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Right now it messes a lot with the research tree... would love to see world conquest with more possibilities than 1945 you know...
Thanx if you help :)
and why doesnt france immidiately ww2?
3 is entirely random based on PDX vanilla AI, I can adjust it, but can't guarantee it.
1. Please give Zaolzie to Czechoslovakia post war.
2. Please give Southern Dobrudja to Bulgaria post war.
3. Please make Hungary a Soviet puppet post war instead of splitting it in two.
4. Why does USSR fully annex Finland post war if it was their puppet during the war?
5. Why does Greece fully annex Albania post war? I believe Greece had claims only on the southern-most province of Albania.
6. Japan... they kick China's butt again, but they don't do anything else! Barely ever naval invade. They invaded north of Philippines and got immediately kicked out. So they invaded Palawan... good backup plan... They invaded Attu Island and Guam and that's the best of Japanese navy. Please fix this? Japan should be able to invade DEI, Malaya and Philippines with ease. I mean, Siam did more work taking Malaya and India than Japan did.
Strategic View Adjustments
Realistic and Immersive Country Flags
Kaiserreich and Kaisercat Music
EU4 Style Ideas
Realistic and Immersive Coats of Arms
Historical Immersion Event Pack
Realistic and Immersive Intelligence Agency Emblems
Military Topographic Map
Modifier Icons
Visible Railroads
Landlord
10 Support Companies
Get Rid of Annoying Puppet Troops
War Movie Sounds
Better Mechanics Officer Corps
Better Mechanics Extended Projects
Better Mechanics Production
4 Political Power Gain Daily
Civilian Industrial Complex
Better Mechanics Extended Units Light
Better Laws and Policies
and of course, this mod.
There are only three countries with mountaineer templates that have tanks in it
UPDATE
UPDATE
UPDATE
It's basically the new "Expert AI" mod, so give Sheep a try if you find vanilla or Expert AI too easy.
It's an Ancient Kingdom of Macedonia banner borrowed from a game
I will change it to states that are fully controlled by Axis only
Italian forces in North Africa were Italian forces, Libya didn't have the autonomy to have a separate army. I think the DEVS have tried to sort out the issues of relationships between colonial states and their colonies, but haven't quite got it right. The same goes for Italian East Africa as a separate entity in the base game, which also seems wrong.
ie their army is actually the Italian army, just that they are in an entirely different army group and theatre. Libyan army will be reintegrated into the Italian army if they are pushed to certain surrender progress
The Italians did raise two divisions of Libyans, which were colonial in the sense of being Libyan enlisted soldiers serving under Italian officers. These were integrated into the Italian army, not a separate army.
this is not a bad mod just one designed for the most basement of dwellers.
Italy sacrificing all of their good units in an encircled port in Libya or Algeria, Romania not being able to hold off very scarce soviet divisions resulting in a domino capitulation effect of all axis minors, Italy (or any axis country) leaving a european front to save the mentioned glorious port of Libya are such common flaws of this mod that have made me think you somehow have made them perform these mistakes to increase the difficulty a bunch. (I know you haven't)
From my testing they desperately need scripted logic, like UK and FR troops leaving France, to avoid situations like these.