Space Engineers

Space Engineers

Multi Reactor
25 Comments
Jammerbam  [author] Jan 17 @ 2:29pm 
Yes, because of how this works, they replace the sbc files of the original mod.
st4rostin.ant Jan 16 @ 8:49am 
The question about fashion is this: it is better to disable all reactor mods that are used in this mod for the correct operation of this mod.
Jammerbam  [author] Dec 8, 2024 @ 4:43pm 
So the reactors from NiteOwl's stuff already run on uranium ingots, same with the vanilla reactors. It seems like this mod adds ores, which would need to be processed first. The Nite Owl is the only one that can run off of uranium. As far as making the other reactors run off of it. It would need to be converted to a gas because of how the definitions work. This involves creating a whole new system with tanks, producers, blueprint definitions etc..... As far as making the NiteOwl stuff work with the ore, that would be fairly easy. Some nuclear reactors in real life run of off un-enriched uranium such as the RBMK reactors, so it wouldn't be too unrealistic.
Mize6544 Dec 8, 2024 @ 3:50pm 
awesome, thanks for being open to it, Here's the link to the mod in question: https://steamcommunity.com/sharedfiles/filedetails/?id=2825470671
Jammerbam  [author] Dec 8, 2024 @ 12:04pm 
I would need a link to the mod, It shouldn't be too hard.
I have added a new machine that produces all 3 gasses. The ratios of the Hydrogen and Oxygen are the same, but due to balancing the production rate of deuterium, the gasses produced are much slower(~25x). Please LMK if the thrust output seems okay.
Mize6544 Dec 7, 2024 @ 4:40pm 
Howdy, been loving the mod, installed it the day it went up again. Curious if you could/would be willing to make some of the reactors work with the Ore Compactor mod? Not sure how much work it is but would certainly be nice to use compressed uranium in the reactors. Haven't used the Deuterium stuff yet so not sure if anything would be required there
Anubis Dec 7, 2024 @ 3:30pm 
That's a bummer, best part of the deuterium processor is it's ability to produce other gases, considering it spares us having to have two separate devices and micromanage how much ice each gets.
Jammerbam  [author] Dec 6, 2024 @ 10:56pm 
Alright, that issue has been resolved. The separator produces the same amount of deuterium as the processor. However the power consumption is higher. With the Processors, Separators, and Vaporizers, I have disabled the ability for those blocks to produce hydrogen and oxygen. I forgot to update the block descriptions which have been updated. The reasoning for disabling the hydrogen and oxygen production is I wanted some more complexity in my builds, and with the way the generators work is it doesn't produce "X" amount, and "Y" amount, and "Z" amount of gas per liter of Ice, instead its separated. So it will pull 1 liter of ice for "X" amount, 1 liter for "Y" amount, and 1 liter for "Z" amount. So it's not more efficient. The only way around this is to make the gas production the same for each gas which isn't realistic. I will be working on re-balancing the thrusters at some point. I know they are kinda wack.
Devilers Dec 5, 2024 @ 10:39pm 
Also the thing that do Stone/Ice => Deut outputs are swapped for large/small grids. Small makes 250 and large only 50. Its easier to spam small grid one to make a lot more deut (i.e. abuse)
Also ALL fusion thrusters needs rebalance on power input/output.
P.S. Jammerbam thx for the mod <3
Prophet Of Merci Dec 5, 2024 @ 5:18pm 
I dunno. me and the boys are looking at it right now. Our admin and server owner are saying the Seperator (stone and gravel) is not making Hydrogen.

The Vaporizer IS working though.

The Processor (Ice into Hydro, Oxy, and Deut) won't make Hydrogen and Oxygen, but it WILL make Deuterium.
Jammerbam  [author] Dec 4, 2024 @ 5:37pm 
Just updated it. I've been pretty busy past couple of days. Sorry I haven't gotten around to it sooner.
Devilers Dec 3, 2024 @ 11:14am 
Tag `</GasInfo>` in `LG_DeuteriumSeparator` is broken. Must be placed line below to fix the issue.
Devilers Dec 3, 2024 @ 11:13am 
Large grid separator isn't working. Tells `nan` in gravel consumption. Small grid is working.
Devilers Dec 2, 2024 @ 3:44pm 
And just realized... Fusion thrustrer. Small grid version consumes 23ml for 210km thrust. Large grid 46ml for 9.04mn. Is that normal!?
Devilers Dec 2, 2024 @ 3:39pm 
For some reason separator isn't working for me. Stone and gravel are inside it. Connected to two tanks. A lot of power to use. But still nothing.
VS-lockon Nov 27, 2024 @ 3:22am 
DMMWolf i dont even use those Reactor there to odd to use in builds
DMMWolf Nov 26, 2024 @ 4:41pm 
Curious .... have you considered this one as a possible addition to the ... adapted collection?

https://steamcommunity.com/sharedfiles/filedetails/?id=2847666099
Jammerbam  [author] Nov 26, 2024 @ 3:52pm 
I know, that's all of the re-adding though. Future updates will be changes to the existing content, and stuff that I create.
VS-lockon Nov 26, 2024 @ 2:30pm 
nother re update you kill me smalls
SpaceCom4 Nov 26, 2024 @ 11:50am 
I'm going to be keeping a close eye on this modpack, I love it
Jammerbam  [author] Nov 24, 2024 @ 10:25pm 
Alright Deuterium Fusion Reactors is back. Again at this time the emissives on the reactor are broken. This is from the TypeID change. I'm working on a fix.
Jammerbam  [author] Nov 24, 2024 @ 7:49pm 
Yea unfortunately I had to remove that one. I will be adding back Deuterium Fusion Reactors at some point.
Anubis Nov 23, 2024 @ 8:53pm 
I see advanced power is missing.
Jammerbam  [author] Nov 20, 2024 @ 12:17pm 
Probably, I've been trying to get it back up for a couple of days.
VS-lockon Nov 20, 2024 @ 2:24am 
so that why my world stop working last night