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I'll bring this up with the CE team instead. Sorry for the confusion, and keep up the great work on S&D!
I’ve noticed that when a pawn’s weapon runs out of ammo (with Combat Extended), the mod automatically stores the weapon in their inventory instead of keeping it equipped. Currently, the only way to re-equip it is to manually drop and pick it back up, which can be tedious during combat.
Would it be possible to add an optional toggle in the mod settings to disable this auto-switching behavior? For example:
A checkbox like "Disable auto-store empty weapons" to let pawns keep holding their guns even when ammo is depleted.
This would give players more flexibility, especially for those who prefer manual weapon management.
Thanks for considering this suggestion! Keep up the fantastic work.
@BRSaura Good to know that the pawn ticking rate being lowered causes the issue to happen more often, would make it easier to replicate and fix
我很喜欢这个mod,所以请您更新一下这个问题,看下如何解决,毕竟是老问题了,这个mod最开始发表的时候就有了
I'm having a similar problem reported by @梨子, in my case "Search And Destroy" with pawns using melee weapons on mechanoids, they literally stand on top of the enemy but don't attack, However, if you right-click on the enemy, the attack will immediately start correctly.
I know you are a busy person, there are too many messages from others to read one by one, but... in any case, thank you for your mod.
@Teacups That's intentional, I always hated that limited range
@BeatleSanders Not bad, but it might be difficult to select which animals. I mean, wouldn't want a pawn running off and getting bodied by a thrumbo
@Sif ❤ *Puts the Run and Gun in the bag* O.O
@mikester112 I'm looking into it currently, looks like I'll have to rewrite a lot of the settings related stuff, but it should be fine without Hugslib. And yes, Thick Armor is on my list, all of Uuugggg's mods are ^.^
ahem.
I am getting this mod after a bad experience, I am glad it is available. have a good day.
idk why but today its back lol
@Toyota AE86 I'll take a look at those mods and see if I can add compat for them
As a disclaimer I am playing on 1.4 so I don't know if this issue is already fixed for 1.5+ or not.