DayZ
Plane Crash
157 Comments
BuffaGunz  [author] Oct 29 @ 11:41pm 
Subicivic look at the latest config example as you may have the old version they are now per container aswell as loot items "EnableCustomLootItemsRed": 1,
"EnableCustomLootItemsBlue": 1,
"EnableCustomLootItemsYellow": 1,
"EnableCustomLootItemsOrange": 1,

"MaxLootItemsRed": 1,
"MaxLootItemsBlue": 2,
"MaxLootItemsYellow": 3,
"MaxLootItemsOrange": 4,
Sparky Oct 29 @ 11:09pm 
Thank you for this mod. I've added it to my Seed of Life: Namalsk [ExpansionPvPPvE ModPack] . Very helpful, thanks!
subicivic Oct 29 @ 11:30am 
Hello,
if the items I want are set in "CustomLootItems" and "MaxLootItems" is set to 4, why does the container spawn 30 items, including ones I didn't set at all?
BuffaGunz  [author] Oct 26 @ 12:00pm 
The container cannot be taken to cargo already ?
Jason💙💛 Oct 26 @ 8:21am 
@Apocryphox - Yes!
Apocryphox Oct 26 @ 8:03am 
I just wonder, does it also work out of the box with Namalsk or other maps?
CO8 MODS Oct 26 @ 4:47am 
NOTICE
Hello. I have fixes for your work, or do it yourself so that the containers cannot be taken to the cargo, otherwise the players get containers + 1000 slots.
xDJx Oct 26 @ 3:51am 
Love your Mods. Apprecciate the update. Thanks a lot Sir ! :) :steamthumbsup:
BuffaGunz  [author] Oct 25 @ 4:29pm 
Plane Crash now updated you may need to delete/reload the config for the new features.

Custom loot per container now configurable and notifications can now be customised per location. By default the notifications system will detect the closest town and give you a rough location (plane crash spotted 275m north of Tyler)

Ill be taking a break from dayz for a while but if 1.29 breaks anything ill fix it as soon as i can.

Saying that feel free to do whatever you want with this mod or any published mods on my workshop if something breaks or if you just want to add something new.

Cheers
BuffaGunz  [author] Oct 17 @ 6:14am 
Kentucky via custom loot in config.
Kentuky Oct 17 @ 4:10am 
Hello! Such a good mod, but how can i change loot in container?
BuffaGunz  [author] Oct 15 @ 11:03pm 
I dont understand are you trying to spawn the plane via admin tools ? if so it will not spawn a container it will only spawn a container when triggered with the event.
ArthurSim45 Oct 13 @ 11:44am 
we container doesn't spawn the plane yes but the container nor
AminYaShed Oct 10 @ 3:35pm 
does this have chances on the json file?
BuffaGunz  [author] Oct 5 @ 9:21am 
subicivic you'll find if you read the description you want have to ask these questions.
subicivic Oct 5 @ 3:44am 
Hi everyone, I have two questions:

Where exactly should I search for "planecrash" in VPP?

Is there any guide or instructions on how to set up the custom configuration?
TheHaluzer Official™ Sep 27 @ 2:11pm 
alright thanks! Maybe that was a different mod my bad!
BuffaGunz  [author] Sep 27 @ 1:28pm 
Hi you can not shoot down the planes there is no example in the video of doing that. The containers have a bigger cargo to allow for different item sizes and its capped at 30 so they can all fit anymore the container would be full and items would fail to spawn.
TheHaluzer Official™ Sep 27 @ 12:56pm 
Hey!
Thanks for making this mod!
i love the mod and its fantastic.
i noticed thought that there is more then 30 slots how come we cant add more and 30 loot?
Also i have never seen a plane crusing around which i can shoot down as you did in the video
Madden RAAUUUUUUUUUUL Sep 23 @ 4:11pm 
Love this mod just like me? Come play it on my server that has this mod and many more ! 5.83.170.47:12800 GENESIS DAYZ :steamthumbsup:
CATALLA Sep 12 @ 1:05am 
thank you very much, I will translate the mod myself
BuffaGunz  [author] Sep 12 @ 12:59am 
Survival Im not compatible with LB but the mod is map markers.
Catalla Its only set up for English but i plan to add universal languagecore at a later date for now its open source and free to repack if you want add a Russion text to the mod.
Survival Diary Sep 11 @ 11:43pm 
Is BuffaGunz compatible with LB?
CATALLA Sep 11 @ 3:04pm 
Good day, tell me if it is possible to translate this mod into Russian? Thanks for the answer!
BuffaGunz  [author] Sep 9 @ 4:18pm 
Yer you may need to delete the old one for the new one to reload but saying that the markers shouldn't work if you don't have that option in the config. Yer i still havnt looked into it but will when i get a free day.
Kayama Sep 9 @ 3:59pm 
Alright, my bad then! I did check the config before I wrote to you, although I might have just checked the servers active config file, instead of the updated one in your mod folder. I'm not sure tbh. I see the marker options in the latest config description now. That's all I need, so thanks!

