Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could I merge your awesome mod to my armor ramps and panels mod pack please? :D
I sent you a friend request :D
I see what you mean now.
Not sure what you mean by mirrored.
The block would be the same if mirrored along a flat plane.
You mean a version where the empty space and the filled space is inverted?
http://imgur.com/a/dGoSi
pls
Very cool that these blocks have been kept updated despite the broken hand!
Hope that's feeling better and healing well.
I've found that Digi's Armor Slabs mod complements both this and Uncleste's armor ramps quite nicely. Maybe put a link to that at the bottom of this mod's description as well?
Additionally, there's still plenty of "armor ramps" style blocks to be made.
There's no way to convert 1x1 slope into 1x2 slope, (or vice-versa) for starters.
That kind of block fits great with this mod, as it's merely extending the trends already set here.
We already present picture, just read early comments.
It was the very last mod on my list of essential mods that was still in DX 9, but thanks to the hard work of both of you, I now have all I need for planets :)))).
i know its been a month but thank SEModder4 for helping me push a small update through. ill have to revisit textures but it should all be dx11 compatabile now
Thank you very much for taking the time to respond to our questions!
Uncleste's ramps have already been updated for DX11, as were his other mods, I think.
This here is the last essential mod on my list that hasn't been updated, but I can of course fully understand the reasons as to why you couldn't.
So, I'm relieved to hear that the mod isn't 100% dead and that there's at least a chance that an update may come in the future.
I wish you luck with your work and thank you once more for your time!
ill look at SEmodder4, or if another modder wants to take over or collaborate id be willing to share my huge collection of files and models. uncleste's ramps would need a dx update too i imagine and you would need those to use use my expansion blocks anyway. as i just posted, not sure how soon i can get to these, but work should start winding down soon
i know you wil say you have them but you do not have them all, cant make a 3 slope or split walking to the slop from 1 no and not from 1 to 2 and then to 3
It doesn't even have to be your own work, because maybe someone capable and willing like SEModder4 can take up this mod like it has been done with others, if you lack the time.
It’d be sad to see this great mod go.
This mod is the last one in my personal collection that I deem essential yet is not DX11 ready - it practically is the last straw for me using DX9 in my game at this point.
I could live with the statement that this mod will not receive a DX9 update anytime soon, and I am not entitled to the work, since you do this in your free time, so I could certainly accept a "no“ for to the Update to DX11.
This is no demand or anything like that, merely a friendly request for clarity :)))
TLDR.: It would be nice to know if the mod will receive a DX9 update.