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i want to add SHIVS to vanilla xcom, and i figured out how to unpack/extract the assets from the xcom EU upk files
but when i go into the xcom 2 modbuddy, it doesnt let me import any of the xcom 1 animaton / skeletal files etc. into the unreal engine editor. says there's "missing data" or something. gives me the same error for importing .txt files too, so im wondering if im just tryping to import them into the wrong place?
is there a specific third party program you use?
Yeah I've been trying to fix it using the new sdk, found out that the xpac for some reason kept launching my base compiled stuff, so had to clear out my local mods folder before things started working again.
Will be an update soonish, it's kinda a big one work wise, but users would only really notice I added base skeleton armour.
I will need to split off a WOTC Version though, things don't load for my base X2 if I use WOTC compiled stuff.
If you mean the predator armor, I did but it wasn't showing up
Check the Armor Customization Options when you've equipped plated armor. Its only for tier 2 stuff.
I found out that they're not available at the start as customization, they act like vanilla Predator/Warden where they can only be worn at that specific tier
I can't see your armours. Is there a miniamum level requirement for characters?
Or maybe, a linux specific problem?
Any idea? Thanks.
Link to video: https://www.youtube.com/watch?v=c25OKezmBsk&index=1&list=PLDL-FFGW9sLY2mqf2FB3rIlrogabm-oUY
Also, other modders have asked if they could use their video to embed next to their screenshot for the subscribers to watch. Feel free to do so! xD
EDIT: I got it working for both Tier 2 and 3 by tweaking the .ini that comes along with the mod after some trial and error. If anybody else is interested in it, I can throw the .ini up for download. Seems to have not broken anything, and is fully compatible with the Titan Armor for Tier 3 mod.
Now I can roll that heavy Carapce straight into the endgame.
I wanted to see if you could possibly port the EXALT outfits to XCOM2.
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
@shadow79, not quite sure why or when that happens, but I don't have any invisible parts set up so it might just be what kregano said
@Advent, it's not my mod crashing the game, but that "non-qualified name" error shows up because my localisation ini had the wrong name set up for that arm, should be fixed.
[9016.10] Log: --- LOADING MOVIE TIME: 3.58 sec ---
[9016.83] Warning: Warning, Using a non-qualified name (would have) found: XComArmsContent MrKX1ATier2.Archtypes.ARC_Sldpltmed_X1platedarmsLeft_M
( I get a bunch of these like above )
[9018.40] Log: Movie Finished Event: Black, 5.859032, 0.066667
[9018.69] Log: Dumping name table: (3486152)
[9018.69] Log: Dumping name table: 0xfac54000 (3486152)