Space Engineers

Space Engineers

Better Stone v7.0.12
1,453 Comments
Kaito May 29 @ 11:36am 
Yeah some of the textures can be a little funny. Pyrite is my personal pet peeve. I just got used to it. Half the time I'm just pointing a PAM brick at it anyway.
Firefli May 29 @ 11:13am 
still working and been using this mod for years, only one complaint.. a few of the ores are hard to tell difference of say stone, like porphyry would be lovely in the future if you would add more colors to them or a way to make them pop a bit, but overall love the mod wont play se without it.
Mionikoi May 26 @ 10:37am 
Would love to see this work alongside some of AceTech's stuff. Still getting use to this along with Industrial Overhaul. Surviving alright (until the drones get me). Thank you for everything you have done!
DranKof  [author] Apr 12 @ 8:21pm 
@KailIzzraham Hi, just saw this,
- I haven't made any changes to the mod in over a year -- nothing ore-related in I think multiple years
- AFAIK Keen hasn't added any new resources
- If it's just one resource Keen probably hasn't changed anything else that could be related
- Not seeing any other reports of Galena being broken for anyone else

Yes I'm guessing it's something to do with the compatibility patch.
KailIzzraham Mar 29 @ 2:26pm 
@DranKof I messaged the maker of Better Resources and he was not sure if the patch for Better Stone and Better Resources had been updated lately. Could this be the reason that Galena no longer functions in game? When I rezzed in some Galena it was a round ball when dropped. It did not look like a boulder like all the other ores in game. Please let me know. I love using both mods together. Thanks. :)
Kaito Mar 29 @ 8:52am 
My gut tells me the compat patch is doing something funny with the blueprints.
KailIzzraham Mar 29 @ 2:29am 
@DranKof - I am not sure what my issue is, but for some reason I can not get Galena to go into any of the refineries (Basic, Regular or Industrial). I am using Better Resources, Better Stone and the patch for BR and BS to play nice with each other. Galena is the only one I am having problems with, and suggestions?
DranKof  [author] Mar 15 @ 10:24am 
@wayneofwilson If we're talking about modding vanilla planets to have lava, then yes that sounds like FAQ item #2 -- planet definition mods are incompatible between mods. If you're referring to custom planets then I'm not sure this mod is causing the conflict.
wayneofwilson Mar 10 @ 4:50pm 
It seems that this mod hates planet mods that add lava.
DranKof  [author] Mar 7 @ 4:47pm 
Yes, I think I did that for a newline-related reason...maybe...can't recall...

@Шёпот ануса
Probably no more updates (unless fixing something that's very broken)
Gunner76th Mar 5 @ 11:31pm 
Figured out the issue, there is an errant space in the name of the ores on this page in the list of what ores are under each name. Ingame it is (Fe,Ni) not (Fe, Ni)
Gunner76th Mar 5 @ 11:23pm 
what is the registered name of the ores in the game? I am trying to use a script that controls my nanobot drill to seek out and find ores, however I cannot get it to locate any ores using the names listed on this page (with and without the prefix and suffix parts).
stormzel Mar 1 @ 12:43pm 
Hi
good work with mod - "Better Resources" ?
and "Space Engineers 2125" ?

ps - some mod in my mod pack(~55mods) crashed game
@DranKof Hi! Will there be more updates for the mod?
jarhead Feb 12 @ 4:21pm 
missing resources (set to null)
jarhead Feb 12 @ 12:32pm 
CTD error

can't load crushed ore (and several other things of similar nature)
frank Dec 30, 2024 @ 2:31pm 
@tntingram88 if only people read the descriptions...
tntingram88 Dec 22, 2024 @ 3:10pm 
Does this work with Industrial Overhaul?
PapaDarkz Dec 8, 2024 @ 1:08pm 
ore spawn can mine them but Refinery isn't accepting ores added it to the top of list still no change any way to fix this as really wanna keep it in my server
DranKof  [author] Nov 23, 2024 @ 8:43am 
Cool! Yeah, awesome work! Added a link into the "spinoff mods" section!
michi84o Nov 18, 2024 @ 5:31pm 
Done! That took way longer than expected. I hope I did this mod justice and didn't screw up the balancing. That linked Excel spreadsheet looks like a lot of work went into Better Stone.
https://steamcommunity.com/sharedfiles/filedetails/?id=3368343385
Tarax00 Nov 17, 2024 @ 12:55pm 
Awesome, keep up the good work!!
michi84o Nov 17, 2024 @ 12:48pm 
@Tarax00 Redistributed Ore is not compatible with better stone but I will make a version that is. Better Stone is one of my favorites so I don't want to play without it. It will probably take a couple of days.
Tarax00 Nov 17, 2024 @ 6:50am 
First - awesome mod, always use it on my servers. Keep up the good work.

I saw this mod trending and got curious: Redistributed Ore - 3364818519
Obviously there is some overlap, but do you think it is/will be compatible @DranKof?
FurtiveSage Oct 19, 2024 @ 2:24pm 
@Kaito Thank you. Placing it back!
Kaito Oct 19, 2024 @ 1:45pm 
Indeed, it works for me.
FurtiveSage Oct 19, 2024 @ 10:52am 
I had mod errors on with the new update. Does anyone have it working with the new update?
Kaito Oct 15, 2024 @ 3:33am 
Ore patches are fixed and known. Nothing is generated at runtime. You can actually swap ore mods in an existing game and it'll just move the patches around on the existing planets.
DranKof  [author] Oct 15, 2024 @ 12:30am 
This mod does not change the game's programmatic behavior, but I'm not sure what is generated nor saved when.

