Barotrauma
Barotrauma Expanded
63 comentarios
russian sleep experiment  [autor] 11 MAR a las 21:27 
the "carbine" or the m4 in this mod is specifically sprited from an m4a1 carbine image (the stock is just extended)
russian sleep experiment  [autor] 11 MAR a las 21:25 
modern carbines are usually compact versions of full size rifles, the m4 carbine and aks74u are respectively carbines due to their rifle cartridge and compact size. it is true that a carbine can use a pistol cartridge, but that doesn't mean the term only applies to such.
ProdiJy2000 11 MAR a las 21:12 
Is the m4a1 a carbine version or is it just misnamed. Carbine would mean its very low power and the m4 would already do less damage then the AKM. Carbine is for artillery squads or tankers who only need a light weapon. Carbine means it shoots pistol cartridges.
rat poison 30 OCT 2024 a las 20:26 
what if barotrauma expanded was evil and it added poop weapons and removed good weapons and good textures of guns
Terrebat 29 OCT 2024 a las 11:10 
I think akm seems too big. Not real size.
kingmagma111 28 OCT 2024 a las 17:09 
unless I'm being ignorant about the actual AKM. Probably doesn't have a rail for a light
kingmagma111 28 OCT 2024 a las 16:58 
only suggestion id make is to add a flashlight spot to the AKM.
kingmagma111 28 OCT 2024 a las 16:23 
dope, its working now
Thanks
russian sleep experiment  [autor] 28 OCT 2024 a las 16:14 
(if you're using console that is)
russian sleep experiment  [autor] 28 OCT 2024 a las 16:14 
the identifier is "akm" and the magazines are "akmagazine"
russian sleep experiment  [autor] 28 OCT 2024 a las 16:12 
should be part of the engineer's military applications talent tree
kingmagma111 28 OCT 2024 a las 15:49 
I cannot spawn the Intermediate Assault Rifle nor find it in the fabricator.
Is it not implemented yet or is this an issue?
russian sleep experiment  [autor] 27 OCT 2024 a las 20:47 
making every weapon not require talents would lead to balancing issues
russian sleep experiment  [autor] 27 OCT 2024 a las 20:46 
not sure what to do about it honestly, the only thing affected would be a few talents
Aikan 27 OCT 2024 a las 18:16 
in fact it is a compatibility problem, we have already tested the loading order issue, but it ends up bugging other talents.
russian sleep experiment  [autor] 27 OCT 2024 a las 14:40 
you could try messing with the load order?
Your Doctor 27 OCT 2024 a las 14:08 
I think it's a conflict with Baroverhaul because both mods mess with the same talent. Are there any compat patch or something?
russian sleep experiment  [autor] 27 OCT 2024 a las 13:52 
in default barotrauma you have to choose between weaponsmith and munitions expert
Aikan 27 OCT 2024 a las 11:57 
The security officer can craft the combat shotgun, but cannot craft the common ammunition
Dutsonator 24 OCT 2024 a las 9:13 
No Bug reports, just saying that the update, while smile, is a great edition. I have this as a must have mod now just because it fits in so well with the vanilla game.
Dutsonator 20 OCT 2024 a las 4:08 
Epic.
russian sleep experiment  [autor] 19 OCT 2024 a las 16:32 
yes actually
Dutsonator 19 OCT 2024 a las 11:25 
Seeing as the 'Unto The Breach' update drops on the 25th/26th of this month, any plans to update the mod to include the weapons from the artwork? I'd love to see your take on the Proto-M4, the giant clever, or the M9 from the actual official art post itself.
Havel L. Krik 5 OCT 2024 a las 15:30 
It should only take a comment.

