RimWorld

RimWorld

Phaneron's Basic Storage
283 Comments
200 Jun 10 @ 1:31am 
would love somewhere to store clothes! good mod.
Coolchilion May 25 @ 6:06pm 
Plans for a fridge?
loeufer May 22 @ 12:57am 
Great vanilla-like texture work! One thing- insect meat shows as a red meat texture in the food barrels and sacks. My colonists don't like it.
Vanyor May 19 @ 9:07pm 
Hello, thanks for your mod!
I'm having a strange issue, I think it's related to deep storage or similar mods that changes the amount of stacks per cell.

When using the metal crate, the "unique" texture is hidden under the "empty/ open" texture.
Not sure if it's a compatibility issue or just a known bug, I would love some help.
bradson Apr 26 @ 11:49am 
@KANEM The RIMMSqol mod offers these kinda settings for all buildings
KANEM Apr 26 @ 10:27am 
I really like this mod, but I want to know how to modify the storage capacity of the stone jars? I prefer stone jars to cloth bags for storing food. Also, I want to know how to modify the storage category of the wooden boxes. I want the wooden boxes to be able to store everything because I only subscribed to this storage mod. When I have too many clothes, I can only use the original storage tools.
The Blind One Apr 15 @ 3:28am 
I just realized none of the storage items have a shadow configured for them 😓
Vagineer1 Mar 23 @ 10:09am 
Are there any storage units in this mod aside from the large cargo container that can be used to store body parts? Want to create a storage room for the hospital dedicated to meds and body parts but the cargo container is simply too large to look good in there.
Phaneron  [author] Mar 21 @ 6:37am 
Thanks for mentioning the text. That's not supposed to be there. The shelf had different textures at some point, but I wasn't satisfied with how they looked. Must have forgotten to remove that part of the text before I updated the mod.
Teneksi Mar 21 @ 4:01am 
aw! shucks. its description says it has content-specific textures... just a mistake in the text, then.

You're right though, it does its job. Easier for managing mixed / miscellaneous foodstuffs instead of building ever more barrels (i mean... i could also use mixed / miscellaneous foodstuffs in barrels as well but the textures are too good)
Phaneron  [author] Mar 20 @ 11:15pm 
@Teneksi
The pantry shelf doesn't change textures. A bit lame, but it does its job.
Teneksi Mar 20 @ 9:26pm 
What specific textures does the Pantry Shelf have? It says it's for foodstuffs and plant matter, but they still appear empty when containing corn or psychoid leaves.
Spongememe Mar 12 @ 11:26am 
Hands-down my favorite storage mod! Balanced and pretty.
Arne Mar 2 @ 5:56am 
Yes i found my problem, something in my game bugged and i could not use any materials already in storage for building.
bradson Feb 26 @ 8:54am 
Buildings here have resources exposed exactly the same way as vanilla shelves do. If something doesn't work with them it'll have to be caused by something else that probably doesn't work with the 1.4+ vanilla shelves either
Arne Feb 26 @ 8:47am 
Wood and blocks inside of my pots is used for crafting but when i try to build something it always says no ressources availeble.
klvlt Jan 25 @ 10:56am 
I just ran a 1.4 game for test purposes and encountered an issue with the sack: You probably removed the old textures when you made the update to content-specific textures, but the 1.4 version needs them. It still has the "old" sack with the rotate-to-change textures.
Johnny Jan 20 @ 5:39am 
Came here to say how awesome this mod is and that there is a weird bug that causes all your storage objects to visually shrink until game restart.
James Jan 13 @ 2:50am 
Update to that - Fixed on game restart
James Jan 12 @ 4:14pm 
@fodder
I've just had exactly the same issue.
Uninstalled a large pallet and now everythings shrunk or cut off weirdly
bradson Jan 8 @ 10:17pm 
Shouldn't be breaking anything anyway. All it does is add a true to a value that would've already had true
bradson Jan 8 @ 10:15pm 
The duplicate is a conflicting xpath patch with reel's storage fwiw. It may be solvable by just changing load order between the two mods
qux Jan 8 @ 11:26am 
Hello, there is a problem with your patch :
XML error: Duplicate XML node name drawGUIOverlay in this XML block: <ThingDef ParentName="StorageShelfBase"><defName>ShelfSmall</defName>
Satori Jan 4 @ 5:15am 
Dude, your storage mod is the best, I love how model changes depends on what you put in them
fodder Dec 13, 2024 @ 8:51am 
not sure if it's this mod or not. not entirely sure about cause. but i've had it once before that fixed itself on game load

https://steamcommunity.com/sharedfiles/filedetails/?id=3383655014

anyway, a couple of large pallets were uninstalled not long before it happened and some storage pics shrunk... the last time it happened some shelves or pantries shrunk.. (in pic size)

mods used
- brrainz.harmony
- Ludeon.RimWorld
- adaptive.storage.framework
- phaneron.basic.storage
- klvlt.asf.medicinecrate
- klvlt.allstorageinoneplace

