Space Engineers

Space Engineers

"Skyblade" Helicopter & Plane Propellers
656 Comments
Commander Corley Jan 4 @ 7:25pm 
has anyone taken over development of this mod or maybe a second version?
blades should not stop rotating when descending
MrFox Nov 2, 2024 @ 9:52pm 
SOO What are the lift ablidy of the blades in kg?
RussianSurvivor Oct 20, 2024 @ 11:05am 
I love this mod. i feel the Balance is Perfect any lower and my heavy Helos would be ugly.
More detail adds weight and SE is not generous with weights.
I also love the WIP. I just don't want to see a Good mod get nerft be for it finishes.
Maybe release an Irl version as they say , Separately for the haters.
Nyxborne Oct 8, 2024 @ 9:40am 
I would also like to point out that the propellers stop rotation when doing down, which should not happen irl
Phistandantilus Jul 31, 2024 @ 12:35pm 
it'd be great if we knew how much thrust each propeller effectively puts out. I'm not exactly keen on having to load a creative world and manually testing to figure that out. something in the block description or at least here on the mod page would be great.
Mad Alchemist Jul 24, 2024 @ 11:09am 
Most helicopters just flip instantly when turning main rotor on. However, this is less likely to happen when helicopter is heavily loaded with cargo. Maybe need to make propellers slowly gain speed like they do in real life? It seems like propellers give a huge punch when turned on (or when landing gear is being unlocked) which destabilizes everything.
Reign Jun 4, 2024 @ 3:14am 
@YungPro - it should counteract the spin of the main rotor - at least that's how tail rotors work in real life.
BloodyMad May 27, 2024 @ 8:09am 
Still work?
VS-lockon May 7, 2023 @ 6:42am 
dead mod?
CynicDragon Apr 15, 2023 @ 1:43am 
So what exactly does the "opposite tail rotor" do? and how should it be placed? im very puzzled by it, the rest of the block i understand
B.O.S Feb 2, 2023 @ 1:03pm 
Hello, your mod suits us! I ask permission to use it as a donor in a modpack on our server?
Nimkaru Jun 27, 2022 @ 12:44am 
hi, does anyone have a WaterConfig.xml to share for the "Skyblade" Helicopter & Plane Propellers please? Or can someone tell us the subid's of all parts, so we can change them to work under/above water by ourself? (me -> Skunkworks Admin)
Torqs Jun 21, 2022 @ 10:53am 
I would love to use this mod on my server, but the cost of building it is in harsh contrast to the balancing that goes on there.
I would like to ask permission to upload this mod with a new balancing only for my server.
osmacar May 1, 2022 @ 4:03pm 
I want to see contra-rotating options because we all know, they're cool as fuck.
krocodile13.gaming Mar 18, 2022 @ 8:05pm 
I like the mod but im not a fan of the blades stop spinning while in flight because they arent "in use" if a helocopters blades turned off because it simply was at its desired height it would fall out of the sky. Could you make a version where, the blades dont turn off if the grid in on?
★➽AminoAcids➽★ Jan 4, 2022 @ 9:24am 
Even in 2022 this mod still is the best
Selphadur Nov 13, 2021 @ 10:30am 
Also, any idea how to fix this pink texture "mask"? https://steamcommunity.com/sharedfiles/filedetails/?id=2653767324
Thanks!
Selphadur Nov 13, 2021 @ 8:53am 
I don't even think they are tilted. Tried to see tilt in these parts, but it seems that there is no tilt. Either something broken or I am missing something.
Selphadur Nov 13, 2021 @ 8:45am 
Would be nice to have an indication to where the "front" is. At the moment no arrows show where is "up", like in screenshots and you have no idea where that "tilted" side is for "forward" thrust
Tumble  [author] Oct 12, 2021 @ 11:19am 
Yeah man, appreciate it :)
Dr. Nathanial Q. Higgerson PhD Oct 10, 2021 @ 12:49pm 
figured i should

its ur work u know wat i mean?
Tumble  [author] Oct 10, 2021 @ 8:42am 
Do what you want to^^ Kind of you to ask : )
Dr. Nathanial Q. Higgerson PhD Oct 9, 2021 @ 11:33pm 
@Tumble

The first comment or the second one?
Tumble  [author] Oct 8, 2021 @ 9:08am 
Go for it mate
Dr. Nathanial Q. Higgerson PhD Oct 7, 2021 @ 8:18am 
better idea

Am i able to just make it so my mod pack modifies the recipes of this one??

Which means they still have to download this mod
otherwise the propellers simply arnt available. (Though my mod pack might have to borrow its icons)
Dr. Nathanial Q. Higgerson PhD Oct 7, 2021 @ 4:18am 
Hey
Ive been a user of this mod now for a while

and i was wondering if i would be able to use the models of the helicopter parts at least in a pack im putting together??
My pack is similar to industrial overhaul except perhaps not as many machine and way more elements and alloys and chemistry tricks for you to do.

i was hoping i could just use ur skyblade pack rather than have to essentially recreate it from scratch.

