaller craft such as torpedo boats and costal patrol boats would be a great addition, as most nations with some sort of coastline would have some. It would be a good idea for minors to defend their costal waters, as well as allowing major countries to fend off naval invasions while the main fleets deal with enemy ships. This is an amazing mod, and i hope you continue to work on it!
Field Marshal Paul Von Lettow 21. apr. 2018 kl. 1:39 
This mod sounds awesome. Love the care and respect for thew older ships. They were still effective. Look at The U.S.S. Texas for example.
Field Marshal Paul Von Lettow 21. apr. 2018 kl. 1:38 
Can this please be updated for version for HOI4 1.5.3?
Trickster 5. apr. 2018 kl. 3:11 
Update senpai pls!!!
matty. 18. jan. 2018 kl. 15:29 
Add a blockade feature
hellraiser.jm 4. sep. 2017 kl. 12:56 
could you update
Paddy 6. juli 2017 kl. 2:28 
Could you add Torpedo Boats and Motorized Torpedo Boats a very cheap and fast way to build a navy for poorer nations.
Emoglobin 31. maj 2017 kl. 15:09 
you should add subs like the I-400 class that can carry a small amount of bombers
Axe99 25. maj 2017 kl. 15:56 
Elouda's said over on his ERM page that there's an ERM2 in the works - all being well that'll include some nifty naval features as well.
Lantians 25. maj 2017 kl. 15:06 
le cry
RunyonCronin 28. apr. 2017 kl. 15:21 
How could I make this compatible with the latest HOI version?
The Strategist 1. feb. 2017 kl. 6:56 
its dead
Giant.Scheming.Iron.HOMIE 24. jan. 2017 kl. 6:41 
Waiting for updates since so long...
Horatio Herbert Kitchner 8. jan. 2017 kl. 0:46 
Will this mod eventually change the ships picture or make them silhouettes?
[MAVZER]Devlet 2. jan. 2017 kl. 13:42 
waiting final version
Horatio Herbert Kitchner 31. dec. 2016 kl. 1:40 
Update please?
guillaume.bergier 25. dec. 2016 kl. 9:22 
Not compatible with the new version 1.3.1, you can modify that .... thanks
Guillaumet 24. dec. 2016 kl. 3:15 
please update this mod......
"I'm Just a Cook" 9. nov. 2016 kl. 18:35 
I don't suppose you'd like to make a mod that adds PT Boats only? The motor patrol boats played a small but significant role.
Elouda  [ophavsmand] 29. okt. 2016 kl. 19:53 
Apologies for the lack of updates, but unfortunately development is on hold until the AI gets a little better. I recognize this isnt as much of an issue with NRM as it is with ERM, but I'm putting both on hold for now. There may be an NRM update at some point before I start up ERM again, but no promises.

If anyone wants to use any of the NRM stuff for their own mods, feel free.
RunyonCronin 17. okt. 2016 kl. 17:50 
Any chance of an update?
VeCo359 16. okt. 2016 kl. 3:43 
When updated version of mod for v1.2.1 wiil come out?
Gogopher 7. okt. 2016 kl. 16:00 
btw very cool mod...now if u could get this mod and the improved equipment&industry mod to be compatible we would have us a very close to finished tech tree
Gogopher 7. okt. 2016 kl. 15:59 
when i load germany im showing 2xbismark class ships...on as a t3 (with scharnhorst class dialogue but bismark class abilities) and t4...both have the same stats but as i mentioned one has a scharnhorst write up the other has the bismark...when i load usa im noting that u have their
main sub line as coastal?...im fairly certain those were deep water subs since they operated all over the pacific...also noting that prior to the alaska class bc the two preceding classes are marked as pocket battleships...did the usa really have PB's as a class of warships they were interested in? just curious about the last point
Amiral Alberich 3. okt. 2016 kl. 0:44 
Update mod ? please :) and thx you for your job in this mod :)
Guillaumet 22. sep. 2016 kl. 20:33 
thank for your mod
Elouda  [ophavsmand] 21. sep. 2016 kl. 2:12 
There will be an update to 1.2 later this week, apologies for the wait. My attention has been on Extended Rework and getting the AI to play nice.
