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i want to add SHIVS to vanilla xcom, and i figured out how to unpack/extract the assets from the xcom EU upk files
but when i go into the xcom 2 modbuddy, it doesnt let me import any of the xcom 1 animaton / skeletal files etc. into the unreal engine editor. says there's "missing data" or something. gives me the same error for importing .txt files too, so im wondering if im just tryping to import them into the wrong place?
is there a specific third party program you use?
Yeah I've been trying to fix it using the new sdk, found out that the xpac for some reason kept launching my base compiled stuff, so had to clear out my local mods folder before things started working again.
Will be an update soonish, it's kinda a big one work wise, but users would only really notice I added base skeleton armour.
I will need to split off a WOTC Version though, things don't load for my base X2 if I use WOTC compiled stuff.