Arma 3
JSRS SOUNDMOD 2025 Beta - RC2.2
304 Comments
Alagan 17 hours ago 
Cruise missile explosion sound is dull and lacks the kick.
am'z Jul 2 @ 8:42pm 
Great weapon sounds, but engine sounds need a lot of work (like the FIA truck). And the footsteps are quite meh. I wish this mod would be modular (Weapons/Helos/Cars...etc.) so I can choose which parts to use, and I think more ppl would subscribe that way. For now I'm gonna go back to dyna.
Machine Gun Kelly Jun 30 @ 5:27pm 
@Kazutrash - To help you with your issue, do note, this is a BETA. It is NOT finished.

If you want to see what excellent work this guy does AND what the bombs sound like, install his original ARMA 3 Sound mod and hear stuff for yourself!

See: https://steamcommunity.com/id/lordjarhead/myworkshopfiles/?appid=107410&p=2

Almost ONE MILLION people can not be wrong... ;)


This dev does superior work...it takes time...

:)
Kazutrash Jun 30 @ 8:02am 
The gun and cannon sounds are very well done, but the explosions have absolutely no punch. I want to switch to this from Dynasound 2, but why does a 500lb bomb going off 200m away sound like distant thunder? In Dynasound, when you are getting shelled or watching close air support, you can almost feel the explosions.
foreign Jun 28 @ 12:24pm 
is it possible to make autocannon fire way louder?
Redzitus Jun 27 @ 4:18pm 
Make the bm-21 grad firing sound louder and hearable from like 3-4km away really loudly, thats how loud the grad is IRL
y.micro Jun 24 @ 11:57am 
i dont like the sound for the standard rifle
the praetorian 1c CIWS doesn't have sound
epa Jun 24 @ 5:21am 
видос реально красиво сделан :steamthumbsup::security:
rakna Jun 15 @ 4:33pm 
I'm really happy with the gun sounds, but the footstep sounds aren't great. I tried installing another mod that I prefer, but it conflicts with this mod. Looks like I have to pick one over the other.
LEE O C Jun 8 @ 5:37pm 
i use nahimic on pc to edit bass n treble and put on night mode. ive never had to turn anything up while using this mod, only down. its epic
LEE O C Jun 8 @ 5:32pm 
serious question, is it not a speaker sound issue you's are having? im using pioneer studio monitors and everything sounds sik. explosions are EXPLOSIVE! gun fire has the serious, GET DOWN! effect, especially Duska. Artillery SLAM!s. i regularly have to dive at the speakers to turn down so the street doesnt think its WW3 ha
TheRealThing08 Jun 8 @ 11:18am 
Great mod overall but explosion sounds are absurdly quiet
Thine Ghost Jun 8 @ 9:09am 
Hello, I'm one of the aux modders for an OPTRE unit, I noticed that the Spartan Laser we use makes a DEAFENING noise whenever fired, is there something we can add to the weapon config to be ignored by this mod so it doesn't murder our players ears?
Rowdy Jun 7 @ 4:24am 
breaks the RHS autoloader sounds
DARKLIGHTNING Jun 4 @ 8:36am 
With D-20 M1955 mod the sound of the shot often disappears
LEE O C Jun 3 @ 1:43pm 
u sed the sound 'looks', u cant see a sound haha
SHVAK988 Jun 3 @ 10:31am 
@LEE O C - звуки вибухів дуже м'які, що тобі не зрозуміло?)
HawkSixx May 22 @ 6:18pm 
the volume of the explosions are exaggeratedly low, the sound of footsteps too, but the gunshots are very well done
Du_lokoo May 16 @ 6:10am 
Hi LordJarHead, The mod is excellent, but I would like to know if the helicopters that launch missiles like Hellcat, Orca and LittleBird have laser sounds when the missiles are launched, it is very strange, is this just for me or is it really like this? Several players who play on my server have commented on this
Machine Gun Kelly May 11 @ 11:26am 
@Muistivyöhyke - Did you ensure you rotated them properly? ;)


Hint: Should not mention Tetris...shows your age...came out in '84...
( How do I know about it then? )

LOL

;)
Muistivyöhyke May 11 @ 8:38am 
Shooting rockets from a helicopter sounds like playing tetris
LEE O C May 10 @ 8:39pm 
the sounds look what...? haha
SHVAK988 May 4 @ 3:15am 
The sounds of explosions look childish and not scary at all, developers please change the sounds of explosions.
Delta May 4 @ 1:12am 
DEVELOPER!!! CHANGE THE SOUND OF THE BULLET CLICK (bullet flying near you)
LEE O C Apr 30 @ 6:59pm 
oh yeh, i think it has got sog files, sog sound sik af when using anyway
Diminamus Releasimus Apr 29 @ 11:55pm 
i didn't see SOG on the list in the 2025 compat? unless it has been added and the description isnt updated yet.
LEE O C Apr 29 @ 6:52am 
Yeh sog has. Did u use the 2025 compat?
onestar Apr 29 @ 3:24am 
I -think- SOG already has that Jarhead treatment, if I'm not mistaken...
Diminamus Releasimus Apr 28 @ 10:37pm 
I can't believe CLSA made the cut but SOG didn't. I guess CSLA needs the overhaul more.:steamsalty:
LEE O C Apr 26 @ 4:45am 
Use the 2025 compat mod with this mod
Gökhan Apr 25 @ 2:07pm 
is it compatible with RHS or 3CB factions?
Machine Gun Kelly Apr 21 @ 10:36am 
@Neb - Well, Neb, I can not speak for the dev, as a dev myself and a programmer for many decades, I can say with some experience, that what you seek might not be done.


