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https://steamcommunity.com/sharedfiles/filedetails/?id=927155256
The Melee Weapon is in the Inventory and dont get repaired. Would be nice if the Melee Weapon get repaired too.
Thanky you
I'd love it if there was a mod (I mod, but it's not my type of mod to code and I'm busy with college right now) that did some math with leather repairs. The amount of hit points lost on a piece of gear is converted to resistance loss. Material used to repair those hit points is also converted.
Then math.
You could repair gear to become way better than it was before with better materials, or good gear can be made crappy because it was made of thrumbo wool but now it's patchleather.
Just a thought.
@ Kell maybe i'll add it later
i just arrived here after x repair mods......
i like small logistics with no xtra work bench and weapon lay down micro tasks etc.... general repair ressource (your medium solution is already existiing in this"workbench" mod @KRKR)
but i need balance so i have no problem to pay 50% material if HP is 50% my problem is when i craft a masterwork piece and it goes to hell ! ^^ or i go mad when the weaposn already have 98% after a fight xD hrhr monk
i ll try with 98% treshold and no priority in scedule? because otherway they repair always at 99% and there is no mat cost at all?
So if no resources is easy mode, and if the current resource cost is hard mode, I have a suggestion for a medium mode.
What about something like Omnigel from Mass Effect? A single resource that can repair all items, as long as you can keep it stocked. I leave it up to you how it’s acquired, e.g. trades and quests, crafted (from steel and chemfuel?), etc.
Thank you for making this mod!
As a suggestion,
Would it be possible to make paws responsible for repairing the geat on Armor Stands?
This should be a GREAT companion mod to the Mending mod.
Mending is used en masse on stuff not being currently worn and to removed the Tainted label from gear.
Repair Your Gear is used by the individual colonists to maintain the stuff they already have equipped.
Perfect. Thanks again.
@ Theryer Yes, try restart the game. theoretically restart once will make it work, however sometimes it may need twice (if you are adding it in old save, or because of some mod interactions)
Sorry, It will be quite difficult---but you can configure "restored hitpoints" in setting as alternative.
Can you disable weapon repairing?:
You can disable it in mod setting.
Have you ... recreation?:
Now it is a work type.