Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.2.33]
2,278 Comments
Min 8 hours ago 
Thank you sir for this amazing mod!
九华 8 hours ago 
@品盛天成 沙盒设置饥饿速度。NPC50负重要什么背包。设置厨房区域,NPC会去找吃的
[BBQ]Freekill 18 hours ago 
I've noticed that NPC tend to bug out everytime when i send them to loot a given area VIA the map command. They walk to a specified area, but the red survivor dots are standing still in a looting area spot, not moving from building to building, causing a never-ending scavange task. The npc tend to move only when i move close to the area which they are looting. Is it a common bug, or may it be caused by other mods? Cheers, it is a great mod anyways! Breathes a lot of a fresh air into the game!
品盛天成 18 hours ago 
@Snejk Read the game save again every time. NPC backpacks will disappear. What's going on here. Can't NPCs have backpacks anymore? The situation encountered before the update was changing the backpack name to match the NPC, and the backpack would disappear instantly when given to the NPC. This bug is no longer functioning properly in the game.
品盛天成 18 hours ago 
@Snejk 每次重新读取游戏存档。NPC的背包都会消失。这是什么情况啊。难道NPC不能拥有背包了吗?更新之前遇到过的情况是更改背包名字和NPC一样,这个背包就会在给与NPC的时候就瞬间消失。现在这个BUG已经无法正常游戏了。
品盛天成 21 hours ago 
@Snejk After the update at 2:05 am on July 1, 2025, it was discovered that the backpack carried by NPCs would disappear. In the past, when there was food at home, they wouldn't eat it, but had to go outside and search for food themselves. So the backpack will provide them with a large amount of water and food. Now the entire backpack has disappeared. This problem is a bit big.
品盛天成 21 hours ago 
@Snejk 2025年7月1日上午 2:05的更新后,发现NPC背着的背包会消失。以前是家里有食物他们不会去吃,而是要去外面自己寻找食物。所以背包里会给他们放大量的水和食物。现在整个背包消失了。这个问题有点大了。
⸸BïGfÅÇË⸸ 23 hours ago 
should have an option to enable 1 npc companion, like wife/husband. Would be much lighter on the fps. or maybe even a small group of your own.
Kirby Freskito Jul 1 @ 3:05am 
@Zombie While creating a new game, you can change how many NPC's will spawn in the options.
Zombie Jul 1 @ 3:01am 
Saw another comment saying a persons performance was bad after installing the mod and i'm have the same problem is there a way to lower the npc group size spawn like instead of 500 it can be 200? game eventually crashed
Kirby Freskito Jul 1 @ 2:27am 
It may be a dumb question (I expect bad news), but do I lose all my NPCs if I update the game and the mod? Is there a way to keep playing it without doing it? I tried to run the game in Steam's Offline Mode, but it says that updating is necessary.
pecg Jun 30 @ 10:10pm 
Great update speed:steamthumbsup:
Happy Se Hyeon Jun 30 @ 8:09pm 
Thanks for your hard work.
kArMaFPS Jun 30 @ 3:13pm 
Needs improvements and performance, my fps with this mod activated is horrible, I can't get it to work above 70 frames and with big drops and stutters for 28 or less, until the game crashes and freezes. (Without the mod I have peaks of 300 frames, so I can attest that the problem is the performance of the mod when activated, perhaps due to the amount of NPCs on the map)
Jon Buzel Jun 30 @ 2:50pm 
The update steps are such that you need to delete these two folders, be sure to restore the integrity of the files and only just after successful verification steam verify files and full repair, then copy them from the mod again.
Lloyd Jun 30 @ 2:18pm 
Good, I have encountered an error, in the start menu only appears the introduction image without the options to start the game. This happened to me when I replaced the game files.
Metal Mario Jun 30 @ 1:02pm 
@Profanador de Lolis, you have to reinstall the knox and zombie folders on every mod update
Profanador de Lolis Jun 30 @ 12:19pm 
Hey there, thanks for the fast fix, i found a bug :D, if u go back in the spouse char creation screen, the game just turn black and froze, glad to report this, thanks for the fun
顺丰快递请查收 Jun 30 @ 12:17pm 
thanks for the update
SIMBAproduz Jun 30 @ 12:13pm 
❤️
arie_maneh Jun 30 @ 11:43am 
thanks for the update patch snejk
Son of Jupiter Jun 30 @ 11:33am 
thanks for the update
Snejk  [author] Jun 30 @ 11:12am 
Patch v0.2.33 is now live i.e. the mod is compatible with 42.10.0.

Remember to reinstall the mod after downloading the update, otherwise the mod will not work correctly or at all.
Snazzymonster Jun 30 @ 10:44am 
Appreciate what you do and how fast you push these fixes for the unstable updates!!!!

