Barotrauma

Barotrauma

EK-R Humpback DC
15 kommentarer
ElPainis [GER] For 14 timer siden 
I actually love all of your subs, even though I think some of them are kinda OP but maybe Im wrong because I didnt play all of them so far. I just choose this sub to improve to a T3 because I like the layout and its very unique flaws. The lockable rooms I felt in love with too for prisoners transports. But they keep dying in the front thats why I shifted it to the back.
Videogames  [ophavsmand] For 14 timer siden 
Oh yes. I had included pump shutoffs in subs before, though in keeping to the sort of style of the original sub in this case I didn't give it as many of the 'bells and whistles' standard on the regular EK subs, instead more of a 'QOL bare essentials' like the improved doors & the lockable armor & medbay.
ElPainis [GER] For 14 timer siden 
Oh I forgot, the ballastflora cutoffs
ElPainis [GER] For 14 timer siden 
Im a Fan of versatility. As Im very much in single player I have a strong focus in that but I try to consider multiplayer needs. So far I added/changed:
- all turrets, upper one with Double Gauss, Front with pulslasers, Back with Gausscannons
- a diver support Drone with an Automatic discharge coil, manual pulslaser and storage capacity
- optimized storage inside
- some cosmetic changes
- added crew quarters to the upper Deck
- dedicated but very little research-room in the upper Deck
- battery chargers in the airlocks
- shifted the brig to the back
- less dead space in the Back
- automatic reactor warning for Low fuel
- automatic repair system with fixfoam
- a solid rocket booster for the engine - basically a second engine that burns out and needs repair after every usage
- a camera system to see the outsides
- silent-running-mode
Videogames  [ophavsmand] For 15 timer siden 
Sure, mentioning it and linking to the original workshop page works fine as credit.

What sort of changes are you considering to make it "tier 3", stuff like for-example: starting with both railguns already equipped, equipping a better engine, or giving the medical bay a gene processing station?
ElPainis [GER] For 23 timer siden 
I actually like your subs as theyre asthetically appealing while keeping kinda the vanilla style. Im actually working on a remix of this for T3 and its almost done. I may post it to the Workshop. Would you be good with referring to your original or may provide Feedback for my work?
Videogames  [ophavsmand] 10. nov. kl. 12:17 
If you trust the crew you can just keep the armory unlocked at all times, which is part of the reason I made the locking system to begin with instead of having it by a normal ID locked door.

However the command room locker will still only accept the captain's ID, since there's not any way lock or unlock it.
Videogames  [ophavsmand] 10. nov. kl. 12:15 
Unfortunately there's not a way to spawn more cards in campaign, but there are several mods that add buyable or craftable surrogate keycards. Also I recall there is some way to replace lost ID cards in campaign but I forget the specifics, something to do with the staff management NPC maybe?
Sasha2020191 10. nov. kl. 5:34 
how can i get more if i have more staff than there are cards? for example i have 4 security but there war only 2 cards for them(
Videogames  [ophavsmand] 9. nov. kl. 13:20 
Replacement cards for Command / Security / Medical access.

For example if you want some other crew member to be able to open the armory door, or the medbay lockup closet.
Sasha2020191 9. nov. kl. 3:24 
what are the colored ids in the captain locker?
S3rvice_R3quired 3. maj kl. 13:49 
The far left light gun has no periscope
Videogames  [ophavsmand] 19. dec. 2024 kl. 18:00 
@FORCED HESITATION
Double checked the files and they're still listed as 18k, it could be due to mods that change the price of items, or campaign difficulty settings, or faction relation (I don't recall if sub prices count the same as shop though... I think not)
UnslimedUnibrow33 19. dec. 2024 kl. 17:48 
any idea why this is 27000 marks instead of the listed 18000?
gwendoodle<3 20. aug. 2024 kl. 18:45 
:D thx u mister videogames