Weapon Shuffle
Bullpup (Steyr Aug) - Commando (Security Officer)
Intermediate Assault Rifle (AKM) - Weapon Artisan (Engineer)
Veteran's SMG (Kriss Vector) - Weapon Artisan (Engineer) or Veteran (Captain)
PDW (IMI Uzi) - No Talent Required
Combat Shotgun (Benelli Xm1014) - Don't Push It (Security Officer)
Lever Action Rifle (Henry Lever Action) - Unchanged
Handgun (Colt M1911) - Quickdraw (Captain)
russian sleep experiment  [autor] 5 OCT 2024 a las 15:27 
sure, feel free to create a discussion page if you want
Havel L. Krik 5 OCT 2024 a las 15:25 
I have a list for ll the weapons if you'd like... *shrug*
russian sleep experiment  [autor] 5 OCT 2024 a las 15:16 
yeah i'm gonna move the benelli recipe over to don't push it
Havel L. Krik 5 OCT 2024 a las 14:38 
I.E. moving the Handgun/magazine to Quickdraw (Captain), Bullpup/magazine to Commando (Security Officer), Combat Shotgun to Don't Push It (Security officer).
russian sleep experiment  [autor] 5 OCT 2024 a las 14:35 
what do you mean exactly?
Havel L. Krik 5 OCT 2024 a las 14:13 
Can I suggest changing some of the talents which weapons are unlocked from? It feels like too much is equipped to too few.
Havel L. Krik 5 OCT 2024 a las 13:01 
Happens to the best.
russian sleep experiment  [autor] 5 OCT 2024 a las 12:06 
oh i'm stupid i forgot to give it a recipe
russian sleep experiment  [autor] 5 OCT 2024 a las 12:03 
ack, i'll check it out :sob:
Dutsonator 5 OCT 2024 a las 9:59 
Hey just commenting on this. The lever action rifle is also not in the fabricator even when running it as a standalone mod. Only thing I have to report really. Great mod.
Havel L. Krik 2 OCT 2024 a las 16:14 
Still no luck, can't find it in the fabricator.
Havel L. Krik 2 OCT 2024 a las 16:09 
Ok.
russian sleep experiment  [autor] 2 OCT 2024 a las 15:21 
this mod overwrites some talents, try ordering this mod above that one?
Havel L. Krik 2 OCT 2024 a las 14:53 
Yes, I think. It add pre-1.0 talents back to the game.
russian sleep experiment  [autor] 2 OCT 2024 a las 12:40 
do you have any other mods that overwrite talents?
Havel L. Krik 2 OCT 2024 a las 3:11 
I'm not sure if this is because of mod conflict, but I can't find the Lever Action recipe in the fabricator with Gunsmith unlocked.
Havel L. Krik 30 SEP 2024 a las 9:51 
For the Description: Can you state how to acquire each weapon? (Bought, Crafted, Talent-locked, etc.)
russian sleep experiment  [autor] 29 SEP 2024 a las 12:09 
yeah i noticed that, but i was afraid of getting too... tactical? with the mod. i can't promise anything for sure but it's a hard maybe to the weird magpul stock ar and glock.
Corvus 29 SEP 2024 a las 8:38 
Idk if you would want to implement them since they're kinda bland, but some AR platform looking rifle and a glock are featured in the Coalition and Separatist art that was shown right before 1.0 and in the trailer for it
russian sleep experiment  [autor] 26 SEP 2024 a las 15:04 
oopsies will fix it incredibly soon
robotwithassaultrifle 26 SEP 2024 a las 14:52 
the recycling for the bullpup mag recepy in the fabricator requires an empty AR mag, not an empty bullpup mag, this isnt intended is it?
rat poison 25 SEP 2024 a las 21:24 
im munching the aug rn
Elite 25 SEP 2024 a las 14:52 
very based
Rebel 24 SEP 2024 a las 22:25 
You think because you say nothing... You are strong
Havel L. Krik 24 SEP 2024 a las 22:22 
For the combat shotgun, can you reduce its recoil? Visually, the character's arms bounce around too "unreasonably".
Loafy 24 SEP 2024 a las 22:10 
as bullpupsexual
i approve it