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Title: Spices not valid in sausage-making
Reproduce: Make raw herbs into spices. Have 12 spices in stock, on floor nearby, allowed. Use rhinoceros meat. Have bill on fueled stove w/ Make Sausages x10, with rhino meat and spices allowed (btw, both say there's plenty in stock). Right-click on cook. Hover mouse over stove.
Expected result: "Prioritize cooking at fueled stove"
Actual result: "Cannot make sausages x10: Missing 0.6x spices".
<!-- VFE MEDIEVAL 2 -->
<Operation Class="PatchOperationFindMod">
<mods>
<li>Vanilla Furniture Expanded - Architect</li>
</mods>
Sorry, but no use
I wont lie, definitely going to miss being able to easily customize my tabs by right click dragging things from one to another.
Failed to find Verse.DesignationCategoryDef named Ferny_Kitchen. There are 21 defs of this type loaded.
https://steamcommunity.com/sharedfiles/filedetails/?id=3537360590
https://steamcommunity.com/sharedfiles/filedetails/?id=2134308519
https://steamcommunity.com/sharedfiles/filedetails/?id=3371558245
I'm sorry for adding stress