RimWorld

RimWorld

Compact Work Tab (Continued)
43 Comments
DanScallion Apr 25 @ 10:18am 
Oh, just noticed its not one made by fluffy but other fork fixed for 1.5 https://steamcommunity.com/sharedfiles/filedetails/?id=3453549086&tscn=1745564970
and that author gave me this https://github.com/emipa606/CompactWorkTab/pull/2
DanScallion Apr 25 @ 10:15am 
https://imgur.com/a/xxmqZtS
Works fine if I remove work tab, but that is essential. Thought your column headers by 60° is just so much better to read.
Mlie  [author] Apr 25 @ 9:46am 
@DanScallion Then please test with no other mods loaded to exclude a mod-conflict.
DanScallion Apr 25 @ 9:41am 
@Mile still the same on new game with 3 colonist https://imgur.com/a/KGJxiRJ
If this matter, I have ultra wide monitor.
Mlie  [author] Apr 24 @ 10:13pm 
@DanScallion Looks like its some maxheight issue with that window. Can you verify with a new save with just a few colonists?
DanScallion Apr 24 @ 7:05pm 
For some reason text is cut mostly for me in normal mode and messed up in expanded mode with fluffy. https://imgur.com/a/2V6piV8
Omniburg Apr 5 @ 10:03am 
THATS WHY HE'S THE GOAT! THE GOAAAT!!
Amroth Mar 26 @ 2:05pm 
Or, if you want to go deeper into priorities than the Complex Jobs mod does, get "Personal work Categories" instead.

It let's you create new jobs for absolutely any and all action, going as deep as you like.
Amroth Mar 26 @ 2:04pm 
@Jeramya Just get the Complex Jobs mod and use it with this. The work tab mod is incredibly bloated imo.
[RTB] Sarianos Feb 28 @ 7:37am 
Gotta admit I'd love to see a compatibility patch to the effect of Jeramya's suggestion.
Mlie  [author] Jan 5 @ 11:31am 
@Jeramya The source is open and available from the linked github-repo if anyone would like to release such a mod
Jeramya Jan 5 @ 11:13am 
Any chance of a stripped version of just the header rotation that would work for Fluffy's Work Tab (or the currently updated 1.5 version from DomB at least).

While I do think that the expanded worktype list with Fluffy's is a bit excessive nowadays, I am in fact that person who goes way to much into the priorities. HOWEVER, having to turn my head 90 degrees on my left just to read the worktypes is a massive pain, and the only other setting is to have them horizontal which truncates most of them.
Small Gooby Oct 2, 2024 @ 6:40am 
Mlie updating these gems is peak. Doing Randy's work fr.
Small Gooby Oct 2, 2024 @ 6:39am 
I personally stopped using Fluffy's a while ago, not because it's bad. It's *the* work tab mod for a reason. Compact Work Tab is just way more fun for me because I tend towards high pop, high mortality games where i need to constantly set work priorities. I also have ADHD. I would no joke spend 50% of my playtime in the work tab alone because Fluffy's individual work type priorities allowed me to micromanage every second. Which would all go down the drain when a raider puts a sniper bullet through my harvest, but no sowing, brewer (that does no cooking) and also handles all recruitment interactions with prisoners after cleaning the base.
Small Gooby Oct 2, 2024 @ 6:34am 
Fluffy's work tab adds features. This just makes the UI easier to read and use through QoL features.

Fluffy's is an extensive overhaul of the work tab for those that love micromanagement and *efficiency*

This is a very, very nice QoL mod that is more in line with vanilla functions.
Mlie  [author] Aug 26, 2024 @ 9:51pm 
@Tae I havent used Fluffys, but all the features of this mod are described above
Tae Aug 26, 2024 @ 7:12pm 
Does this mod have all of the same things as fluffys work tab? or is it a completely different mod
Mlie  [author] Jul 22, 2024 @ 10:25pm 
@AJarOfDirt Should be fixed now
Arkitekt Jul 22, 2024 @ 3:38pm 
I'm unsure which, but this update, or the research tree update really broke my ui. Half my bottom ui bar is gone and pressing escape no longer does anything. Was working just fine last night with the same modlist, an suddenly it's broken today. (The two mods listed were the only ui mods to update today)