And btw, I think you've done a great job with this one and I too believe a similar train wreck mod, as someone else mentioned, would be awesome!
BuffaGunz  [author] Sep 8 @ 3:15pm 
I agree i dont use them but they already are lol look at the config.
Kayama Sep 8 @ 10:29am 
Can you please make the new server markers toggable in config? It's not the best solution for hardcore servers or any server really that wants to use your mod close to how the vanilla plane crash works. Map markers ruins the surprise factor of dynamic events such as this, which is a big no-no in my book. Thanks.
BuffaGunz  [author] Sep 6 @ 6:55am 
Should of been fixed with latest update. please repair and try again.
vitalihh Sep 6 @ 5:08am 
moin das habe ich gekriegt nach update
Can't compile "World" script module!

PlaneEvent/scripts/4_World/expansionnavmapmarker.c(2): Multiple declaration of class 'RuckPlaneExpansionMarkerService'

Runtime mode
BuffaGunz  [author] Sep 3 @ 3:09pm 
Cheers train could be a cool idea ill look into it.
bedrocmobb Sep 3 @ 5:02am 
like how you took the loot from the ground and made a crate way better
bedrocmobb Sep 3 @ 5:01am 
sick mod you have a train version
BuffaGunz  [author] Sep 1 @ 12:07am 
Setch if you want add custom locations read the description it can be adjusted in the config folder located in Ruckus / plancrashsettings.json there is a description in the mod folder.
BuffaGunz  [author] Aug 31 @ 11:54pm 
45 minutes is the default timer for container /planecrash to delete its retriggered every time a player gets within 50 meters so no interaction 45 minutes planecrash/container is deleted
操作猛如虎,战绩0-10 Aug 31 @ 3:42pm 
By the way, I forgot to ask, how long does it take for the plane crash to disappear and refresh after it is cleared?
Jason💙💛 Aug 31 @ 1:02pm 
no way, since the mod works dynamically randomly, without coordinates
Setch Aug 31 @ 12:57pm 
yes but how should i edit the crashsites?
Jason💙💛 Aug 31 @ 12:05pm 
If you use a hosting for the server - install this mod like all the others. If you want to run a local server on your personal PC - better find a video guide on YouTube, there is nothing complicated there!
Setch Aug 31 @ 11:57am 
Sorry, abit new to the dynamic side of DayZ modding. Would you mind quickly breaking down how to add this to my server?
BuffaGunz  [author] Aug 30 @ 6:18pm 
操作猛如虎,战绩0-10 Aug 30 @ 3:03pm 
Thank you very much! Great author and outstanding contribution!:steamthumbsup:
BuffaGunz  [author] Aug 30 @ 2:56pm 
Im actually running expansion ai on test server now ill test and see if i can send you a copy.
操作猛如虎,战绩0-10 Aug 30 @ 2:53pm 
It's terrible, I set it up all night and no matter how I set it up, I couldn't generate AI. Maybe my skills are not good, haha
BuffaGunz  [author] Aug 30 @ 2:35pm 
If your talking about ai spawning with the mod you then yes if you put the class name PlaneCrash in the class name section in AiPatrolSettings this should be enough to make them spawn in with the plane this will not make the ai have a matching key the key will still spawn with zombies as the mod intends. You could make a custom ai loadout with the key in a pocket or something like that and select that loadout for the ai on the crash but that is another entire method unrelated to my mod.
Jason💙💛 Aug 30 @ 2:33pm 
most of all no, only in the file where you need to specify the object near which you want the AI ​​to appear
操作猛如虎,战绩0-10 Aug 30 @ 2:23pm 
Do I need to set any other configuration files besides AiPatrolSettings?
BuffaGunz  [author] Aug 29 @ 1:25pm 
What Jason said.
Jason💙💛 Aug 29 @ 8:41am 
This works on all Dayz maps!

In the Dayz Expansion AI settings, enter the container from this mod
操作猛如虎,战绩0-10 Aug 29 @ 8:35am 
I tried adding AI and followed the AirdropSettings setting, but the AI did not appear