Why?


#1 - He never did such for with the 'v1' of his sound mod (the original sound mod from years back).


#2 - There is an EXTREME limited 'market' for this mod - 600 people in 2 years. My mod, which is a 'behind the scenes' mod, has 'no flashy stuff, bangs, or even eye candy', has almost 4 times the subscribers.


#3 - It is INCOMPLETE (i.e. unfinished)


...
Machine Gun Kelly Apr 21 @ 10:36am 
...

#4 - While the dev can create a mod that covers every weapon mod out, I doubt he will, as the time required and no one is paying him to do such. There are probably 100+ weapon mods out. It is not practicable. Do YOU work for free? ;) This IS a 'highly skilled job' that most do not realize what IS called for to do this 'job' and to DO IT RIGHT. I DO have some idea... ;)


#5 - He is not being paid, thus, he most likely will devote his time to the MAJOR weapons packages, such as RHS and CUP.


#6 - Again, while I am not him. If you offered to PAY HIM, IN CASH, UPFRONT, (so there are no 'charge backs), he MIGHT do it for you.



I do not speak as a 'partner' of his, rather a programmer, as a ARMA developer, as a 'general user', and as an ARMA 'veteran' of 20+ years In other words...THIS IS JUST AN OPINION! ;)


Want the 'straight story'? Get from the "horse's mouth and not from the horse's ass".... ;)


:)
Neb Apr 21 @ 5:32am 
any plans for bruceys project m ?
fraukraze Apr 21 @ 1:52am 
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MrMoosehead Apr 20 @ 1:55pm 
Also I find the AR and AK platforms sound WAY too similar
MrMoosehead Apr 20 @ 1:50pm 
My only complaint so far is that AR platforms sound way beefier than they should, otherwise good job!
Kennedy Apr 20 @ 11:28am 
Hey a minor nitpick, but could you perhaps stop changing the title of the mod every time you update? It's causing steam to add separate folders for each version in the workshop folder.
kriszh Apr 20 @ 7:02am 
I didn't like the original JSRS but this is huge
Devious_Raccoon Apr 19 @ 4:15am 
Amazing job on the mod, I know it beta of course but a issue i found is pretty much all guns fired while suppressed sound good up close but 100m or more away and they all sound subsonic no matter what gun or round. So you cant tell where you are being shot at from.
JokingSteak Apr 17 @ 9:46am 
At least every little request, realistic or otherwise anyway, haha.
JokingSteak Apr 17 @ 9:44am 
@Machine Gun Kelly Well, AMZ was a sound mod too, but I get what you're saying. Was just a cool thing I thought of, I don't expect any modder to implement mere request from randos. lol.
Machine Gun Kelly Apr 17 @ 8:18am 
@JokingSteak - So you know, this is a SOUND MOD. It is not a 'script mod' which adds new effects, actions, etc.,

In the very basic and simple sense, this mod is a 'file redirector'. When gun a fires, instead of the default sound playing, it plays this mod's sound.

In the 'Days of DOS', the command would be 'Assign'. Today, you have 'Symbolic Links' and such. All do the same in the end. You go to 'A', and it takes you to 'B'.

What you are asking is for him to add something that is NOT in ARMA. While this mod does have some scripting in it. in the past, he has not done any 'advanced' coding as you seek.

So, I would not hold out for what you seek and there maybe a mod already that does such! Use the Steam search AND Google's.

:)
JokingSteak Apr 15 @ 5:20pm 
AMZ had this cool little sound when a round hit someone, I think it came from squad. Is it possible to have something like this like a small faint hit sound when someone is struck by a bullet? It was really epic to hear and then turn around to see my teammate dead. Super niche request, but thought I'd try, lol.
Rage Apr 14 @ 11:56pm 
This is awesome.
Booze_Rooster Apr 14 @ 4:49pm 
Love 90% of what I am hearing so far.

Things I'd like to point out:

Grenades have the same cartoonish "peeewf" noise that Call of Duty 2: Big Red One had. Absolutely underwhelming.

The RHS weapons have excellent sound effects when firing, but all still seem to suffer from the same weak reloading noises. The AR platforms in particular. Sigsound remedies this, but ruins the pistol firing sounds with dated and unrealistic "BLAM, BLAM, BLAM" sounds that seem lifted from a 90's game.

For the record, you can use BlastCore Murr Edition with JSRS 2025 and have the best of both worlds.
Machine Gun Kelly Apr 13 @ 11:11am 
@Alex_SV - ACE has basically nothing to do with sounds. This is a SOUND MOD ONLY.

:)
Alex_SV Apr 13 @ 7:55am 
Compatible with ACE?
Luigi the magical dinosaur Apr 12 @ 2:11pm 
10/10 mod. My friend in Lebanon thought it was explosions outside.