newest log was about 40 odd minutes before the shrinking..
fodder Dec 6, 2024 @ 10:35pm 
thanks. what stores "items", the category that is.. (artifacts, unfinished, etc) aside from the base bookcases and shelves
Phaneron  [author] Dec 6, 2024 @ 4:19am 
@fodder
Rotting and deterioration are different things in rw. Deteriotion is the damage caused by stuff being outside and not under a roof. Normal shelves have the same description and do the same thing. Rotting is seperate from that and no building in this mod prevents it.
fodder Dec 5, 2024 @ 1:21pm 
are corpses in meat hooks, medicines in crates meant to deteriorate or not? the description of the storage say they aren't, but the days till rot are counting down.
Phaneron  [author] Dec 1, 2024 @ 9:29am 
@Waosfifii
Try uninstalling and dowloading the mod again. Something like this is usually either a steam issue or something another mod does. If it's the latter one, I'd need more information to help you.
Waosfifii Nov 30, 2024 @ 3:11pm 
got a bug wich makes containers look really really smal, how do i fix it?
jonilgz Nov 23, 2024 @ 10:50am 
Vanilla expanded crops textures would be a nice adition
zParticle Nov 13, 2024 @ 10:47am 
Nice mod to make storage more aesthetic! Can you allow us to paint the stone block variant of the small wooden pallet? This would let us paint it to match the block type since that doesn't show automatically.
Phaneron  [author] Nov 9, 2024 @ 1:06pm 
As always let me know if you notice any issues, actual errors or just stuff you think should be different
Phaneron  [author] Nov 9, 2024 @ 1:03pm 
I also increased the storage capacity of buildings and did some balancing.

But… some of you seem to misunderstand my goal with this mod, or maybe I should have made it more clear. While this mod allows you to store stuff more efficiently than with just vanilla shelves, that isn’t really what I personally wanted when creating it. It’s mainly meant to give you more visually interesting ways to store items in a way that makes your base look better and is not just a room full of shelves.

If you still don't have enough storage space use OgreStack.
Phaneron  [author] Nov 9, 2024 @ 1:03pm 
- Added a few new buildings.
- Meat hook: Stores Corpses.
- Pantry shelf: Can hold more food (not meals) per cell than any other storage building.
- Meal cupboard: Store meals efficiently.
- Added new textures to the food barrel.
- Changed how the sack works. Now changes texture depending on content like the food barrel
does. This might break already existing sacks in your base and give you errors on startup.
- Updated various textures.
Yatoro煜 Oct 31, 2024 @ 1:37am 
Hope to receive enhancement option or advanced storage......I really like this mod's texture,better than all storage mods.But strangely, the larger the container, the smaller the unit capacity,I think the larger version should have more capacity, rather than the opposite, because it is hard to place compared to the smaller version itself, at the same time it even has less capacity, making it useless.
kBaylife Sep 24, 2024 @ 1:52pm 
@psyckosama check out reel's expanded storage then, it got a cargo container with 128 stacks capacity!

and yeah, you're right. I love this mod, but some of the options are just not usable for me. I would like to use the container to store survival meals (because the Reel's container can't store food), but on the same space of the container I can place down 4 food shelves for a total capacity of 80 instead of 24. they look like ass tho, which is why I'd like to use the container.
Psyckosama Sep 16, 2024 @ 6:32am 
the capacity on these is just too low.
Psyckosama Sep 5, 2024 @ 12:19am 
I really think you need to kick up the storage capacity on the larger containers.
Vossa Sep 2, 2024 @ 10:04am 
I love how the mod looks, but why does the 'Wooden Large Crate' store less per tile than the 'Wooden Medium Crate'? Same goes for the steel cargo container.

I'd love to see increased storage capacity on the large and more expansive containers, or at least have it be configurable in the settings.
Kalmorph Aug 27, 2024 @ 11:02am 
+1 Serving table (like in Prison Architect) for meals
Kotobike Aug 25, 2024 @ 12:11pm 
small box and barrels and pallets are made only from wood :(, can you add production from steel and stone blocks?
HPoltergeist Jul 21, 2024 @ 11:42am 
I am leaving this here, so others who find this discussion will have more info.

For now we are probably going to stick with LWM's Deep Storage, as that works without issues with MP.
Phaneron  [author] Jul 21, 2024 @ 12:00am 
@HPoltergeist
How does this change what I said before? This still seems like a Framework level issue and not something this mod does on its own.
HPoltergeist Jul 20, 2024 @ 7:17pm 
After further testing, other storage mods which don't use ASF, seem to be working fine and they don't produce this issue, so you might want to look into this on your side.
HPoltergeist Jul 19, 2024 @ 1:08pm 
@Phaneron,

All right, I see.
I have posted it there, so will see.
Hopefully it can be fixed.

Thanks for the info and suggestion!
Phaneron  [author] Jul 19, 2024 @ 11:35am 
@HPoltergeist
I could, but I won't in this case. Mp mod is a niche mod that is prone to incompatibility, so this isn't a big enough issue for me to do that. They'll see it whenever you post your report on the ASF page.
HPoltergeist Jul 19, 2024 @ 10:40am 
@Phaneron,

Thank you! Will try.
As you are involved with that mod as well, would it be possible to relay this discovery to them?
bugrilyus Jul 19, 2024 @ 8:46am 
Can you add the remaining storage solutions simple storage has? like all the facny shelves and crates etc
Phaneron  [author] Jul 19, 2024 @ 8:40am 
@HPoltergeist
That's unfortunate, but nothing that sounds like it has to do with my mod specifically. This should be reported on the adaptive storage framework page. I can't do anything about it.