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drop your save in the discord as well btw.
you are having an issue nobody else does
I have traded compatibility for power
cosmetic, graphic, sound, etc mods are generally compatible but other overhauls are big no
most mods that add or change focus tree wouldn't work very well together with this either
it is much more chaotic than vanilla sometimes, but for the very least, AI generally doesn't get stuck as often while going down on ahist path
messed up a chile facist tree
in the option abide by the francoist model
it gives the buffs:
-construction speed:+5%
-division defence:+5%
-Factory output:+500%
-dockyard output+10%
i think you can see where the problem is
1 It's too easy to play as allies against the Axis Powers
2 I really ask you to fix this.
3 You have followed the path of popular strategies in MP games. The desired countries are immediately attached to the Axis.
4 is my idea. get them to create the right armies. For example, Hungary should produce exclusively aviation. She doesn't need self-propelled guns or another army. It's a waste of resources.
5 Nevertheless, I will ask you to do something about the behavior of the Italian AI. It's not particularly interesting to play against Germany alone. She's in no condition to fight. By 1943, it was already falling apart.
6. I played as an artificial intelligence expert. the bot has been living there much longer. The games were published before 1946 and older.
it was just a joke where mentioning navy is a taboo, haha
2) players meta do not really apply to AI
3) If Bulgaria can justify faster than Italy to get Axis to go to war with Greece, they should. If they don't join the war, it is hard for Axis to push through Albania alone
4) blame PDX
5) if I could, I would ban you over this silly question; but ok, the answer is that no matter what, the players can and will always find a way to cheese, so it is pointless to invest in an expensive navy.
1) why don't they build aviation in the USSR at all? This is illogical! The bot takes a huge amount of damage from enemy planes.
2 Why is Italy creating divisions with a front width of 17 people? if the best option is a maximum of 15/16 people. this is a meta template.
3) Why is Bulgaria invading Greece? if Bulgaria doesn't have an army, close all ports..... If history tells you something. It was Italy that unleashed the Second World War. as for the Balkans.
4) why the Allies did not bomb Germany at all after the outbreak of World War II. The UK keeps a huge number of planes on its island idle.
5) Please teach the UK how to use top-of-the-line ship templates and create a powerful fleet.
though we do have a smaller, more compact, highly compatible universal version
for your second question, the answer is no.
HoI4 scripts are not hardcode by definition, and AI doesn't necessarily share the same meta as players.
(give the AI free industry/units/...) ? or just hardcode some stuff closer to meta?