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@!YoungThug the hell? ill look into it, this mod was working alright for me just a few days ago so like wtf
@Eurosprinter - Very much a valid question! So fun fact, the 5600 and 252 are already ingame. Thats actually what the 120 uses. However their spawning is broken, leading to them spawning in countries they arent supposed to. I found this out as I originally tried to re-add them back to this mod, only for that stuff to happen. SCS has never fixed this, and I don't know how to do so. Repaints are something I know how to do, but I also don't know configure AI vehicles, sooooo yeah. Unfortunate I know, but hopefully one day SCS will fix the 252 and 5600. Maybe if I ever figure out how to configure that kind of thing, maybe a 127 could be possible. Lol
@tiefkühlPizza - the ATS version modifies a critical file used by traffic density as well that allows for more than one train to spawn at once. The ETS2 version does not do this as for whatever reason, by default SCS allows more than one train to spawn in ETS2 but not ATS. As for the crashing, I will try to get to it soon. See the comment I made under that post about why I paused the development of that mod and this one. Hopefully I can fix that mod soon if things in my personal life get sorted out soon. Sorry about the late response as well.
I was just wondering why the ATS version needs to be below Real Traffic Density, while the ETS2 version needs to be above Real Traffic Density in the mod manager load order.
Also in regards to the ATS variant crashing, it only happens to me when not following the mod load order suggested (I cannot comment on the ATS version, as I only play ATS through Steam family share).
@Don Lisper - It has been proven that the plugin works with the Sound Fixes Pack