Not reporting a bug per se, just giving a heads up. Going to do a bit of bug hunting to see what specifically is causing the issue when I have more time though.
AJarOfDirt Jul 21, 2024 @ 11:43am 
Horizontal header option leaves a big gap under it.
Mlie  [author] Jul 15, 2024 @ 3:16pm 
@wolfstar2025 This mod does not change work priorities
Yharon Dante Jul 15, 2024 @ 3:04pm 
it would be nice to have an option that just refuels thing that is more towards the front

i found out that it was working they just focus on other jobs first
Mlie  [author] Jul 15, 2024 @ 3:02pm 
@wolfstar2025 Please see the Reporting Issues section described above
Yharon Dante Jul 15, 2024 @ 3:00pm 
for some reason my pawns will not refuel anything if i have this mod
Steve Jul 8, 2024 @ 4:40am 
Thanks a bunch for this my work tab became unreadable as mods added more work types
Snuggl Jul 5, 2024 @ 6:04pm 
@Mlie: Fluffy's Work Tab enables the sub-types of jobs to be configured. You can CTRL + click on a job to collapse it into its sub-types that you can then configure independently. For example Constructing -> Reparing and Dismantling. This is useful if you want pawns to repair and build roofs but not build things to avoid losing resources when they mess up because of a low skill level. You can disable "Constructing" but keep "Repairing" and "Build Roofs" enabled. Same with farming. You can enable sowing but disable harvesting to maximize yield.

I like your work tab and currently use it because it offers a much-needed copy button and the job types are easier to read but it's missing the feature of configuring sub-types, hence my question in case i'm missing something. But you answered it, it just doesn't offer that feature. Looks like no work tab offers everything. Still a cool mod though! 😄

I've tried running Fluffy's Work Tab together with yours but that disables the sub-types.
Mlie  [author] Jul 5, 2024 @ 7:39am 
@Snuggl Not sure I understand your question. This mod is just a visual change of the work tab to make it more compact, it does mod modify the jobs.
Snuggl Jul 5, 2024 @ 6:32am 
Cool work tab! How to edit sub-types of jobs though? I can't seem to collapse them like you can do in Fluffy's Work Tab. 🤔
Rohzdear Jul 1, 2024 @ 10:20pm 
@Mlie 'll report the issue there then, thanks.
Mlie  [author] Jul 1, 2024 @ 10:08pm 
@Rohzdear Better Pawn Control thinks this mod is Work Tab by Fluffy and tries to apply compatibility patches for it. They need to check in a better way than ”any mod with Work Tab in the name”.
Rohzdear Jul 1, 2024 @ 6:49pm 
Debug Log sends an error when using this alongside Better Pawn Control, but I'm not sure if it actually affects anything.
Rinne Jun 4, 2024 @ 3:05am 
Thanks for the adaptation for Chinese text sorting so much!!!
Reverie Jun 1, 2024 @ 8:21am 
Duh it helps someone! You're da MVP as always! <3
Aschevacuum May 24, 2024 @ 11:31am 
ty so much always mile
Planetarium May 23, 2024 @ 7:59pm 
Thank you for this update Mlie! Really appreciated
谢谢你的更新,Mlie!非常感谢:steamthumbsup:
SanguinarcAQL May 22, 2024 @ 1:40pm 
unsubscribe and resubscribe to the mod solved the problem, sorry about that.
Mlie  [author] May 22, 2024 @ 1:27pm 
@SanguinarcAQL Please see the Reporting Issues section described above
SanguinarcAQL May 22, 2024 @ 1:25pm 
last update of this mod broke my game :(
nako May 20, 2024 @ 11:57pm 
Thank you king.
lol May 20, 2024 @ 5:38am 
Great to use with Personal Work Categories https://steamcommunity.com/sharedfiles/filedetails/?id=2722053051
lol May 20, 2024 @ 5:38am 
Thank you! Good addition
it's rachel! May 20, 2024 @ 3:07am 
the legend strikes again. thanks mate!
TheJc May 19, 2024 @ 2:22pm 
Thank you for this update Mlie! Really appreciated