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@Zip Does the Medieval 2 mod still throw errors?
@itchyrin I haven't tested MLP support too much yet, so let me know how it works
@Sephira Medieval Overhaul support is even more untested, so give it a whirl and let me know
And thank you to everyone for your comments and feedback :)
Next up is getting My Little Planet working again, then I'll probably take a little break to actually enjoy the game a little lol and maybe work on some other mods I have cooking...
And I haven't forgotten about getting settlements to clamp to water, but I don't really have a timeline in mind for that yet :P
Please test, and let me know in the Bug Reports discussion if anything is broken!
Either way, impressed to see your diligence and speed fixing issues here. Kudos bud!
@Duck Toggles have been added, but I've renamed grassland to prairie (and I noticed More Vanilla Biomes changed their grassland to stormy savanna), so they can both coexist alongside Odyssey's grassland.
@Dealer I will certainly try at some point lol, but this is already eating up a lot of my time, so brand new features are still a relatively low priority compared to just getting everything working and compatible with other mods.
Just my advice bud =)
PS - Should also note that the actual Oasis biomes from this mod are barren - no grass or plants growing; just the raw terrain on map loading for the first time.
Scholar and a gentleman, well done =)
Or, generate them near rivers and coasts and draw roads between them?
Vehicles framework had an option to push them near coasts but it hasnt worked in years and is kinda crude.
@masternetra Are you on 1.5 or 1.6? Are you using the latest version of this mod and Vanilla Fishing Expanded? Are you using any other mods that might be conflicting? Because I do not get that error message when using this mod + Vanilla Fishing Expanded.
@AZ Ok cool, great to hear :)
@Dealer I would have to look into that, it might be doable? Probably just some tinkering with the faction placement code, maybe I can add it as an option or something.
Verse.PatchOperationAdd(xpath="/Defs/VCE_Fishing.BiomeTempDef[defName = "VCEF_BiomeCold"]/biomes"): Failed to find a node with the given xpath
Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationAdd(/Defs/VCE_Fishing.BiomeTempDef[defName = "VCEF_BiomeCold"]/biomes)) failed