Barotrauma

Barotrauma

Barotrauma Expanded
63 Comments
russian sleep experiment  [author] Mar 11 @ 9:27pm 
the "carbine" or the m4 in this mod is specifically sprited from an m4a1 carbine image (the stock is just extended)
russian sleep experiment  [author] Mar 11 @ 9:25pm 
modern carbines are usually compact versions of full size rifles, the m4 carbine and aks74u are respectively carbines due to their rifle cartridge and compact size. it is true that a carbine can use a pistol cartridge, but that doesn't mean the term only applies to such.
ProdiJy2000 Mar 11 @ 9:12pm 
Is the m4a1 a carbine version or is it just misnamed. Carbine would mean its very low power and the m4 would already do less damage then the AKM. Carbine is for artillery squads or tankers who only need a light weapon. Carbine means it shoots pistol cartridges.
rat poison Oct 30, 2024 @ 8:26pm 
what if barotrauma expanded was evil and it added poop weapons and removed good weapons and good textures of guns
Terrebat Oct 29, 2024 @ 11:10am 
I think akm seems too big. Not real size.
kingmagma111 Oct 28, 2024 @ 5:09pm 
unless I'm being ignorant about the actual AKM. Probably doesn't have a rail for a light
kingmagma111 Oct 28, 2024 @ 4:58pm 
only suggestion id make is to add a flashlight spot to the AKM.
kingmagma111 Oct 28, 2024 @ 4:23pm 
dope, its working now
Thanks
russian sleep experiment  [author] Oct 28, 2024 @ 4:14pm 
(if you're using console that is)
russian sleep experiment  [author] Oct 28, 2024 @ 4:14pm 
the identifier is "akm" and the magazines are "akmagazine"
russian sleep experiment  [author] Oct 28, 2024 @ 4:12pm 
should be part of the engineer's military applications talent tree
kingmagma111 Oct 28, 2024 @ 3:49pm 
I cannot spawn the Intermediate Assault Rifle nor find it in the fabricator.
Is it not implemented yet or is this an issue?
russian sleep experiment  [author] Oct 27, 2024 @ 8:47pm 
making every weapon not require talents would lead to balancing issues
russian sleep experiment  [author] Oct 27, 2024 @ 8:46pm 
not sure what to do about it honestly, the only thing affected would be a few talents
Aikan Oct 27, 2024 @ 6:16pm 
in fact it is a compatibility problem, we have already tested the loading order issue, but it ends up bugging other talents.
russian sleep experiment  [author] Oct 27, 2024 @ 2:40pm 
you could try messing with the load order?
Your Doctor Oct 27, 2024 @ 2:08pm 
I think it's a conflict with Baroverhaul because both mods mess with the same talent. Are there any compat patch or something?
russian sleep experiment  [author] Oct 27, 2024 @ 1:52pm 
in default barotrauma you have to choose between weaponsmith and munitions expert
Aikan Oct 27, 2024 @ 11:57am 
The security officer can craft the combat shotgun, but cannot craft the common ammunition
Dutsonator Oct 24, 2024 @ 9:13am 
No Bug reports, just saying that the update, while smile, is a great edition. I have this as a must have mod now just because it fits in so well with the vanilla game.
Dutsonator Oct 20, 2024 @ 4:08am 
Epic.
russian sleep experiment  [author] Oct 19, 2024 @ 4:32pm 
yes actually
Dutsonator Oct 19, 2024 @ 11:25am 
Seeing as the 'Unto The Breach' update drops on the 25th/26th of this month, any plans to update the mod to include the weapons from the artwork? I'd love to see your take on the Proto-M4, the giant clever, or the M9 from the actual official art post itself.
Havel L. Krik Oct 5, 2024 @ 3:30pm 
It should only take a comment.