Thanks.
Dalten May 20, 2021 @ 12:26pm 
I found some survival balancing issues. I'm not sure I agree with the thrust-to-power usage ratio of these as compared to vanilla atmospheric thrusters, even taking into account the added space requirement. I think having lower power requirements than atmospheric thrusters makes a lot of sense, however I feel the thrust output should also be lower than them.

also, I found that the opposite tail rotors do the same thing as the normal one but don't have the blades or space requirements, and I see that this block exists so that only one bladed tail rotor needs to be placed on a helicopter in order to thrust laterally in both directions, but it creates more issues than it solves right now.

I can fly a ship on just these facing all directions. I feel this block provides an unbalanced substitute for atmospheric thrusters entirely. I would like to suggest either removing them, or allowing them only to work if the normal tail rotor block is placed facing the opposite direction on the grid.
spaceshooter548 May 3, 2021 @ 11:31am 
Is it possible to create a larger Heli propeller? I am making large helicopters and they look very disproportionate with the build. Great mod though, Just too small for me to use properly
TheGaminODST Apr 24, 2021 @ 12:26pm 
WHY?!?!?!?!
Amos Burton Apr 6, 2021 @ 10:10am 
any chance we can have a Xlarge version of the helicopter blade. something around 10 blocks longer.
TheWorld Mar 23, 2021 @ 3:53am 
Thanks for a super cool looking mod. Can i, please, reupload it for our private server usage for some changes (adding hitbox model to propellers and a bit rebalance towards atmospheric thrusters) to match our server idea?
HungryHedgehog Mar 18, 2021 @ 10:12am 
Could you please add inverted versions of the upwards rotors so we can make counterrotating props. Since the tail rotors jsut provide sideways thrust in one direction it would be nice if we could make counterrotating helicopters.
anzellott Feb 22, 2021 @ 12:59pm 
Make A Massive, 7 Blade One
MilkTheCow Feb 8, 2021 @ 8:32pm 
I cant seem to use the heli blades in this mod, I can place them but they always say insufficient power, and no matter how much power I add even going way over they always say insufficient power
joe1945 Jan 27, 2021 @ 3:09pm 
I would say we need all helicopter "propulsion" associated systems like their own turbines and exhausts as well. Please?
ThePolishTech Jan 26, 2021 @ 12:59am 
can we have duct fans too please?
BinaryKiller Recoded Jan 7, 2021 @ 7:27am 
We need more rotors, the few that are in the mod kinda are too small, and I kinda wanna make my self a Chinook :)
SultonMRP Dec 18, 2020 @ 5:57am 
seams my server host dont like the " " and & in mod name, get phrasing errors when it reaches that point in mod name
Generic_Overlord Dec 16, 2020 @ 11:31am 
hello there would i be able to pop you a quick steam message about you're mod as i am looking to do a little balance tweaking to ingame engines, and would like to factor in you're modded engines if possible
Onyxxe Nov 17, 2020 @ 11:48pm 
Im having an issue when changing position of the propellers, they seem to stop spinning when switching from up to forward with a rotor.
joe1945 Sep 27, 2020 @ 5:46pm 
I agree with GiveThemHell, we need larger sizes for both grid types but in a range building up in size but also geometry like two bladed up to seven bladed (CH 53 type). What would be neat is propellers kind of on angles, again like CH 53 tail rotor. But overall awsome mod never or less - can't do with out it!
X3105 Jul 25, 2020 @ 6:11am 
Is there a Large ship mod like this I would like a large ship block
da puppy Jul 21, 2020 @ 5:25pm 
What planets do these work on?
hades Jun 10, 2020 @ 10:59pm 
i honestly would love this more if the blades had collision and get damaged when you hit stuff
Delf Apr 20, 2020 @ 12:08pm 
@Tumble Hello! We found your cool mod, sound, animation, everything is fine. We want to add it to our server, but it needs to be rebalanced for compatibility with the Plane Parts: Propellers by Takeshi mod. Remove small engines, remove the Tail block, lower traction. Can we do this, indicating you as an author? Sorry for the bad English, I hope you understand what I want.
Witch ~ Apr 10, 2020 @ 1:13am 
something seems really weird with them. Everything just flips and they dont like gyros at all
Zoltean Apr 9, 2020 @ 6:40pm 
Hello @Tumble @Gabriella, can we use your propeller sound for our mod pack, with a link to your mod, please? Can we discuss it? Discord link: Zoltean#2127
itharpedup Feb 7, 2020 @ 8:53am 
Flipping doesnt happen if you double up with Aerodynamic wings. Makes flight almost too easy and energy efficient. I'm trying to get them working on a subgrid
Silhouette Jan 15, 2020 @ 10:24am 
They seem to turn craft upside down, a lot, although I'm not sure why. I was kind of hoping they'd work well with a Gyro, where tilting the craft would produce propulsion, but instead they appear to just be up/down thrusters with some weird proclivities. Flipped a handful of testcraft before losing interest in going further.