Hearts of Iron IV

Hearts of Iron IV

Sheep's Mod - Hearts of Iron IV Discord's Specially Designed AI
778 Comments
Sheep of Latrobe [COOK]  [author] 1 hour ago 
@gooplefive historical or nonhistorical? so I can check
Sheep of Latrobe [COOK]  [author] 1 hour ago 
@kufes were you manchukuo?
𝓚𝓾𝓕𝓮𝓼 2 hours ago 
For me, Japan has somehow become democratic with a historical focus, with a historical branch of focus
gooplefive 3 hours ago 
Why does Portugal do nothing? They won't even make troops in my game.
Destroyerkx1 3 hours ago 
does this work with rt 56 ?
фумоз 3 hours ago 
AI can be utterly braindead in ahist scenarios: ENG can invade FRA from the sea and then send like 10-15 divs instead of a good army that it will send on hist to perford a d-day. And there are lots of such scenarios, nearly all of them have something to do with the invasions. If one nation invades another via sea it won't send a proper army thus not ever properly killing an enemy
AL Jun 15 @ 12:15pm 
Hello, I'd like for Russia to have improved air priority, they never make air industry or planes
eoozy Jun 15 @ 4:23am 
Wondering if this is compatible with Road to 56. I hate vanilla but Road to 56 is too easy without any AI mods.
Electric Cherry Jun 14 @ 11:32pm 
I designated the Soviets as a target but my allies dont fill out the front line. I took some tiles in the south and they flip to me as Germany and they pull back to their border
Sheep of Latrobe [COOK]  [author] Jun 14 @ 8:56pm 
Production, maaaaybeeee, but it might not work to the fullest extent of either mod, so the answer is closer to a "no"
RyuuGene Jun 14 @ 8:41pm 
would this be compatible with some of the better mechanics mods, specifically better mechanics: production? thanks
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:49pm 
idk, can't be the latest one.

drop your save in the discord as well btw.

you are having an issue nobody else does
фумоз Jun 14 @ 4:47pm 
the latest one i guess. Should i redownload it?
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:46pm 
At this point, it is probably your steam workshop having issue
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:45pm 
hmm, what version of the mod are you even on
фумоз Jun 14 @ 4:44pm 
India usualy explodes into a shittonn of fuck_stans
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:43pm 
Well, it is what it is. Thanks for telling me.
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:43pm 
Is that because India is alive?
фумоз Jun 14 @ 4:41pm 
i've played like 5 games on ahist in which ENG got stuck on that shit
фумоз Jun 14 @ 4:41pm 
no, it does not
Sheep of Latrobe [COOK]  [author] Jun 14 @ 4:39pm 
That focus bypasses itself at the end of the civil war lel
фумоз Jun 14 @ 4:35pm 
There is also a bug with the fascist britain: they start a civil war before completing the commonweath ties focus thus blocking themselves from imperial federation.
Sheep of Latrobe [COOK]  [author] Jun 14 @ 3:44pm 
let's say we tried, and it got nowhere
artaşerhaşah Jun 14 @ 3:08pm 
does this mod improve ai's navy
Sheep of Latrobe [COOK]  [author] Jun 14 @ 9:18am 
compatibility is dead

I have traded compatibility for power

cosmetic, graphic, sound, etc mods are generally compatible but other overhauls are big no

most mods that add or change focus tree wouldn't work very well together with this either
Furnicko Jun 14 @ 8:56am 
how compatible this mod with other mods?
Sheep of Latrobe [COOK]  [author] Jun 14 @ 5:56am 
nvm, thank you, I found the issue
Sheep of Latrobe [COOK]  [author] Jun 14 @ 5:55am 
while on historical or nonhistorical?
фумоз Jun 14 @ 5:30am 
There is a bug with the stalinist trotskyist (lmao) path: when the Soviets attack Iran and Afghanistan they do not put any divisions on the frontlines letting their enemy to push to Omsk
krecik Jun 14 @ 1:04am 
but dont delete this chile bug its fun :P
jujuklowce2009 Jun 13 @ 6:52pm 
I don't wanna brag but I get run through by normal vanilla german ai.
Sheep of Latrobe [COOK]  [author] Jun 13 @ 5:02pm 
@cybysek somewhat,

