Company of Heroes 2

Company of Heroes 2

Mk. II KT-Modification Stealth
25 Comments
Silverri††er May 3 @ 8:36pm 
From which skinpack are those Black skins from the screenshots? :)
polishpotato Nov 24, 2020 @ 7:50am 
i can write about this mod only it: GOOD WORK
CompleteTulip Jun 24, 2016 @ 2:18pm 
collection it
Leg May 4, 2016 @ 1:45am 
thank you!
[Project KT-Mod] cookbros.racing  [author] Apr 30, 2016 @ 9:36am 
Fixed...
Leg Mar 11, 2016 @ 3:23am 
Hey! Nice work! I always play with this mod, best mod ever!! Something happened with Brandenburger German special forces! They are no more equipped with STG 44 Z6 1229 vampir?? Just usual rifles? Cmoon, please fix this. This mod is best thing in this Coh2. Keep it that way please :) Thank You!
[Project KT-Mod] Hausser May 12, 2015 @ 7:54am 
Best mode I`ve ever played in CoH2.
[Project KT-Mod] cookbros.racing  [author] Apr 20, 2015 @ 3:24am 
Yes i already noticed what you mean: i removed the rings below these capture points but on your tactical map all these points are marked so simply check your position on your tactical map in the left down corner and you are able to see these points there.
Magikarp is God Apr 19, 2015 @ 6:26pm 
Sorry, I used the wrong term. I what meant when I said the circles that show when you are capping I meant in the capture zone, not the territory itself.
[Project KT-Mod] cookbros.racing  [author] Apr 19, 2015 @ 5:35pm 
Hi there,
you can see all capture points on the tactical map marked so if you don´t find a point simply look on the tactical map.
Magikarp is God Apr 19, 2015 @ 5:06pm 
Great Job with the mod! I love the looks it gives the game, especially with your other mod or Spearhead. It makes a great realistic feel and a good break from vanilla CoH:2. But is there a way to make it so the cap areas are still visible, its hard for me to tell when I am capping or not without directly running up to the flag. Then again this may be a problem for me, and only me, seeing as how I am a scub... Keep up the good work though!
76561198100122063 Apr 12, 2015 @ 11:39am 
NICE JOB
CPU - Standard Apr 12, 2015 @ 8:24am 
good
Zvonimir Apr 11, 2015 @ 9:05am 
I simply thought stealth in a King Tiger was funny. its a good mod
[Project KT-Mod] cookbros.racing  [author] Apr 11, 2015 @ 3:44am 
The title says nothing about the gamemode do better read description next time. This gamemode initial release is the first step to reduce all unnessary ui/game elements and to change or even remove all the gameplay colours the game currently uses which let it look like made by and for disabled people. The essence or the idea behind it is to give the game a neutral, realistic and natural look.
Zvonimir Apr 11, 2015 @ 12:24am 
Find it funny how someone would try stealth in such a large beast.
HardeKern Apr 9, 2015 @ 2:12pm 
WT FTW~!
TrainMan_NECSNY Apr 9, 2015 @ 7:48am 
My favorite tank, super Tiger, I have this tank in world of tanks.
TrainMan_NECSNY Apr 9, 2015 @ 7:46am 
Awesome
[Project KT-Mod] cookbros.racing  [author] Apr 9, 2015 @ 7:11am 
Yeah sure,
setting the PoP to another value is no prob but the major problem resulting of higher PoP are the clients frames per second in late game especially if playing against ai enemies because they have to deal with to much ai controlled units which struggles down the frames per second a lot. I already checked that out with fraps before releasing this win condition pack so a value of 150 PoP is in my opinion a good compromise between "Battlefield Feeling" and good game playability in late games.

For the future is planned to change these damn baby Teamcolours to more neutral ones like grey to give the game a more natural look but i have not yet figured it out how it is currently possible. If anybody read this and might have a solution for it please contact me.
Reallymadmaveric Apr 9, 2015 @ 6:34am 
Nicly done I do like the reduced AI nice to have all the lines removed from the map, It looks good. Any chance to raise the population count up to arround 250+
[Project DotR-Mod] spieler Apr 8, 2015 @ 12:56pm 
Great mod!!! Looks very nice and really increases fps.
E.E. Apr 8, 2015 @ 3:25am 
Ok i test this fps issue with mod and without mod in same map same amount of unit in a square/camera view. Result is like the following: without mod fps is around 32-33 and with mod is around 38-40. :) so simply we can say that deleted unnecessary game elements and unique skin set help to improve game performance and game play as well. Players who enjoy the game with good performance have to try this mod.
E.E. Apr 7, 2015 @ 3:35pm 
Amazing mod. Make the game really realistic and i guess my computer hardware liked this mod much more :)
spaceman2068 Apr 7, 2015 @ 2:09pm 
Absolut Hammer!! keine Teletubby Farben mehr, Gameplay ist gleich viel realistischer und macht noch mehr Spass.. and the Kingtiger totally rocks..!!