Weapon Shuffle
Bullpup (Steyr Aug) - Commando (Security Officer)
Intermediate Assault Rifle (AKM) - Weapon Artisan (Engineer)
Veteran's SMG (Kriss Vector) - Weapon Artisan (Engineer) or Veteran (Captain)
PDW (IMI Uzi) - No Talent Required
Combat Shotgun (Benelli Xm1014) - Don't Push It (Security Officer)
Lever Action Rifle (Henry Lever Action) - Unchanged
Handgun (Colt M1911) - Quickdraw (Captain)
russian sleep experiment  [author] Oct 5, 2024 @ 3:27pm 
sure, feel free to create a discussion page if you want
Havel L. Krik Oct 5, 2024 @ 3:25pm 
I have a list for ll the weapons if you'd like... *shrug*
russian sleep experiment  [author] Oct 5, 2024 @ 3:16pm 
yeah i'm gonna move the benelli recipe over to don't push it
Havel L. Krik Oct 5, 2024 @ 2:38pm 
I.E. moving the Handgun/magazine to Quickdraw (Captain), Bullpup/magazine to Commando (Security Officer), Combat Shotgun to Don't Push It (Security officer).
russian sleep experiment  [author] Oct 5, 2024 @ 2:35pm 
what do you mean exactly?
Havel L. Krik Oct 5, 2024 @ 2:13pm 
Can I suggest changing some of the talents which weapons are unlocked from? It feels like too much is equipped to too few.
Havel L. Krik Oct 5, 2024 @ 1:01pm 
Happens to the best.
russian sleep experiment  [author] Oct 5, 2024 @ 12:06pm 
oh i'm stupid i forgot to give it a recipe
russian sleep experiment  [author] Oct 5, 2024 @ 12:03pm 
ack, i'll check it out :sob:
Dutsonator Oct 5, 2024 @ 9:59am 
Hey just commenting on this. The lever action rifle is also not in the fabricator even when running it as a standalone mod. Only thing I have to report really. Great mod.
Havel L. Krik Oct 2, 2024 @ 4:14pm 
Still no luck, can't find it in the fabricator.
Havel L. Krik Oct 2, 2024 @ 4:09pm 
Ok.
russian sleep experiment  [author] Oct 2, 2024 @ 3:21pm 
this mod overwrites some talents, try ordering this mod above that one?
Havel L. Krik Oct 2, 2024 @ 2:53pm 
Yes, I think. It add pre-1.0 talents back to the game.
russian sleep experiment  [author] Oct 2, 2024 @ 12:40pm 
do you have any other mods that overwrite talents?
Havel L. Krik Oct 2, 2024 @ 3:11am 
I'm not sure if this is because of mod conflict, but I can't find the Lever Action recipe in the fabricator with Gunsmith unlocked.
Havel L. Krik Sep 30, 2024 @ 9:51am 
For the Description: Can you state how to acquire each weapon? (Bought, Crafted, Talent-locked, etc.)
russian sleep experiment  [author] Sep 29, 2024 @ 12:09pm 
yeah i noticed that, but i was afraid of getting too... tactical? with the mod. i can't promise anything for sure but it's a hard maybe to the weird magpul stock ar and glock.
Corvus Sep 29, 2024 @ 8:38am 
Idk if you would want to implement them since they're kinda bland, but some AR platform looking rifle and a glock are featured in the Coalition and Separatist art that was shown right before 1.0 and in the trailer for it
russian sleep experiment  [author] Sep 26, 2024 @ 3:04pm 
oopsies will fix it incredibly soon
robotwithassaultrifle Sep 26, 2024 @ 2:52pm 
the recycling for the bullpup mag recepy in the fabricator requires an empty AR mag, not an empty bullpup mag, this isnt intended is it?
rat poison Sep 25, 2024 @ 9:24pm 
im munching the aug rn
Elite Sep 25, 2024 @ 2:52pm 
very based
Rebel Sep 24, 2024 @ 10:25pm 
You think because you say nothing... You are strong
Havel L. Krik Sep 24, 2024 @ 10:22pm 
For the combat shotgun, can you reduce its recoil? Visually, the character's arms bounce around too "unreasonably".
Loafy Sep 24, 2024 @ 10:10pm 
as bullpupsexual
i approve it