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I saw that some time ago. If you enable dev mode, is your debug log being spammed with errors about pathfinding?
If you want, you can download a build down there (check bot's comment) or wait for next update
@lajF, thanks for report, I usually play with CE (and I'm one of the CE coders), but I haven't played Rimworld at all since 1.6
This is problem on CE side (this issue can be reproduced even w/o this mod). I'll send a fix to CE later if no one else do.
I´ve had a total of 3 underground holes (level 1 since i didn´t knew u can go down more layers^^). I´ve attacked all of the entrances and 2 caves collapsed and the maps got properly deleted (vanished from colonist bar) but 1 cave collapsed but didn´t disappear. Instead the "Cave collapsed" message got spammed like 20 times a second. The entrance is gone but i can still view the map. How can i ged rid of it?
Maybe a bug. I noticed that one colonist tried to repair the entrace while other meeled it. Maybe that cause the cave map not to disappear?
You may find an unfinished cave entrance down there. Finish it and go deeper.
Alas. I guess this will just be a high-effort, low-reward source of minerals for early game colonies in my modlist.
https://github.com/MaxDorob/DeepAndDeeeper/pull/4
I ended up coding my own patch for the starving issue to create an ExitCave job if pawn is hungry and no food is present inside the cave. Now my pawns are going up and down as needed.
[ ! ] Landslide warning message
Oh, that's a neat little feature. I wonder how often-
[ ! ] Landslide warning message
[ ! ] Landslide warning message
[ ! ] Landslide warning message
[ ! ] Landslide warning message
Oh, NOW I get it.
Also for those wondering about the second level, you don't have to disable the landslide or stability option you just need to find the second entrance it might be completely closed off.
I also have a bug with the text to view the cave/surface that's all messed up