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I don't want to. Too many animals. But I would be willing to accept a patch for it.
I would prefer if you sent me your patch so that I could integrate it. Could you do it? The Github link is at the top of the description.
Could you look into what's going on or disable your patch so I can have mine run (that update isn't live, obviously)? I don't mind either way, but since I have two load folders depending on whether Odyssey is active or not it might be easier to patch on my end.
ADS:shakes head in denial"
good thing to come is that now i know a lot more of extra fauna mods
Bionic animal tail unable to implant on thurmbo (I remember it used to work)
Any plan for insectoid inplant? (bionic pronotum and elytra, etc)
Should be compatible, but there is a lot of overlap. Probably no reason to have both mods at the same time.
No.
Noted, will fix.
https://steamcommunity.com/sharedfiles/filedetails/?id=3535302121
In the latest version, they renamed Grimstone_EmporerVulture to Grimstone_EmperorVulture.
./3238353862/1.6/ModCompat/GrimstoneBeasts/Patches/Category_Patches_GrimstoneBeasts.xml, line 25.
It's not sourcery. If you have XML Extentions installed, it will have a settings menu for my mod.
Yes. You can disable it via the XML Extentions settings menu or simply by manually editting the files.
It's only intermediate. Bionics are not advanced trainability animals.
If you have XML Extentions you can disable prosthetic restrictions.
Can YOU add a patch? Sure. The Github link is at the top of the description, send in your pull request.
Alright.
What was the load order issue? I should probably enforce this.
Thrumbos can have bionics. What exactly is the issue?
It is.
No. Animal bionicts are perfectly reasinable, but putting human blood into animals is too much. Different animals have different blood type systems. And crabs and snails have completely different blood.
<li MayRequire="ludeon.rimworld.odyssey">Sparrow</li>
<li MayRequire="ludeon.rimworld.odyssey">Crow</li>
<li MayRequire="ludeon.rimworld.odyssey">Bluebird</li>
<li MayRequire="ludeon.rimworld.odyssey">Quail</li>
<li MayRequire="ludeon.rimworld.odyssey">Macaw</li>
<li MayRequire="ludeon.rimworld.odyssey">Flamingo</li>
<li MayRequire="ludeon.rimworld.odyssey">Heron</li>
<li MayRequire="ludeon.rimworld.odyssey">Swan</li>
<li MayRequire="ludeon.rimworld.odyssey">Peacock</li>
<li MayRequire="ludeon.rimworld.odyssey">Vulture</li>
<li MayRequire="ludeon.rimworld.odyssey">Penguin</li>
Should cover all the birds from Odyssey's defs.