it is much more chaotic than vanilla sometimes, but for the very least, AI generally doesn't get stuck as often while going down on ahist path
Sheep of Latrobe [COOK]  [author] Jun 13 @ 4:58pm 
@krecik lmao, that is funny. Thanks for telling me
krecik Jun 13 @ 11:02am 
Man i think your mod
messed up a chile facist tree
in the option abide by the francoist model
it gives the buffs:
-construction speed:+5%
-division defence:+5%
-Factory output:+500%
-dockyard output+10%
i think you can see where the problem is
XCBOB Jun 13 @ 10:39am 
thanks for the updates. mods community is what makes good games great.
Cybysek Jun 13 @ 9:32am 
does it work on non-historical?
Эдуард Jun 13 @ 5:39am 
I've reviewed the latest update of your mod.
1 It's too easy to play as allies against the Axis Powers
2 I really ask you to fix this.
3 You have followed the path of popular strategies in MP games. The desired countries are immediately attached to the Axis.
4 is my idea. get them to create the right armies. For example, Hungary should produce exclusively aviation. She doesn't need self-propelled guns or another army. It's a waste of resources.
5 Nevertheless, I will ask you to do something about the behavior of the Italian AI. It's not particularly interesting to play against Germany alone. She's in no condition to fight. By 1943, it was already falling apart.
6. I played as an artificial intelligence expert. the bot has been living there much longer. The games were published before 1946 and older.
Sheep of Latrobe [COOK]  [author] Jun 13 @ 4:21am 
my bad, I am sorry xD
Sheep of Latrobe [COOK]  [author] Jun 13 @ 4:21am 
@Эдуард ah, sorry, I didn't mean anything serious

it was just a joke where mentioning navy is a taboo, haha
Sheep of Latrobe [COOK]  [author] Jun 13 @ 4:20am 
hmmmmm, do you have the savegame?
ри Jun 13 @ 3:37am 
there are some issue. in multiplayer host's game crashes in 43-45, but doesnt in single
Эдуард Jun 13 @ 2:40am 
You don't need to ban me. I've been playing your mod for a long time. I decided to share my opinion with you. if it annoys you. I won't bother you anymore. as for the width of the front of the 21st Infantry Division. they are easy to kill with a width of 16/15 mm. there are many tests on this topic.
Sheep of Latrobe [COOK]  [author] Jun 13 @ 12:36am 
1) they will if they have enough army at all
2) players meta do not really apply to AI
3) If Bulgaria can justify faster than Italy to get Axis to go to war with Greece, they should. If they don't join the war, it is hard for Axis to push through Albania alone
4) blame PDX
5) if I could, I would ban you over this silly question; but ok, the answer is that no matter what, the players can and will always find a way to cheese, so it is pointless to invest in an expensive navy.
Эдуард Jun 12 @ 11:51pm 
Hello, Master! I'm sorry for my English. I use the services of a translator. I have a few questions for you.
1) why don't they build aviation in the USSR at all? This is illogical! The bot takes a huge amount of damage from enemy planes.
2 Why is Italy creating divisions with a front width of 17 people? if the best option is a maximum of 15/16 people. this is a meta template.
3) Why is Bulgaria invading Greece? if Bulgaria doesn't have an army, close all ports..... If history tells you something. It was Italy that unleashed the Second World War. as for the Balkans.
4) why the Allies did not bomb Germany at all after the outbreak of World War II. The UK keeps a huge number of planes on its island idle.
5) Please teach the UK how to use top-of-the-line ship templates and create a powerful fleet.
dr.lascivious-j-brown Jun 12 @ 6:43pm 
Or if it was able to effect Cold War Iron Curtain, cause that would be scary.
Sheep of Latrobe [COOK]  [author] Jun 12 @ 5:37pm 
only vanilla

though we do have a smaller, more compact, highly compatible universal version
White man Jun 12 @ 4:03pm 
is this mod compatible with other Major mods like KR, KRX, EAW, road to 56 or is just compatible to vanilla ?
Sheep of Latrobe [COOK]  [author] Jun 12 @ 8:18am 
@arminius for your first question, I would say no. But AI is a bit anti-players at times, since turned out most players take my kindness for granted. I am concerned with players cheating and exploiting, so there are (potentially collective) punitive actions if you guys try to cheese too hard.

for your second question, the answer is no.

HoI4 scripts are not hardcode by definition, and AI doesn't necessarily share the same meta as players.
Arminius Jun 12 @ 7:58am 
important question: does the mod cheat?
(give the AI free industry/units/...) ? or just hardcode some stuff closer to meta?
Booty Warrior Jun 10 @ 7:21am 
Relearning hoi4 from No Step Back. Mine as well just go right into the deep