Worcester 18. sep. 2016 kl. 5:42 
Are you working at the next version of the mod for HoI 1.2 ?
Music4Life 16. sep. 2016 kl. 17:34 
After the new patch:
The mod crashes the game when you try to tweak the new difficulty modifiers. I have tried with only this mod loaded. Most likely because of the changes done to the naval part of the game after the patch.

Wait for it to be patched to use it.
Muttdog1945 15. sep. 2016 kl. 14:24 
Torpedo Boats would be an awsome addition for smaller countries to combat larger ships. especially if they are hard to hit due to thier small size and speed.
Silver Crescent 12. sep. 2016 kl. 16:41 
is this compatible with the Einstien for various nation mods?
adar1 1. sep. 2016 kl. 0:28 
Hello;
i'd like to ask you a few questions:
adjusted aircraft stas, this meaning and including a greater lethality of air anti shipping strikes-particularly with torpedos?
what are the "naval combat design factors", and in what are they different from "naval stats", please?
Axe99 20. aug. 2016 kl. 16:48 
@Adar1, I doubt it, given that this mod adjusts NFs, tech trees and a few other things that are likely to be adjusted by Fox and Lion, but you can always give it a go and see.
adar1 20. aug. 2016 kl. 11:06 
Compatibility with "The Fox and Lion"?
Suveqn 17. aug. 2016 kl. 1:50 
whenever i choose my biggest fleet (50 ships) which includes 2 CVs my game crashes :/
NKato 13. aug. 2016 kl. 21:55 
Found the cause! This mod is NOT COMPATIBLE with Expanded Industry mod!
NKato 13. aug. 2016 kl. 21:14 
I concur with @kluckmeister, I am unable to build any carriers because the research tree is missing the early stage carriers.
kluckmeister 9. aug. 2016 kl. 10:41 
Perhaps this was covered already; however, I noticed that when playing as Germany I am unable to create any carriers as the first two or three classes of carriers are missing under the reseach tree and I cannot just start with the first listed carrier as it requires earlier carriers that, as stated, cannot be created as they are missing from the tree.
S'Aarum 5. aug. 2016 kl. 22:18 
Thanks ! Im so happy to see the Myoko Class and the Yuugumo class again :D And further more the Unryuu class, Kaga, Shinano, Ryujo, Shoho, Houshou, Hi'you classes :D :selphinehappy:
Hochvogel 3. aug. 2016 kl. 14:12 
Are there any changes planned on submarine warfare?
Bandit17 29. juli 2016 kl. 12:35 
Does this mod work with "AI Research and Division Tweaks"?
Icthulu 25. juli 2016 kl. 17:01 
Could you include a way for more naval XP to be earned by sinking convoys and subs specifically? Did a couple long runs using subs as my main force and the amount of naval XP I got never reached 100 for any of the plays even though I had used them to destroy Brit and US's fleets.
J3llyR0ll 25. juli 2016 kl. 1:16 
Thank*
J3llyR0ll 25. juli 2016 kl. 1:16 
OMG htank you bud! Excellent and accurate work! I love it.. I felt the Navies needed a decent overhaul! Much appreciation..
Elouda  [ophavsmand] 15. juli 2016 kl. 12:49 
Cpt. Rogers,
Anything else that modifies the naval tech trees is going to conflict really badly with this, sorry.
I may look at ships that extend out into the 50s when I look at early Cold War stuff for ERM, but it will be a while before that.
Cpt. Rogers 13. juli 2016 kl. 16:54 
Also would it be possible to get some warships that go into the 50s?
and could you perhaps add fictional names to some of the warships so it's not genericly named 'light carrier ii'?