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Do you have damage values of the weapons in this mod please?
Clean install on both,
It has no sense. Waiting for your fix and thanks for your amazing work.
Sorry for the headache, brother!
As soon as I removed all FIR mods (Jets and the FIR AWS(AirWeaponsSystem) all worked as required.
bin/config.bin/CfgVehicles/House_Small_F/DestructionEffects/Smoke1/
I have 5000 value, but I don't want to set a module for each weapon type.
bin/config.bin/CfgVehicles/House_Small_F/DestructionEffects/Smoke1/
I am sure I am just missing something and or I am being dumb about it but, I must ask if you guys know a fix.
https://www.youtube.com/watch?v=PamE5zthwlA
I've met what i think is a bug.
My friend was firing APKWS from long range and as the JTAC i could not see the rocket explode.
The problem extend to Hydra too.
We try on dedicated and hosted server and the bug was still there.
Past ~190m, the explosion is invisible and inaudible. Is there a sort of render distance of explosions ?
I precise that explosion from other mods work fine. Every time my friend shot a rocket, a whole lot of error and warning message is spaming the server console.