RimWorld

RimWorld

Deep And Deeper
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Update: Jul 29 @ 5:08am

Optimization

Update: Jul 25 @ 8:47am

[Auto-generated text]: Update on 7/25/2025 9:47:05 PM.

Update: Jul 22 @ 12:57am

[Auto-generated text]: Update on 7/22/2025 1:57:31 PM.

Update: Jul 20 @ 11:09am

[Auto-generated text]: Update on 7/21/2025 12:09:21 AM.

Update: Jul 20 @ 7:49am

German translation

Update: Jul 20 @ 5:37am

- Caverns now are multi-leveled! Go deeper, get more resources and rewards, be ready for dangerous encouncters;
- Your colonists now able to go in if there are work for them (mine and haul only) or go out if there's no work left or it's time to rest. Don't forget to activate these options on entrance and exit, if needed;
- More content with Anomaly DLC - the deeper you go, the more dangerous they are;
- Did I hear a Rock And Stone? New references to the DRG (also integrated with Stoneborn and DRG guns (Both are optional));
- Now you can't build caverns next to each other;
- Various bugfixes, balance changes and optimization.

Update: Jul 3 @ 10:15am

[Auto-generated text]: Update on 7/3/2025 11:14:55 PM.

Update: Jun 29 @ 11:44am

[Auto-generated text]: Update on 6/30/2025 12:44:06 AM.

Update: Jun 27 @ 11:37am

Mineable count by settings

Update: Jun 27 @ 6:52am

New two settings: landslide and stability systems