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简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Where exactly should I search for "planecrash" in VPP?
Is there any guide or instructions on how to set up the custom configuration?
Thanks for making this mod!
i love the mod and its fantastic.
i noticed thought that there is more then 30 slots how come we cant add more and 30 loot?
Also i have never seen a plane crusing around which i can shoot down as you did in the video
Catalla Its only set up for English but i plan to add universal languagecore at a later date for now its open source and free to repack if you want add a Russion text to the mod.
And btw, I think you've done a great job with this one and I too believe a similar train wreck mod, as someone else mentioned, would be awesome!
Can't compile "World" script module!
PlaneEvent/scripts/4_World/expansionnavmapmarker.c(2): Multiple declaration of class 'RuckPlaneExpansionMarkerService'
Runtime mode
In the Dayz Expansion AI settings, enter the container from this mod
Can you please tell me how many spawn points there are for the plane crash if we leave the setting at "random" spawn? I do have the option to use the vanilla heli crash spawn points but I will not do that if I am happy with the amount of spawn points you have added by default. Thanks again.