This mod, regarding ore placement, changes the depth values and which ore are which in planets and adds to the collection of the different kinds of ores that can spawn in asteroids. I hope that answers your question.
Kebable Oct 14, 2024 @ 2:12pm 
Short question I’m guessing this mod doesn’t generate the ore placement on the initial load and it’s all just preset. Is that correct?
DranKof  [author] Oct 5, 2024 @ 5:35pm 
Awesome!
WoBra Oct 5, 2024 @ 12:57am 
Oh, sorry forgot to delete the post. Wasn't that mod with the error.
DranKof  [author] Oct 5, 2024 @ 12:15am 
@WoBra Error messages don't cause lag. Those messages are SE saying once at the start, "Hi, I couldn't find custom textures with your ore definitions, so I'm just going to use the default ones." As long as you are not seeing bright magenta blobs, everything is working and any lag you're experiencing is coming from somewhere else.

@Unimpressed Kwakje Hi, sorry I haven't been around for a bit. While I think you would see multiple posts matching your reports but let me know if you still have the same issue if you start a brand new game with only this mod loaded and I'll load it up and see if I experience the same thing.

@Uneasyarcher Yes, thank you!
WoBra Oct 2, 2024 @ 11:25am 
over 60 error messages in the game from the mod. This causes the FPS to collapse completely after a while!
jetblade545 Sep 12, 2024 @ 8:05pm 
Thank you Uneasyarcher!
Uneasyarcher Sep 3, 2024 @ 4:14am 
First jet blade
jetblade545 Sep 3, 2024 @ 2:20am 
should this be first or last on the load order?
lorexcold Aug 18, 2024 @ 10:17pm 
We have an issue currently where we cant see any ore textures in the veins.
Kaas op mijn fluitje Aug 18, 2024 @ 3:29am 
No matter what I do, I cannot seem to actually start a game with this mod and have the new resource types appear. Even when I ONLY select this mod, the planets will still have Magnesium,Silicon,Gold,... and none of the new resources..??

I have tried every single time with a new world / new game, did anyone else experience this? I am at a loss and I really don't like SE without this mod :D
DranKof  [author] Jul 11, 2024 @ 2:57am 
I'm not aware of how to interface with the actual code for the game to perform any data updates conditionally. This mod is currently just raw data files that get loaded in with the rest of the definitions. The easiest method I think would be for someone to find the blueprint definitions for this mod, update the refine rates, and save that as a new IO+BS compatibility mod.
Derpowsky Jul 10, 2024 @ 1:58pm 
@DranKof Yes, I meant the large vanilla refinery. It seems that IO alters small and large refineries so the common ores can be refined only in small and rare/precious only in large one (excluding some ores as they are refined in different machines). Which makes BS CM ores refine for eternity, even with 10x refinery speed... I think it would be great to increase CM ores refining speed if IO is present, of course if it is possible, as small refinery/arc furnace cannot be upgraded. Waiting like entire hour just for iron to be processed is... not funny.
DranKof  [author] Jul 10, 2024 @ 12:24am 
@Derpowsky By "big refinery" do you mean the large vanilla refineries? My guess is in order for IO to work in a particular way maybe the author made that refinery do something in particular, such as no longer process CM ores at all (i.e. leaving those exclusively to the CM-specialized refinery, for example, but just a theory) including vanilla, do the vanilla CM ores work with it? Otherwise I'm not too sure.
Derpowsky Jul 9, 2024 @ 3:15pm 
Hey, I've got a problem as I can't put CM ores into big Refinery, only accepted by basic one (I play with Industrial Overhaul and mod integration that lets IO ores spawn beside BS ores). The integration requires mod load order to be: integration -> BS -> IO. Any idea what's wrong?
DranKof  [author] Jul 5, 2024 @ 8:08pm 
@Downy This mod doesn't add any smelters, just more ores that happen to be compatible with other smelters from other mods.
@WorvernScar Thanks!
@Nylinth I can't remember for sure it's been years. When I last tried everything kind of worked as expected but there was a unique number that I had to go back in and add to make the costs scale more correctly with the actual expected values, so if there's ever any drift with that it may cause some mod ores to be too cheap or expensive I think maybe...
@Kaito Thanks so much for the explanations!
Mike Hunt Jul 5, 2024 @ 3:28pm 
Hey there guys I seem to have a hard time reading, understanding or seeing. I am having issues finding any smelter or the centrifuge in my block menu, any ideas or suggestions?
WorvernScar Jun 26, 2024 @ 2:44pm 
I have come to appreciate this mod greatly in survival. hunting down vanilla ore veins at the beginning is horrendous but this mod allows me to make progression through the tree to enable larger more automated processes
Nylinth Jun 13, 2024 @ 5:57pm 
Dumb question will this work with ore quest or will it replace them?
also will this mod generate on modded planets?
Kaito Jun 13, 2024 @ 10:11am 
The main thing with Isy and ores is that it doesn't understand what ores convert into what ingots. Which is not as simple with Better Stone anyway. What you can do is turn use conveyor off on refineries, tag them as Special, and set your own ore quotas. And just turn refinery handling off in Isy.
Chfiff Jun 13, 2024 @ 8:11am 
thank you @kaito . Any advice on similar mod that could be used instead of Isy's? (mainly for the refinery and assembler autocrafting thing)

Thanks
Kaito Jun 12, 2024 @ 1:09pm 
Isy's Inventory Manager does not understand modded ores and there's no way to fix that other than Isy adding that functionality on his end.