Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am actually making a spiritual successor for this map at the moment for the summer update. Hopefully I get it ready on time. Still lots of things to do but its getting there! I will post it into my workshop page as soon as its playable. Thanks!
https://steamcommunity.com/sharedfiles/filedetails/?id=648227046 -> map workshop/ 648227046
Third point also lacks a proper flank route. Lastly there's a small visual bug in the first area if you stand on top on the blue container as sniper and scope in on the blue spawn door on the opposite side you can see 2 white vents while scoped in but you can't see them while in regular vision.
However, while i was at it, i was told from a couple of issues within the map. Its currently part of creators.tf community update, so i wanted to get those fixed as soon as possible. Changelog here: https://steamcommunity.com/sharedfiles/filedetails/?id=648227046
Have fun!
Maybe you should mail to Valve and tell your opinion. It might help!
http://imgur.com/a/Lwaby
I'm working still with this map, planning for new update. It will be out as soon as i am done with it. I am fine tuning some of the parts of the map to playe even better. Thanks.
We played both versions several times on our server during custom maps events, and no-one outright voted the map off.
I especially like the starting area in front of BLU base. BLU base's exits are nicely spaced out and thus hard to camp by RED.