Portal 2

Portal 2

The Artificial Dimension of Illusion (updated v2.1)
68 Comments
LEMONTECH Jun 4 @ 9:03am 
uoy mdae ym bairn coked
Rooke Nov 12, 2024 @ 1:52pm 
Absolutely Amazing! The work that went into designing that is over the top. Huge Kudos!
:steamthumbsup:
A new fave. :p2cube:
Insert_creative_username_here Feb 29, 2024 @ 3:07pm 
Charles Pabblingdonn forgot to install some sort of button in the Control room, or some other method, to open the sliding doors.
TOAZTER Feb 14, 2024 @ 4:27am 
very good Antichamber)
TitusX49 Aug 30, 2022 @ 10:21am 
god i love this chamber. it's been a big inspiration to me for a while
Frungi Jul 27, 2021 @ 7:59pm 
Nice remake of the defunct and broken “Alternate Dimension of Illusion” on ModDB, though I encountered some visual glitches here. At several points, turn just the wrong way and sections of walls will de-render or something.
Rylemsheath Feb 13, 2021 @ 5:50pm 
Amazing!
Lord Cosco Sep 14, 2020 @ 2:56pm 
That was one of the best workshop mods I have ever played
Darckox Jul 1, 2018 @ 2:54am 
wow it returned my brain XD
Settlo May 2, 2018 @ 5:21pm 
Nice :D
||§~SpartaCuh~§|| Feb 7, 2018 @ 5:11pm 
Love the combination of visual design, surrealism, and maze format! How do you code non-Euclidean space in Portal?
UnDrew Feb 3, 2018 @ 4:01am 
So trippy! Loved it
gravy Jan 5, 2018 @ 7:53am 
it took me a while to figure out what do to. that was amazing!!! i loved all the illusions too.
cheesebUrger Dec 22, 2017 @ 12:45pm 
The crossover I never thought I wanted
floenele Nov 8, 2017 @ 8:30am 
i love antichamber
MidnightKittens Sep 21, 2017 @ 8:56pm 
Antichamber af!!! Love it!
Chomik Jul 25, 2017 @ 8:54am 
is good
dmar1223 Jul 13, 2017 @ 2:00am 
Ok, ok, WOW. I loved Anticamber, and this was a fun map to play because of it. I especially enjoyed the use of the single portal device, specifically the orange portal's use in a sort of hub area. I only wish there were more spheres to find and easter eggs. I REALLY loved this map, and can't wait for this to be completed. :D
hashtag_triggered Apr 28, 2017 @ 11:11pm 
I LOVE THIS
David Macintosh  [author] Apr 6, 2017 @ 2:41pm 
Kind of =P
Thad4002 Apr 6, 2017 @ 2:38pm 
Is it a TARDIS?
Betafoxtrot Mar 2, 2017 @ 2:28pm 
Very nice, but wasted potential. Why haven't you made a new Anti-Chamber with the Antichamber ideas!? I also have a brilliant idea for levels base oon antichamber without using the same layout. Sadly I just have no time to work on it.

Check out my chamber if you like but that one is normal, just made in PTI. Its a small challenge.
http://steamcommunity.com/sharedfiles/filedetails/?id=873772459
Azzlanoid Feb 23, 2017 @ 9:47am 
Day 148: Still not looking down , trying to find the end of the map
David Macintosh  [author] Jan 10, 2017 @ 7:23am 
It's really simple, my friend =3 It's all made with an entity called "linked_portal_door". It literally links two indepedent places on a map into one. It's just a rectangular portal that can pe paired as a "child" with another linked portal door and voila! you got an impossible space! But if you mean what kind of program I used to create this map is "Valve Hammer Editor". It can be downloaded from Valve website or just go to library, select tools and download "Portal 2 Authoring Tools Beta".
E22 Jan 10, 2017 @ 7:14am 
how did u make this awesome chamber? Im rly curious
David Macintosh  [author] Nov 8, 2016 @ 5:44am 
Thanks =3
chicocameo Nov 6, 2016 @ 2:42pm 
Really cool map!
[REDACTED] Aug 14, 2016 @ 4:18pm 
Really great. Blew my mind on four hundred and twenty times.
TheTiltedTesseract Aug 2, 2016 @ 7:22pm 
cool map, but it's ripping off of antichamber really hard...
The Sojourner Jun 17, 2016 @ 9:47pm 
Someone's been having too much fun with Antichamber :steammocking: :acduck:
David Macintosh  [author] May 15, 2016 @ 12:21am 
But of course =P If only I finish new A.D.I., I will =3
mogus sussy May 14, 2016 @ 6:35pm 
Can you release coop?
Heaven Seven May 4, 2016 @ 6:01am 
Nice map!!!:steamhappy:
Hhhologram Apr 12, 2016 @ 11:34am 
Amazing! It's exactly like Antichamber and the implementation of the portal gun and the cubes were great! :p2aperture:
David Macintosh  [author] Apr 9, 2016 @ 10:40am 
Congratulations =P
Trubaduur2 Apr 9, 2016 @ 10:11am 
I solved it!!!!!!
David Macintosh  [author] Mar 30, 2016 @ 11:31am 
I'm appreciated =P Be prepare for a contiuation =3
Petutski Mar 30, 2016 @ 11:11am 
Amazing creative map! The end maze started to get a bit annoying. Great fun! Thanks!
Not just a Doctor... Mar 27, 2016 @ 5:24pm 
Bigger on the inside. The instant I saw this I thought of my TARDIS :)
David Macintosh  [author] Mar 26, 2016 @ 3:12am 
Then find an EXIT door =3
DLX3X Mar 25, 2016 @ 3:46pm 
what do i do after i get all the balls?
David Macintosh  [author] Mar 25, 2016 @ 1:07am 
XD
mogus sussy Mar 24, 2016 @ 9:58pm 
Got psychologically damaged after this
catchingfire3 Mar 22, 2016 @ 12:07pm 
My mind = blown i hope others feel the same
DeathWish808 Mar 21, 2016 @ 1:04pm 
Yeah, no problem. I just meant whenever you finished it. :p2chell:
David Macintosh  [author] Mar 21, 2016 @ 1:02pm 
Actually, the problem is the new version is in W.I.P. status so I can't give you a link at the moment. But don't worry, I will publish it as fast as I just can and then, everyone can judge whether it's better =3
DeathWish808 Mar 21, 2016 @ 12:54pm 
Cool, will look out for it or please shoot me a link to my profile if you don't mind.
David Macintosh  [author] Mar 21, 2016 @ 10:51am 
Yup, sorry about the waisted time going back & forth XD I'm actually working on version 3.0, the newest one and I PROMISE there will be less walking =3
DeathWish808 Mar 20, 2016 @ 1:52pm 
Played 8 front page maps on twitch and this was one of them.

linked_portals (world portals) are fun, but this was way too tedious with the back and forth, hence why I started using noclip to save time.

Blind run: https://youtu.be/qs0vR6be3jM (6th of 8 played)
poco242 Mar 20, 2016 @ 1:16pm 
how on earth do i get the ball by the exit sign door im probobly just being dumb but its the last ball and i cant get a portal in it.