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This script can't work and never will work again, so there's no need for this author to return. Keen removed the API function it relies on over a year ago (it was OP and shouldn't have even been accessible anyway). Try other authors who are using camera blocks and radar mods posted within the past year.
i compiled, came up with this
http://steamcommunity.com/sharedfiles/filedetails/?id=822974700
most of it involves errors with MyDetectedEntityInfo and GetPosition.
really hope this can be fixed and keen didnt kill this intentionally.
I wonder why I didn't think of that, it definitely should be possible, ore detectors may have a similar API to get x,y,z position of an ore.
The IMyEntity just need to be corrected with the Vrage Equivelent version.
http://forums.keenswh.com/threads/imyentity-is-prohibited-fix.7386654/#post-1286998719
LKS
Here's a video from a streamer that demonstrates the radar in action: https://youtu.be/IS99cqlpDJE?t=2m25s
http://steamcommunity.com/sharedfiles/filedetails/?id=724100006
@LukeStrike - Look at Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml, and compare it to FontData-0.dds. The text code (ie. \uE002) points to an entry on the XML file, which then uses the entry's co-ordinates to paste a copy of the icon from the image.
The ones he and other scripters have been using, are based on XBox icons on the .dds file. What I linked above is my attempt at creating a series of actual pixels for scripts such as this, by switching out the old icons for the new ones. In theory, I could edit the FontData.xml file to add even more entries, but I felt it's better to limit the mods to the one file for the time being.
How did you find the strange values for the colors like this:
const char blue = '\uE002';
Because I would like to customize my own colors ... Is it possible from the RGBA values ?
LKS