安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Like the Harbinger orbital siege weapon has.
I could really use a script like that.
another way which is still pretty hard especially if the ship has guns that shoot at moving targets, would be to use a drone with a programmable block and attach it to the ships connectors that way it would work even if their ship is faction use only
The reason is obvious: the Steam Workshop tries to show new code, and not only the most popular. This mechanism helps the new creations rise and get known, therefore keeps up the constant stream of items. The Shi'ido came early, too early. Now it is a bit deeper, those who knew it will always find the best one, and those who don't will need a little bit of time. But it is over, they patched this idea out last Thursday. It was a pleasure to work with you and lead the people in the golden age.