Guys, relax. This is a person not getting paid to do this that is keeping a detailed mod running alongside an unstable branch with unannounced update pushes.
Danzi Jun 30 @ 9:32am 
this mod is the best invention after boobies, Snejk is the best creator after god
Mincemeister Jun 30 @ 8:49am 
when i die i cant get back into my own group, seems to only be regrouping on an individual basis with many of them opting not to join yet still defending (MY) base not allowing my new character inside without getting hostile, is there a way around this?
Snejk  [author] Jun 30 @ 8:39am 
I'm working on an update for 42.10.0 and it should be ready in a couple of hours. Spamming isn't going to make it go any faster, so please be patient.
Le pp baguette De wewe Jun 29 @ 11:37pm 
They really do indeed do theyre own thing regardless of where you are. I was driving back to base after looking a police station at night and nearly hit two survivors travelling together on the road on the outskirts of Mal, Looked like a married couple going on a hike together lol. They did not stop to interact with me but kept on to wherever they were heading. Best AI mod to date in my opinion. No lag, No Random people attacking you at night, Just a bit of life holding on to whats left.
sherblop Jun 28 @ 11:20pm 
will this work with modded maps like raven creek ?
Petty Crocker Jun 28 @ 10:54pm 
Love this mod. Would love it even more if the NPCs would venture out of their homes way more often though.
Cyberfrac100 Jun 28 @ 12:40pm 
NPC inventory not opening up after i click it anyone else having this issue
HotBeanINc. Jun 28 @ 12:07pm 
When playing split screen, player 2(using a controller) cannot close her inventory after opening or even navigate it. I removed this mod and the issue seems to be fixed. Anyway I can get the mod to not break her inventory when using split-screen?
Metal Mario Jun 27 @ 9:09am 
@Bobby in the sandbox settings you can reduce the number of NPCs
SgtHammered Jun 27 @ 7:17am 
Awesome mod but with the recent update my game just crashes when loading lua every time. Had to uninstall unfortunately but hopeing to come back later when things have smoothed out.
Bobby Knuckles Jun 27 @ 6:08am 
Hey, absolutely loving this mod. Thank you so much for making it. Is there any way to REDUCE the number of npcs that spawn? Any kind of way to config options like that?

Thanks again
psykos Jun 26 @ 2:46pm 
anyone know why my followers keep on stuttering and randomly freezing in place when they try to walk to me?
Ray Jun 26 @ 10:34am 
This is honestly much better than any other npc mod; the Bandit / week one is fun for a silly playthrough, but all NPCs will just spawn around the player. Even in the middle of nowhere. This mod handles it much more immersively.

My only complaint is that the NPCs are way too OP in combat. They stagger barely while being able to heavily stagger the player easily, damage sponges and seemingly infinite ammo. Hoping for a rebalance in that regard.
Extazz Jun 26 @ 4:37am 
The mod works perfectly well, installation really quick and easy. Balanced, no notable bugs after more than a 100 hours using it. Thanks !
yongbineum Jun 25 @ 11:34pm 
Installed the mod as instructed. Can't even start the game anymore lol had to uninstall the entire game and reinstall to be able to play. Wtf if this
Hardrada Jun 25 @ 7:18am 
Is the farming implementet yet? The option is not there for me so i asume not. Great work on the mod, lovin it!
Syny745 Jun 24 @ 9:00pm 
As of now, the Mac version doesn't work even when the installation is made by following the guide, it simply crash the game upon starting it....I'm hoping I can try this mod one day !
Kainos Jun 24 @ 5:29pm 
Was fun until my first death getting sniped by army patrol and then upon returning to my safehouse all allied npcs there are now strangers and treat me as the enemy lol :cozybethesda:
Primaltoxins Jun 24 @ 3:35pm 
im getting pathfinding issues on npcs that are building barricades, i've disabled all of my map mods too. anyone having any issues of the sort?
Frosty Jun 23 @ 7:37pm 
are npc's supposed to be tanky af? dumped 2 mags of my pistol into them and they still beat me with a broom lol
Minérios Jun 23 @ 5:57am 
@All2 It works with Tetris inventory, yes, I thought it opened a new inventory tab, I'm used to Superb NPC
ALL2 Jun 22 @ 6:15pm 
it does work with the tetris inventory mod though? atleast it has been working for me if you mean the npc inventory and stuff
Minérios Jun 22 @ 5:38pm 
It would be amazing to have compatibility with the Tetris inventory mod
Thealmightybuddha Jun 22 @ 2:51am 
Hey man, thanks for the update. A couple thoughts on the next patch, NPCs get stuck on staircases if the safehouse zone has a staircase in it, could that + 2 story base zoning be added? Also can the NPCs have better flee pathing? It's almost guaranteed that they die if they aren't in fight mode
CoffinFeeder Jun 22 @ 2:15am 
There should be an option to tell them to use melee or ranged, preferably a keybind
MaxDerECHTE Jun 21 @ 8:14pm 
Bro can you npc more range for guns or settings?